PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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During the video for a moment i thought the writing on signs could be stored in the prefab file. Then i realized joel probably setup those signs in advance after spawing the prefab in. :p

 
Hey Roland,

I just noticed that pokketninja shared a video about A17 vehicles a while back..

Could you please keep track of those kind of videos too? Why are they not mentioned in the first post of this thread?

 
Okay, no fancy words:
Traders are NPCs.....check

Trader compounds are POIs controlled by them.....check

That’s not to say there won’t be more variety added to this Kickstarter goal (bandit and survivor NPCs are in the code and have been recently improved)

BUT I must point out that the obligations have technically been met (Your imaginations notwithstanding) and TFP could choose to settle on what we currently have. Nobody can control what will or will not make people mad. All they can do is fulfill their promises—which they have.

Happily they will go beyond simply meeting the obligation but the timetable is the only unknown factor.
You're not doing fancy words? So will I.

This is some serious horse-♥♥♥♥. Traders are not NPC's, and you know it. They are static objects with which you can interact. Like the campfire. They have about the same amount of personality. They are in no way a NPC.

Trader compouns are not controlled by the traders. These traders don't even move around..

Stop trying to make excuses man. It's degrading and disheartening to see you like this.

We all know TFP are trying to make it seem they fullfill the Kickstarter goals, but this is just utter rediculous. Like Guppy was saying;

Customizable vehicles = adding a basket to your minibike.

 
This is some serious horse-♥♥♥♥. Traders are not NPC's
Yes this x2

Like Guppy was saying;

Customizable vehicles = adding a basket to your minibike.
also agree thats like saying you can the old Henry Ford saying "you can have your ford in any color as long as its black"

 
Ready Player One........
giphy.gif


 
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Could somebody explain me why these zombies are hopping around like this? I feel like in 8bit game with these animations..

- - - Updated - - -

EDIT: They seem to have jammed animation somehow

 
Could somebody explain me why these zombies are hopping around like this? I feel like in 8bit game with these animations..
Maybe because its not finished yet? Its a vid about weapon mods, not zombie animations.

Cheers

 
Could somebody explain me why these zombies are hopping around like this? I feel like in 8bit game with these animations..
Looks like they were doing same thing I have done before...jumping up hill to move faster.....OMG, they are learning...... :D

 
Sorry to post here, but the forum doesn;t appear to have any buttons to create new posts/threads. Silly it's hidden somewhere I just can't find.

Suggestion:

Add elevators (with music).

 
If you read the comments there are some who didn't know what the keys were for and then once it was explain to them they asked:
"What is Steam?"

What rock did they crawl out of....?
The one at the pirate bay. I get msgs all of the time from people who can't afford 9 bucks.

 
Sorry to post here, but the forum doesn;t appear to have any buttons to create new posts/threads. Silly it's hidden somewhere I just can't find.
Suggestion:

Add elevators (with music).
Yes that's what we need in a post apoplectic WWIII zombie survival horror game. ;)

 
Couldn't disagree more. I would rather play finished, optimized, bug-free version of the game instead of constantly changing, buggy, unoptomized trash which we have right now.
Lol, why in the world would you play a game that you thought that last sentence was a valid description? Answer is, you wouldn't so you are just making statements to try to start an argument.

 
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