PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Surely it'd have to be paid DLC, otherwise, what would be the point of TFP "finishing" the game just to add in extra features after for free?
I'm genuinely asking - assuming any features/DLC left for post-release will be free, what is to be gained by TFP by going Gold without them already in?
Going gold frees them to start on their Next Big Thing. It would also get the game optimized and balanced which is sorely needed. They aren't going to charge extra for things that were promised for the base game. When they launch the kickstarter for their next game they won't be thinking about any lost funds they could have gotten for DLCs for this game.

I will be as close to the front of the line as possible to join that kickstarter.

 
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I'm not going to ignore the possibility of the green-eyed monster completely so I will say I am 99.9% sure that any dlc that covers things that they were trying to get into the base game before release but got pushed to post release will be absolutely free. In Pimps We Trust.
Maybe rusts departure from EA recently will inspire them in some way or fashion.

 
And that was my whole point all along: most players will get caught into the solo story in the first place. Not online co-op, not PVP, not RWG, not whatever else. They will start a new game in Navezgane to try it out. Now I'm truly done posting about Minecraft haha.
Fortnite added PvP without finishing their story and became the most played game as of now with 3.4 million concurrent players. Single player games are struggling more than any other type of game out on the market right now. So if you want TFP to get people to try 7D2D then statistically the best method would be to work on a quick PvP mode and abandon the story. The opposite of what you are saying.

Now personally I would love a story over a new PvP mode, but if TFP want to draw more people to the game they should add more PvP game modes to reach different types of players. The data shows most people play PvP. Don't let what you like be an assumption for what "most player" like.

 
You ain't kidding! Inspiring Madmole is my raison d'être.
I don't think he like raisins!!

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Going gold frees them to start on their Next Big Thing. It would also get the game optimized and balanced which is sorely needed. They aren't going to charge extra for things that were promised for the base game. When they launch the kickstarter for their next game they won't be thinking about any lost funds they could have gotten for DLCs for this game.
I will be as close to the front of the line as possible to join that kickstarter.
Coughs * Kiss Ass * Coughs

 
Anyone see this game SCUM...they are doing a lot of interesting stuff with player characters....Environmental factors affect you. Weather, weight , armor, etc affects character proficiency.

Vaulting/Climbing

 
Anyone see this game SCUM...they are doing a lot of interesting stuff with player characters....Environmental factors affect you. Weather, weight , armor, etc affects character proficiency.
Vaulting/Climbing

I watched a video about that...looks very in depth and pretty cool.

 
I wouldn't mind paying for new content DLC.

But

What I want to know is if this is just Roland speculating or is Joel firmly saying A17 is the last of new content before beta polish.

Joel posted once "Guess we could do away with a fully destructible world so we can jack up the zombie count to have true hordes". Just throwing around ideas to see what folks think.

Throwing an idea out there and firmly following a path forward are the not the same.

Until I hear that A17 is "it' from the bearded one, just seems speculative. While Roland does have more insight into the Pimps grand plan, I would think if this beta next path is firm the Pimps(Joel) would say so directly.

 
I wouldn't mind paying for new content DLC.
But

What I want to know is if this is just Roland speculating or is Joel firmly saying A17 is the last of new content before beta polish.

Joel posted once "Guess we could do away with a fully destructible world so we can jack up the zombie count to have true hordes". Just throwing around ideas to see what folks think.

Throwing an idea out there and firmly following a path forward are the not the same.

Until I hear that A17 is "it' from the bearded one, just seems speculative. While Roland does have more insight into the Pimps grand plan, I would think if this beta next path is firm the Pimps(Joel) would say so directly.
We're all speculating until MM says we're not. Full stop. Roland's extra insights mesh nicely with what several of the long-time forum dwellers have also been speculating, to wit, beta phase is near. The big systems are getting overhauls and that smooths the way for smaller features, no matter how visible (bandits, extra vehicles) to suddenly get much more "done-ish" because the things they were bubble-gummed in with before have their proper foundations now.

