PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Unless they nerfed spiked clubs too much, i'd be happy to show you one, dead on the ground.
reach. a balrog's reach would keep you smashed before you got in range with the club. plus balrogs throw.

 
Cages: You can trap zombies/wolves/bears/etc in them, then transport>place>hook up to a switch. Set them all over your base as traps hooked up to pressure plate(s) that open them. This would be for pvp base defense, or just a cool post-apocalyptic zoo.

 
Didn't really follow the earlier bit about block IDs. Will that, possibly, open up the ability for modders to add in new building blocks?

Don't mean just stat differences, but entirely new geometries? Without messing up other mods?

So if a modder made a "Storm Cellar Door" that fit with the current Wedge blocks, and the mod only contained that door, then could add it to something like the Ravenhearst mod without conflict?

 
If anyone wants more danger underground just stand under your entrance shaft with the hatch open on horde night... :D
I actually did that with the hatch closed, and zeds managed to dig around it because the ground wasn't flat enough. They destroyed the ground supporting the hatch, it fell on my head and I died! LOL.

Any videos from A17 will do, we just want to see more so thanks for that.

 
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Will the 3rd person camera always be set like that? Kinda reminds me of Resident Evil 4.
The game reminded me of RE4 even before I started playing it, which was a strong appeal for me.

TL;DR: you're working on literally the first person shooting part of the game, and you want it to feel good for players of first person shooters.
I'm not the most avid FPS player, but it's still great to see that aspect being worked on.

I see people referring to the the 3rd person combat test video but nobody posted a link so here it is in case some of you were confused. It is also updated to the first page.

Thanks a lot for that, I was actually wondering about where it was shown.

 
It’ll be a whole new game in a number of ways. Starting over is just one. But there is still plenty of time to start a new game today and play a long and fulfilling game before starting anew for A17. There is lots of development ahead still and then about a month’s worth of experimental builds (historically) which are fun to try out and do bug reports for but not worth playing as a long term game.
Damn. A development time of a year. That must be a record somewhere..

 
It seems to me that the HP bar was just another way to keep us in the loop, again. I'm getting out.

7 Days is the only computer game I play, but at this point we could have A17 exp. in a couple of days, or a couple of months. And I think the latter is the case.

Add the lack of communication from the devs other than poor attempted jokes.

Its getting patronizing.

Classic fun pimps.

 
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It seems to me that the HP bar was just another way to keep us in the loop, again. I'm getting out. 7 Days is the only computer game I play, but at this point we could have A17 exp. in a couple of days, or a couple of months. And I think the latter is the case.

Add the lack of communication from the devs other than poor attempted jokes.

Its getting patronizing.

Classic fun pimps.
I admit I feel the same.

Been playing for several years now and still no clue when to expect a new update.

Set a deadline, even if its Q3. Let us know what we can expect.

This HP bar can be 5 days but it can also be 5 months

Speaking of 5 months, not a single update in 5 months..

They could have brought us some updates..

I fully understand that some updates are too large to quickly add.

But... couldn't new POI's have already been released for the RWG?

Windows Trimming? Small decorative pipe? Wainscotting block?

Sounds like things that could have easily been added.

 
I think everyone will get sick looking at that health bar and disable them when A17 comes out :D
It depends on how many times you press F5 ;) You can`t imagine the hours before experimental.

- - - Updated - - -

I admit I feel the same. Been playing for several years now and still no clue when to expect a new update.

Set a deadline, even if its Q3. Let us know what we can expect.

This HP bar can be 5 days but it can also be 5 months

Speaking of 5 months, not a single update in 5 months..

They could have brought us some updates..

I fully understand that some updates are too large to quickly add.

But... couldn't new POI's have already been released for the RWG?

Windows Trimming? Small decorative pipe? Wainscotting block?

Sounds like things that could have easily been added.
It is just not so easy. Okay it might be easy in some way, but its time consuming. A lot.

 
Experimental.
Once experimental starts I'll replace the fat red hp bar with a thin blue xp bar.... :)
So there is this imaginary "big boss enemy" in this thread, but it looks like there's no one around to put him down, because his red hp bar clearly isn't changing, so what's the point of it anyway?

 
Set a deadline, even if its Q3. Let us know what we can expect.

This HP bar can be 5 days but it can also be 5 months
Judging by what i’ve read, it is going to be Q3. Take a break and check back in june. I’m certain there will be more info at that point..

The HP bar is mor of a joke then a valid indicator. Don’t read into it too much...

 
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