PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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i like that reddot kinyajuu awesome :)

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i think you should make more attachment for the guns like a forgrip or a vertical ... flash hider .. silencers you know more more realistic feelings

 
If not by GUI toggle, there is always xml edit i guess.
Cheers
are you serious with this kind of answer? asking something about the update, then u reply: you can edit the files anyway, so dont worry.

its like: there will be more npc's / enemys / weapons?

-you can do it yourself // dont worry, modders will do it.

please HAVE expectations towards the devs.

 
I added the numbers to test damage amounts without having to use Debug Logs. That's not something meant for players.
Also, stop with the health bar stuff. Regardless of if it goes to public, it helps me with testing.

I could just not show any update videos then you guys won't have to look at it as often. :)
Are you going to implement even laser sight to weapons? And silencers?

Personally i like the healt bar, gives the game a rpg style

 
hehe maaaybe? :p
I am hungry of news :) , from the last video you posted (3rd person test) i've seen that now there are two types of 7.62 ammo: normal one and with the Red tip. Esplosive? Incendiary?

 
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are you serious with this kind of answer? asking something about the update, then u reply: you can edit the files anyway, so dont worry.its like: there will be more npc's / enemys / weapons?

-you can do it yourself // dont worry, modders will do it.

please HAVE expectations towards the devs.
Yes very serious. If TFP dont add the option it can always be done by xml edit. Win win.

Cheers

 
Haha. No really, I think that players would really like the option of turning it off. It seems to be immersion breaking.
From what I hear lots of options like this will be available once the game is closer to official release or released.

Hopefully those options dont find themselves sitting next to the behemoth.

 
Hey Roland. Could you please pass this idea along? Thanks.
No Problemo.

Hey Gazz and Kinyajuu, if you haven't thought of it yet maybe there could be a toggle for the HP bar to make it invisible for those who don't want it....

/done.

 
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I'm just glad that it looks like the bug where weapons slowly vibrate across your screen is fixed with this Alpha. Always hated how I would be aiming at something with my bow (compound especially)/MP5 and the sights were no longer aligned with the gui crosshairs. Basically anything held in my characters hand for a while without using an action key would cause them to migrate to new locations.

 
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