- SURVIVAL mode -
Hey Devs/Joel - I love playing 7DTD with my little brother, starting with nothing and trying our all to survive, build etc.. makes the game last and we're always out trying to find loot, giving the game purpose as the intro video of the game implies (right?)
Anything that would make the game too easy where you, say could simply fly around, drive around safely and just shoot whatever that comes at you takes quite a bit away from the "survival" aspect. No offense but if I want to fly around and just shoot NPCs I'll fire up FarCry4 - see where I'm going with this?
Having to scrounge, be scared not to find honey to cure yourself or hunker down well enough to survive the 1st bloodmoon is really what makes this game unique, having to build/craft ala Minecraft really makes this game engaging. Planning your in-game days to go further out and try to loot a place or fortify your base the night before bloodmoon etc. that's what makes the game fun for us.
Think about it, don't lose sight of that intro video, that's what 7DTD is to me and what makes it appealing. I started on A15 and always look at your vids. Currently holding out, waiting for A17 hoping to start fresh and find a sweet challenge.
I don't think having more vehicles is bad, however, it can really turn this game on its head making it just another zomby game with a small build up at the beginning only to turn into another zombie shooter.
Dying Light had something I appreciated - if you fire off a gun, or do anything loud - crazed Zeds come out of nowhere and they're unpleasant to deal with. Anyway - food for thought guys.
Looking forward to your next vids and certainly next release(s)!
Cheers