toores
New member
Running:
toggle vs hold, doesn't matter to me. I'll get used to either one.
Gun crafting:
If it requires certain tools and specialisation to avoid getting overpowered, it's reasonable in 7d2d kind of game.
As i understand, there will be legendary stuff that you can't craft anyways, so it doesn't make looting pointless. It'd be cool to have dedicated gun smith in co-op game.
toggle vs hold, doesn't matter to me. I'll get used to either one.
Gun crafting:
If it requires certain tools and specialisation to avoid getting overpowered, it's reasonable in 7d2d kind of game.
As i understand, there will be legendary stuff that you can't craft anyways, so it doesn't make looting pointless. It'd be cool to have dedicated gun smith in co-op game.