The appearance of the horde size option told me quite a bit about the underpinnings being able to handle much higher z counts than before, for instance. It wouldn't have surfaced as an in-game option if they weren't very sure their engine could now handle such quantity. We probably don't yet have the code to make it reasonable on average hardware, but they do, and they're confident in it. That'll go a long way towards mid-to-end game 7th's being more dangerous.

Water isn't broken. Ugly-ish and boring, but not broken. They could easily do a post-gold water overhaul that adds a rowboat and fishing and only the EA supporters would have any inkling that it hadn't been planned that way from the start.

 
Going gold frees them to start on their Next Big Thing. It would also get the game optimized and balanced which is sorely needed. They aren't going to charge extra for things that were promised for the base game. When they launch the kickstarter for their next game they won't be thinking about any lost funds they could have gotten for DLCs for this game.
I will be as close to the front of the line as possible to join that kickstarter.
Just curious, will they announce the kickstarter here right before they go gold? I would definitely back their next venture.

 
Except, there's already a part of the story in the game, as I pointed out. But I do understand the need for NPCs before the main quest can continue. You needed traders in the first place so the quest can lead you there.
The first few quests to make a bedroll up to the trader is what I would call an intro tutorial, except maybe for the text introducing the trader there is absolutely no story there as far as I recall.

TFP could even expand a little on it and it wouldn't raise any eyebrows, it' pretty much is a standard, especially for open-world games.

Until I hear that A17 is "it' from the bearded one, just seems speculative. While Roland does have more insight into the Pimps grand plan, I would think if this beta next path is firm the Pimps(Joel) would say so directly.
"I'll go ahead and confirm it since Joel did say it.". Roland makes a lot of jokes, but he is very careful about not making any false statements about the information he gets from TFPs. Joel said it in a post, Roland now confirms it. There is nothing speculative about it now.

 
So.

Optimization takes place in Beta.

Optimization takes place after all features / systems added

New features/ Systems added post gold

I can not compute.... Cyclical references detected

 
So.
Optimization takes place in Beta.

Optimization takes place after all features / systems added

New features/ Systems added post gold

I can not compute.... Cyclical references detected
New features can be added after optimizations and bug fixing but it is slow because it all has to be added in at the highly polished level. If there are just a few features that need to be added post gold and they can take their time on it then its possible. What is bad during the alpha phase is:

Add content

Fix bugs and optimize to finished standard

Add more content

Refix bugs and optimize to finished standard

Add more content

Refix bugs and optimize to finished standard....

During alpha they add content and only do enough to keep it playable (no "show stoppers" as Madmole likes to say).

We've had 16 cycles now of content adding and if they had taken the time to do a full job of optimizing and fixing bugs inbetween each and every cycle we would be nowhere near Alpha 16 right now and a lot of redundant work would have been done.

Having to re-optimize once or twice for the last few features to go in post gold will not be nearly the redundancy.

 
Just curious, will they announce the kickstarter here right before they go gold? I would definitely back their next venture.
Doubtful. There is usually quite a backlash when "next project" is announced before "current project" is completely done. Whenever even just fans speculate about the next TFP game and no developers are even involved in the conversation you always get a couple of grumps that post "I think they should finish this one before we start talking about the next one!"

 
Before they go on to the next game they'll need to get Roland out of beta. Some parts of him might still be alpha.

:p

 
If they go the route of taking away the fully desstructable world in favor of more zombies, PLEASE let that be anoption, and not FORCED. I love tearing apart buildings for resources and such

I Would rather have a 100% destroyable world then more zombies. Screw the zombies. ;)

 
I don't understand the why... If you're still planning on releasing new content, And but fixing that, what's the business reason to move forward to beta and gold.

...it's just in name only. They can allocate resources however they want, so I'm not understanding "it frees them up".

Something isn't adding up. And my curiosity radar is on.

 
I don't understand the why... If you're still planning on releasing new content, And but fixing that, what's the business reason to move forward to beta and gold.
...it's just in name only. They can allocate resources however they want, so I'm not understanding "it frees them up".

Something isn't adding up. And my curiosity radar is on.
I think it's so that they can announce the next Kickstarter with causing too much trouble.

 
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