PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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I remember talk of needing to install a ventilation system in order to survive (and forge) underground. That still a thing?
I hope not, id rather actual threats like zombies, not something u can set and forget

 
I remember talk of needing to install a ventilation system in order to survive (and forge) underground. That still a thing?
A ventilation system seems like it would prevent players from building underground during early game because it would require skills and materials they won’t have.

Making underground living less safe via super zombies who can sense the player and burrow seems like a stretch and would break immersion IMO.

If people want to be 100% safe from zombies they can turn off spawn in game settings or (in the current game) they can live like moles.

Why stop them?

To me, a player asking for underground to be unsafe is the same as asking for zombies that can penetrate their 4 block thick reinforced concrete bunker.

 
A ventilation system seems like it would prevent players from building underground during early game because it would require skills and materials they won’t have.
Making underground living less safe via super zombies who can sense the player and burrow seems like a stretch and would break immersion IMO.

If people want to be 100% safe from zombies they can turn off spawn in game settings or (in the current game) they can live like moles.

Why stop them?

To me, a player asking for underground to be unsafe is the same as asking for zombies that can penetrate their 4 block thick reinforced concrete bunker.
For single player, sure. For competitive multiplayer, i could see why underground threats would be more important.

 
Most of those underground threats you've read about were in threads of players trying to limit how other people play. As for what the Dev team is planning for underground, all I have seen is new Dungeon POI's with traps and sleepers. Seems to me to be much like Skyscrapers, except going down instead of up.

As for adding things to mines/bunkers that you have dug, if it's not an environmental hazard there isn't much leeway to add dangers that won't break immersion. Sleepers or hordes appearing in a tunnel you dug, that just randomly appear... unimmersive. Some kind of new zombie or monster that digs into your mine/bunker... better. Oxygen deprivation... also better, but very limiting to time-intensive mining operations. Tunnel collapse risk... perfect, and already in the game.

 
Does your game also stutter a lot? how did you fix / lower it?
This likely won't be an issue in Alpha 17 because the game engine has been replaced with a newer better one.

The Pimps are working their asses off to bring you a great game, relax they got you.

 
Does your game also stutter a lot? how did you fix / lower it?
I run the game on an SSD instead of an HDD and upgraded my RAM. Those are probably the 2 biggest things for this game, because chunk loading is a huge part of the problem. That's why if your minibike is too fast, or if you fly around in admin mode at top speed, it doesn't take too long before you get beyond what your PC has loaded. A better processor and graphics card helps too, but I have really found that FAST access to memory and plenty of RAM is best for 7dtd. Hopefully, as the game comes closer to gold and becomes more optimized it will run better on less robust systems. I love getting my friends to log on to my server and play, but not everyone can support a top of the line gaming PC and still pay their bills.

 
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On a side note, I just built a new rig for my wife, it's a beast you should see how smooth Alpha 16.4 runs on it, just wow!

ASUS ROG STRIX 299-E, LGA 2066

Intel Core i7-7820X Skylake-X 8-Core 3.6 GHz

CORSAIR Vengeance RGB 32GB (4 x 8GB) DDR4 3466

SAMSUNG 960 EVO M.2 500GB NVMe

Corsair Hydro Series, H115i PRO RGB (So I could OC it)

Unfortunately with all the Bitcoin miners buying up all the high end graphics cards I was unable to get one so she is still using a EVGA GTX780 FTW Edition, so that is a bottleneck but there is nothing I can do about it right now, but the computer core is so blazing fast it doesn't seem to care that the GPU is older.

 
I run the game on an SSD instead of an HDD and upgraded my RAM. Those are probably the 2 biggest things for this game, because chunk loading is a huge part of the problem. That's why if your minibike is too fast, or if you fly around in admin mode at top speed, it doesn't take too long before you get beyond what your PC has loaded. A better processor and graphics card helps too, but I have really found that FAST access to memory and plenty of RAM is best for 7dtd. Hopefully, as the game comes closer to gold and becomes more optimized it will run better on less robust systems. I love getting my friends to log on to my server and play, but not everyone can support a top of the line gaming PC and still pay their bills.
i was thinking about getiting an ssd but i wasn't sure how much difference i'd make

- - - Updated - - -

This likely won't be an issue in Alpha 17 because the game engine has been replaced with a newer better one.The Pimps are working their asses off to bring you a great game, relax they got you.
you mean they updated unity to the 2017 version but not sure how much it would actually affect performance

 
you mean they updated unity to the 2017 version but not sure how much it would actually affect performance
As dhlmaster explained your computer has a lot to do with the performance of the game because it is resource intensive, however a new game engine can make a huge difference because the newer version could have performance related optimizations and features that previously weren't available on older versions.

 
i was thinking about getiting an ssd but i wasn't sure how much difference i'd make
Its senseless, it only reduce the loadtimes from

2 Secs or time X

to

Instand or time X/5

Nobody percive the difference between 5 Seconds and a half minute. I am sure

ahh and btw.

Happy Christmas

 
Performance for the alpha17 ??

Many people like me who have not so good PCs

Could add a button [Activate or Desactivate] of the animations of the Grass and the Leaves of the trees to be able to have a little more of FPS

 
Many people like me who have not so good PCsCould add a button [Activate or Desactivate] of the animations of the Grass and the Leaves of the trees to be able to have a little more of FPS
They're speedtrees, so it doesn't really work like that... You can limit their graphics though.

 
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