Maharin
Well-known member
I'm hoping at some point they allow multiple files for each XML currently in use. So, items could be contained in any files starting with "items_" for instance, allowing people to just copy in a mod's files and it all just works if everything is named correctly. An extension of this would be to also probe sub folders so mods could just be put in a folder and you copy that folder into the main XML folder to "install" the mod. Now wouldn't THAT be easy?
EDIT: For items with conflicting names it would be nice to add a "replaces" or "overrides" property to allow a mod to change one of the original items, for instance. So if you wanted to introduce an upgraded wood frame that replaces the existing one instead of extending it you could do so without editing the original XML file. This might be asking for too much, though.

EDIT: For items with conflicting names it would be nice to add a "replaces" or "overrides" property to allow a mod to change one of the original items, for instance. So if you wanted to introduce an upgraded wood frame that replaces the existing one instead of extending it you could do so without editing the original XML file. This might be asking for too much, though.

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