PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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I'd even say that it's resistance to going full on PvP Battle Royale as it's main game mode makes it even more niche within the already somewhat niche genre.
Maybe, but I've come to believe that 7DTD's unique multigenre blend is what makes it so effective as a game. Moving away from that in favor of one specific genre would be the wrong call, though it might boost sales numbers in the short term.

 
Been meaning to say something - nice to have you back Royal! I missed ya. (Just ask Roland. I was whining to him privately that you left. I need your Royal Blue background...)
And, curious about how many hours you have in? Was kind of surprised to learn how many Guppy had. # of posts, and hours of game time do not seem to be proportional...
Not really a idea and specially hard to say because its mixed between editor and gaming. But 4000 Hours+ if i remember right.

 
Would be cool to select traits similar to project zomboid...and suggest/request whatever you want, there's nothing wrong in doing so (Just don't expect it to happen).

If ppl give you flack for even daring to request/suggest something, tell them to get over it!

It's part of what a game forum is all about.
Thanks Tin, I'm not afraid of the flack... in fact I kind of like poking the beast sometimes. I just understand TFP have a plan and not naive enough to think my way should be THE way and get my self confused on here as one of those people who feel like my demands should be met as a "paying customer". I'm just along for the ride and TFP is driving the bus. Now if they saw something I say and decide to implement it... I wouldn't be mad 😏

 
I wonder if alpha 17 is going to be a beta like release because it's going to be huge with content, and the fact that today is officially 10 months since alpha 16 came out.

 
I am guessing that TFP's want to move away from just finding (gun parts) and just finding guns.
But on the other hand, TFP's could still allow players to take said guns and break them down to gun parts as needed.

that would be even better than the system we have now. :)


totally agree with that but I think you should still be able to find parts...(maybe as a rare spawn in gun shops)

 
That is mostly fixed now.
Zombie pathing, moving, climbing, jumping and breaking have gone through a lot of changes so far for A17, with more to come.
This is very welcome news! Thanks for sharing it with us. :thumb:

My hope is that a zombie with enough time and health would theoretically be able to reach any part of the world if it wanted to.

 
This bunny on my screen keeps spinning in circles. Bad bunny!
bad-bunny-el-conejo-malo-san-francisco.jpg


 
"Zombies running in circles fixed and overall pathing and movements and actions improved 4/5/18"

WHOOT !!! THANK YOU !
lol...there is sure to be someone soon who will post that they just booted up their game and it is NOT fixed and the devs are lying.... ;)

 
lol...there is sure to be someone soon who will post that they just booted up their game and it is NOT fixed and the devs are lying.... ;)
I just booted up my game. Zombies are still running in circles. Devs are lying.

ZOMG... Roland! Get out of my head!

 
Anyone else hoping they finally add Birch tree seeds in A17?

Wouldn't mind the little Christmas trees either.

Snowberry seeds?

 
That is mostly fixed now.
Zombie pathing, moving, climbing, jumping and breaking have gone through a lot of changes so far for A17, with more to come.
"They mostly come out at night... mostly"

 
Anyone else hoping they finally add Birch tree seeds in A17?
Wouldn't mind the little Christmas trees either.

Snowberry seeds?
I was just thinking of that a couple days ago. Where I am there is nothing better looking than a huge droke of birch.

 
There are avid gamers that just barely became aware of 7 Days to Die. I'm not talking mainstream persons who like to play match 3 on their smart phone whenever the mood strikes. I'm talking about people in the hobby who own a lot of games and they are just barely becoming aware of this game as something that exists.
I'd also say it's niche.

I'd even say that it's resistance to going full on PvP Battle Royale as it's main game mode makes it even more niche within the already somewhat niche genre.
well for most of us PVPr's we don't think the game should be full pvp battle royale. however there are SOME aspects of the game that could be changed or added or bugs that could be fixed that would help the pvp AND pve side of the game, i honestly believe the game has a very strong pvp aspect to the game. but certain bugs make it difficult. IE demolition mode to rebuild your base quicker. (it helps on both PVE/PVP because if you mess up its quick and easy to remodel. and Adding more support for more chars.

as for bugs the biggest one is the looking through ground glitch. you can still do it the last time we played but it was more difficult.

those two things added and that one bug completely smashed would make pvp soar.

- - - Updated - - -

Incidentally, I don't think there is a good case of brain herpes. My point still stands, though.
roland is actually a mutated strand of brain herpes that learned how to hook himself up to a computer and affect other human beings through the power of wifi.

 
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