condescending? seems more like teasing to me.Roland, stop it with the HP/XP-bar. In the beginning it was somewhat funny, but now it's more condescending than anything else.
My dad taught 7th and 8th graders for a few years... This was at a time when you (the teacher) could slam one of the bastards (the official word for 7th and 8th graders I gathered) against a wall locker. My dad was a powerful person and you never, ever wanted to get disciplined by him a second time (If you somehow thought it would be a fun idea the first time).1st grade? Piece of cake.
Try teaching math to 8th graders right after lunch on any given day. As the sugar releases into their blood stream and mixes with all their newly acquired hormones...well...let's just say they can't feel their face when they're with you....
:smile-new:AgreeRoland, stop it with the HP/XP-bar. In the beginning it was somewhat funny, but now it's more condescending than anything else.
I am surprise that you didn't find anything interesting in current list of change. They change all core, making new buff system, improve physics of game, add new cool Vehicle, new mod able Gun parts, It is not just what vanilla game will offer in A17, think what modder will add. With no end game goal, whatever they add in A17 Vanilla, we eventually get bored after playing 4-6 horde night on vanilla, then we need mod and with upcoming changes there is lot of potential modder can do. I think with various mod option we get enough unique game play for 7-8 months easily with this a17.with this hp bar, my expectations just went higher. so in june, when they spent 1 year for this update, i expect something gamechanger. nothing amazing in the list yet. Roland, my review is currently positive. after your "jokes" it may change easily, becouse you are the main connect to the devs. the responsibility is on you. thanks
hoping something big, after this.
( buildings with MORE boxes, and the quest is to get rid of them is not a gamechanger. collecting mods instead of parts neither. we already had a vehicle with storage, we can survive without buffs easily, the vanilla game is not hard, so changing the health system will not affect us inside/outside the base that much )
hopefully bandits will come with A17
also have trust in the quest/jobs
You really dont know Roland well do ya? Threatening him will not do anything but making you pull your hair even morewith this hp bar, my expectations just went higher. so in june, when they spent 1 year for this update, i expect something gamechanger. nothing amazing in the list yet. Roland, my review is currently positive. after your "jokes" it may change easily, becouse you are the main connect to the devs. the responsibility is on you. thanks
hoping something big, after this.
( buildings with MORE boxes, and the quest is to get rid of them is not a gamechanger. collecting mods instead of parts neither. we already had a vehicle with storage, we can survive without buffs easily, the vanilla game is not hard, so changing the health system will not affect us inside/outside the base that much )
hopefully bandits will come with A17
also have trust in the quest/jobs
you just repeated me, then said: modders will do the contentI am surprise that you didn't find anything interesting in current list of change. They change all core, making new buff system, improve physics of game, add new cool Vehicle, new mod able Gun parts, It is not just what vanilla game will offer in A17, think what modder will add. With no end game goal, whatever they add in A17 Vanilla, we eventually get bored after playing 4-6 horde night on vanilla, then we need mod and with upcoming changes there is lot of potential modder can do. I think with various mod option we get enough unique game play for 7-8 months easily with this a17.
No one is confident enough at TFP right now to make predictions on relatively new team member's skill sets. There is always a learning curve and many programmers, if pushed for time (always?), will take shortcuts that over time make the system very complicated to other programmers.wow what halpemed?
Anywho, Im glad im not the only one unimpressed by the listed A17 features![]()
Nobody is forcing you to play it, just wait another year for A18wow what halpemed?
Anywho, Im glad im not the only one unimpressed by the listed A17 features![]()
fanbois, I love emNobody is forcing you to play it, just wait another year for A18
I know I repeat you, but if your definition is limited to having new content = bandit or big zombie, then how it is different from yet another zombie in game? It won't be new content. having a zipline, is just another cool way of travelling. for protection. Game can have anything, yet it be seen as nothingyou just repeated me, then said: modders will do the contentsorry, i still have expectations. :/
In my work experience, we untangle one part, to get other part tangled up. It can never be perfect. But Any programmer who is good enough to game will know it very soon. I was once get chance to see on EA football game that launch in 2015 that how they plan it 2 yrs ago, and get going. But they were content lock 2 yrs ago. 7DTD should be content locked for even A19 by now, so they can just concentrate on development which can be tricky.No one is confident enough at TFP right now to make predictions on relatively new team member's skill sets. There is always a learning curve and many programmers, if pushed for time (always?), will take shortcuts that over time make the system very complicated to other programmers.
I'm sure the lead programmer wants to first untangle the code, reduce complexity and THEN get to the fun stuff.