PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Sadly, if u could pick up the arrows Id consider it a top 3 A17 feature, lol
Sticky arrows is a foundational piece for the new porchipine defense trap that will be coming in. :p

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Seeing more forward momentum in subsistence - developer count: 1
For me the biggest features in a17 will be the new quest/dialogue system, new mod/buff system and melee system. All of which will open doors to new things and more importantly give the players something to do.

Bandits, sound great on paper but really wont add much to the game without a good quest system and/or mechanic that allows them to become a real threat in the game.

 
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Id rather them take longer on A17 and add compelling content/features like bandits, revamped AI, & underground Zeds/threats
All this time for even the best announced features...like gun mods and more vehicles is meh
only 9 months passed. probably has more new content behind it than quests and wep mods

 
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Sadly, if u could pick up the arrows Id consider it a top 3 A17 feature, lol
But then this at the very least cuts in half the need to create more arrows. So while cool its another feature that eliminates the need to gather and craft. Although I am sure the gaming experts around here will let me know how wrong I am for having that opinion.

Seeing more forward momentum in subsistence - developer count: 1
Which proves the old theory that the more devs and programmers you throw at a project, the more complicated it becomes. Plus that guy is super passionate and committed. He recently quit his full time job JUST to work on the game, which I think speaks very well for the future of that game. The Hunters in that game are exemplary and VERy fun to deal with. Hopefully we see something similar if Bandits make it in here.

 
A+ to NPCs and missions. I think these alone will change the game dramatically for the better. Adding missions gives you alot more to do in game, even if they're just kill this guy or clear this POI. We've been running a mod that adds pretty basic NPCs to the game to get us by as we wait for A17 to drop, which has us excited to say the least. Leading a wandering horde to a bandit base would be epic.

 
Speaking of minorities..
Is there anyone else here on the forum who regards him/her-self as being active on the forum, even though he/she hasn't played the game since September/October (more-or-less)?
Hi. My name is guppy, and I post without playing.

 
how about being super active in the game and reading the forums regularly but not participating often? is that another minority?
If so I think I may be elected prime minister of the forum stalking clan.

 
The Gup replied to lil' ole' me. I think it may be the third or fourth time that's happened. I now feel accomplished enough to let the zeds take me.
Lol. Silly art. I like you, you can have my sister.

 
Can someone start a good argument please? How will I get through the rest of my day without a few wall of text rants to peruse?

 
Can someone start a good argument please? How will I get through the rest of my day without a few wall of text rants to peruse?
pvp is clearly the most important part of the game bring back 5000m sound radii open traders 24/7 take out all of the game options we have now and add this giant list of options i want in my own server, everyone else can just make a mod for whatever they want but i want my settings to be vanilla

take out the starting land claim block in multiplayer, turn up the rain chance to at least 90% of the time, and make it so the weather survival is so extreme that no set of clothes lands you in the comfort zone, but we constantly have to switch back and forth to keep ourselves in the comfort zone more often than not (since putting a coat on will, of course, now accelerate my body temperature from 0 to 100 in 3 seconds flat)

bring gun molds back, and take all vehicles out of the game. put worldgen back to a11 worldgen because it was the best, bring back caves and bears in caves, take out mocap because it's too hard for me to hit anything with the zombies meandering around, thank you

 
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The Gup replied to lil' ole' me. I think it may be the third or fourth time that's happened. I now feel accomplished enough to let the zeds take me.
Don't worry, the aura will soon wear off and then it's all arguments about leveled loot, underground threats and swank moustaches. Im lying. I made that last one up. There is no moustache swankier.

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pvp is clearly the most important part of the game bring back 5000m sound radii open traders 24/7 take out all of the game options we have now and add this giant list of options i want in my own server, everyone else can just make a mod for whatever they want but i want my settings to be vanilla
take out the starting land claim block in multiplayer, turn up the rain chance to at least 90% of the time, and make it so the weather survival is so extreme that no set of clothes lands you in the comfort zone, but we constantly have to switch back and forth to keep ourselves in the comfort zone more often than not (since putting a coat on will, of course, now accelerate my body temperature from 0 to 100 in 3 seconds flat)

bring gun molds back, and take all vehicles out of the game. put worldgen back to a11 worldgen because it was the best, bring back caves and bears in caves, take out mocap because it's too hard for me to hit anything with the zombies meandering around, thank you
2928543-524906464-Not_sure_if_serious.jpg


 
I have been reading this thread since the beginning and often felt like posting something, but never have for fear of saying something silly and being mocked for all eternity. But now I got my big boy pants on, I believe Guppy calls them diapers, and I am ready join in on the insanity that is the A17 Dev Diary.

From my studies, it appears my first post must be to either whine/complain about how the changes in A17 are not living up to my expectations and that the devs are wasting all their time because I am butt hurt or to ask if there is an update on the release date. Since SnowDog cleary has that first part covered, I will go with the latter.

So...Any updates on a release date for A17?

 
Id rather them take longer on A17 and add compelling content/features like bandits, revamped AI, & underground Zeds/threats
All this time for even the best announced features...like gun mods and more vehicles is meh
I'd rather have a robust buff system that gives us many features and freedoms like being able to mod guns, and having the vehicle physics overhauled so we can have more vehicles.

At least they didn't spend this time putting in a couple of NPCs that can shoot at you or dirt zombies....meh.

Your idea of compelling content is different than others. I see the AI fixes and one new digging zombie a tiny improvement compared to what they are actually doing with the buff system, physics, xml ID, Quest system, dungeon pois, and the mocap.

 
I have been reading this thread since the beginning and often felt like posting something, but never have for fear of saying something silly and being mocked for all eternity. But now I got my big boy pants on, I believe Guppy calls them diapers, and I am ready join in on the insanity that is the A17 Dev Diary.
From my studies, it appears my first post must be to either whine/complain about how the changes in A17 are not living up to my expectations and that the devs are wasting all their time because I am butt hurt or to ask if there is an update on the release date. Since SnowDog cleary has that first part covered, I will go with the latter.

So...Any updates on a release date for A17?
Sorry art. This guy has you beat on Nonparticipant Forum Stalker Prime Minister.

 
Gazz is the Original Troll. Make no mistake. =)
That's why we nicknamed him Miss Steak. Some days he's well done, some days he's raw, but most days he's gender confused.

Maybe not that last part, but still.

 
I have been reading this thread since the beginning and often felt like posting something, but never have for fear of saying something silly and being mocked for all eternity. But now I got my big boy pants on, I believe Guppy calls them diapers, and I am ready join in on the insanity that is the A17 Dev Diary.
From my studies, it appears my first post must be to either whine/complain about how the changes in A17 are not living up to my expectations and that the devs are wasting all their time because I am butt hurt or to ask if there is an update on the release date. Since SnowDog cleary has that first part covered, I will go with the latter.

So...Any updates on a release date for A17?
Either "when it's ready" or "the devs have abanonded the game". Choose. Your. Side.

 
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