PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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It has been fun reading this ♥♥♥♥ball unravel but i really don't get how Minecraft Story Mode has anything to do with 7d2d. It hardly has anything to do with Mincraft.

Telltale story of 7 days would be discarding everything that makes the game good and only using some of the art style.

Telltale does story? I thought their specialty was quicktime events. :cocksure:
:D

 
I love the Gyro, I just hope it doesn't kill exploration aspect. There needs to be some balancing off-set, like huge gas usage or fast battery depletion :)

 
I love the Gyro, I just hope it doesn't kill exploration aspect. There needs to be some balancing off-set, like huge gas usage or fast battery depletion :)
I think if it is made of components you only acquire late game and if it doesn't have a huge storage container it is already well balanced.

You can check places out, but when you loot and mine lots of stuff, you'll still have to bring the jeep to transport all the goods.

 
im listening to the games sounds and its incredibly hard to discern where the zombies and animals are coming from and how far away they are.
Question in A17 is there any work going on toward spatial sounds and being able to tell which area the sounds are coming from as i am assuming that most gamers would have even the most basic stereo headphones

thanks for your time
bump

 
im listening to the games sounds and its incredibly hard to discern where the zombies and animals are coming from and how far away they are.
Question in A17 is there any work going on toward spatial sounds and being able to tell which area the sounds are coming from as i am assuming that most gamers would have even the most basic stereo headphones

thanks for your time

I think it sort of works already. I can usually tell where a zombie is or even a boar if they make a sound but they have to be a ways away from me (maybe 12+ blocks?). If they are close it seems to be very hard to tell.

 
Everyone is focusing on the story or the gyrocopter....who cares....we have probably 10-12 systems in game or being implemented that are a mess. I would rather get actual systems working as intended...if even possible ....then to have a back story.

You're alone and naked...survive. oh and don't get killed by the infected people that want to kill you. Story done.

Next....

 
Everyone is focusing on the story or the gyrocopter....who cares....we have probably 10-12 systems in game or being implemented that are a mess. I would rather get actual systems working as intended...if even possible ....then to have a back story. You're alone and naked...survive. oh and don't get killed by the infected people that want to kill you. Story done.

Next....
Yeah the gyrocopter is all nice and well, but it does not contribute much to the game. Many systems desperately need updating, and it is currently unknown if/when they will receive any more attention.

A back-story would be okay-ish in my opinion. What I would prefer much more are random radiant quests. Something to keep the game interesting.

 
Please' date=' Please! If you'll add this stupid street using mouse, make a option to turn on normal, cormofrtable control by WASD keys[/quote']
He switched back and forth between normal key steering and mouse control. I think he left clicked while driving to toggle but I may be wrong about that part. I am sure he did switch back and forth.
 
Yes but where are the pistons in 7DTD?

This may sound like a silly response, but it carries a meaningful message. Which is:

7DTD does not offer as many things to build, to invent, to craft, to desing as Minecraft.
where are the towns to loot in Vanilla minecraft? where are the hunting rifles? the sniper rifles? where are the traders? where are the 7 day hordes? not talking mods that can add stuff. where are the blade traps? the dart traps? the electric fences?

you cant really compare them at all. they have vastly different game play concepts. minecraft mobs cant even knock down a wooden door!

no hate on minecraft, my kids and i had 100's of fun hours building things , exploring the world.

i would actually say there were many more things to craft in 7DTD than minecraft. there are certainly many more blocks to build with than minecraft so i dont see how you justify yor statment.

 
I think if it is made of components you only acquire late game and if it doesn't have a huge storage container it is already well balanced.You can check places out, but when you loot and mine lots of stuff, you'll still have to bring the jeep to transport all the goods.
If you cant find one in a garage, then hopefully in some special POI. I don't think a single person could make helicopter blades.

 
If you cant find one in a garage, then hopefully in some special POI. I don't think a single person could make helicopter blades.
...or carry tons of concrete. Oh snap, i should not go there... :)

Finding or buying the blades at the trader would be fine as well. Secret stash lvl 3, and it's already behind reasonable gate...

- - - Updated - - -

Please' date=' Please! If you'll add this stupid street using mouse, make a option to turn on normal, cormofrtable control by WASD keys[/quote']They will have settings for vehicle controlling.

The setting will live in the new vehicle controls tab.
 
The thing is it [story] looks far from being done and by the sound of it, won't be in the beta version either. Now if they prove me wrong by adding most of it in just a couple of alphas, I'd be very glad to see that.
About "seeing that", there may be auxiliary reasons you won't see anything of the story before it is completely finished. Developing a story in the open isn't without drawbacks. One drawback is that all players in EA who don't succeed in ignoring it will get the story in pieces and most likely never finish it because they are feed up with it long before the story is finished.

But the big reason for TFP to not put parts of the story in any alpha- or beta-version is that they want the option to finish the story after release. if that happens, they would either have to rip out the story-parts for release again or have an obviously unfinished story in the release version. THAT would not look very professional and I think they will want to avoid that.

So my guess is that any part of the main story that can't stand on its own will not be seen in any alpha or beta version until the whole story is done.

Exactly! No gyrocopters or tanks or .....survive or death...KISS mentality always works.Once fancy ♥♥♥♥ and magic buffs and stuff get in...games suck ass.

...
Just depends on how you balance it.
Don't mind the techno- and magophobe, we sheep are looking up and will accept any cool tech with happy faces, dances in the streets and public floggings of dissenters

 
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