PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Oh I see. You are assuming that dlc means something extra you have to pay for. That isn't what Madmole is talking about. He isn't trying to gear up for selling us something additional. He is simply letting us know that more good stuff will be coming even though we are near the end of the alpha phase and near hitting the content lock for beta and the gold release. He's saying, "Don't worry, if ABC don't make it into A17 or A18 and then we shift into beta and then finish the game, ABC will still be coming post release."
If you don't like the letters dlc then substitute in pru. (post release update)
I see nothing wrong with both types. Free DLC for stuff they wanted in the original but just had to put off and paid DLC for entirely new things. A new static map like Navezgane with an entire new storyline and set of quests? I'd pay for that.

Also, if I was TFP I would put out a DLC right now with a bigger backpack and sell it for 99.99 just to troll people. Of course there is a reason I'm not a businessman.

 
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Sticky arrows and distant tree rendering! I like it. Hopefully we'll be able to pick those arrows back up at some point.

And bring on the DLC! I'll pay for it. I bought this game for $10. I feel I still owe the Pimps for the 1000+ hours I've been entertained by this game.

 
That makes more sense. I would be fine with a content lock and switch to beta for alpha 17. I’m ready for the game to run smooth and not have lag and micro stuttering. The game has a lot of great content just needs some tweaking and polishing

 
Also, if I was TFP I would put out a DLC right now with a bigger backpack and sell it for 99.99 just to troll people. Of course there is a reason I'm not a businessman.
BUT... there would be people that would actually try to pay for that while they are complaining about high prices and then they find out there is no store yet to buy the dlc. :)

i will not be answering the customer service line.

 
Ah yes, playing the role of a red bar watcher, truly the most immersive experience!
Can we get a red bar that depletes as we get closer to A17 experimental? Kinda like a ♥♥♥♥ty doomsday clock.

 
I like all the new buffs in the items xml shown. The new spread multipliers and kick should make the bandits and npcs seem more realistic in combat rather than them all being 1st place competitive shooting athletes. We also got burst round count and rounds per minute, are those going to hint towards more ranged weapon variety? M16 maybe?

With the gun mods and buffs I hope there will be a new button map to toggle or someway to separately control a mod function. It would be nice if we could select between full auto and semi fire with a select fire mod, shoot grenades with a n00b tube, toggle a laser, activate a thermal scope, melee with a bayonet all with a push of a button.

 
I remember someones said this games goes to hell
Well, he was absolutely right! This game leads straight to hell. Or where do you think you are going when you shoot human beings in the hundreds? Just because they have some customs you find alien and they don't conform to your narrow morale codex. Lets face it, you are a petty bourgeois who just can't handle the free-spirited nomads of 7D2D. :smile-new:

 
like the new melee. are we going to get archery perks? arrow reclamation perhaps? a dead eye perk for better zoom?

on weapons, have you fixed the aim drift yet?

Map creation. I really wanna play with that.

 
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Bandit NPCs are already in it right now. Go into A16, open the console, type dm, exit the console, then press F6 and spawn in some bandits.
Ah that's interesting, I'll have to check that out then. Never tried spawning some enemies by myself.

 
Ah that's interesting, I'll have to check that out then. Never tried spawning some enemies by myself.
There's a few mods that have the bandits implemented but they will kill you fast if they get a whiff of you since there is no way to control their aim variability. They are basically walking turrets. Hense, why they are not in the game yet.

 
Am I selfish or do I think that we should get the experimental A17 to speed up the release and find the bugs now rather than later (of course new ones could pop up)?

 
Am I selfish or do I think that we should get the experimental A17 to speed up the release and find the bugs now rather than later (of course new ones could pop up)?
This would work if half the people who submitted bugs knew how to do simple things like wipe a game save or report properly. It would SLOW things down in my opinion.

MM, cheers to a great video and to also renewing my excitement for this update. A17 looks like a game changer, and yeah that has been overused for sure. But this IS indeed a game changer in every single way. Despite all these off topic arguments, in the end In Pimps We Trust good sir, and this only confirms that mantra as being one we should ALL properly believe in.

Just don't use words like Beta anymore ok? :D

 
Thanks for the update MM! Since arrows now stick I hope we can retrieve some. When you kill a bear with a bow in the early game, it's going to look like a giant porcupine. It will be sad if you can't get a few of those back....

 
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