Xrt
Banned
Yeah.I’m pretty sure this will be one of the post gold features. Probably one of the latest additions to the game..
It would be really sweet with VR. It was one the Kickstarters goal, right?
Yeah.I’m pretty sure this will be one of the post gold features. Probably one of the latest additions to the game..
I have an oculous... VR is cool.. but sooooo bad for FPS type games because of how u have to teleport around like your in a sci fi movie
I don't think they will do 2 years of beta. Beta or 1.0 are just labels you put on software that is in practice NEVER EVER finished. For me A17 isn't beta as they clearly added lots of features and changed a lot but madmole says its beta for him. We are both right because beta isn't really defined but he is more right because he is the official labeler of this software and I'm just an armchair critic :fat:This escalate quickly from When A17 got release to what FunPimps do after Beta release. Those who are worried, it take at least 2-3 yrs to get out of Beta, not that funpimps are slow, but it is complex software to build with all ears to public criticism.
Bound together by ziplinesI think of you folks as a behemoth comprised of several bodies grafted into one. Like a fleshy Voltron.
In all seriousness, the features have been coming in as promised. MM was definitely joking about it being BETA, and the new AI, Quests and "plethora of other features" just haven't been revealed yet. They may come in a17, they may come in a18, but they're coming. I know this for a fact. =)
It'll be alright, I promise. You just have to remember that you entered in on this early, whereas games that do NOT allow early access have already been in the works for years before you find out they even exist, which is why it seems like the big box brands are faster. When they're not, especially when you consider the team size.
Find me another game that is from a brand new first time developer that's coming along at a faster rate, and I'll show you a game that doesn't have the feature set this one does.
Yeh yeh, fanboi, I know, but if you know anything about my history here, I'm not exactly a strong supporter in 80% of the decisions the pimps make. But on this I am resolute.
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They're not in yet, that is all. But for all we know, everdeen could be bandits.
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There's really not a whole lot of other features that are slated to come in; the train is definitely getting closer to beta-town. Bandits, tameable animals, and that's pretty much it.
Teleporting is a no go!I have an oculous... VR is cool.. but sooooo bad for FPS type games because of how u have to teleport around like your in a sci fi movie
Talk about immersion breaking..
How does it work in Fallout 4? Is it puke-worthy?Teleporting is a no go!
Maybe the same way fallout 4 does free movement...
You mean it's not all underground already?Gyrocopter, I love the idea but it will make PVP unbalanced =(Just underground bases now
You're just proving his point. How could you know that for a fact? Show me statistics, point me to publishers memos about their customer research. If you instead think your friends and forum buddies constitute a reliable source, you should look up the term "filter bubble"I'm not assuming anything. I do know for a fact most new players go for the single player story first, hence why there's almost always such a mode in games.
Oh sure, the trader is meant to be the start of the main quest. But anything before it, all the other quests, constitute a tutorial. And a simple rewrite of that one sentence you are citing would erase any lingering impression of even the last step of the tutorial being anything else but a tutorial.The text introducing the trader and the quest leading you to it, actually is the beginning of the main quest. "The White River settlement, it's real and it's safe" yeah... sure Noah, that's until they kick you out at night haha.
And then the younguns like I just shake our first and crow "Yeah!" whenever Gup or any of the devs say anything. And I am not entirely sure that Gup doesn't pull in a paycheck for "forum control" or some such noise. Or he and Roland are the same person.@dead
I think there's a thing that causes the misconception you have, and it's not your fault.
Throughout my tenure here there has been an understanding of "in pimps we trust." The problem with this is, 1) you have to be around a very long time through many many alphas to get it, and 2) those of us who DO get it often jump on those that do NOT, causing arguments and whatnot.
It's sort of elitist of us.
But I also don't see any other way to convey "trust in them" without time passing. We can't share our past experiences of having the /exact same fears/, time and again, only to be proved wrong, time and again. No one would believe it if we did. =)
So I say this. Trust in the Pimps. Because really, that's all you can do...
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Minecraft added a story mode as a cash grab. Period.
"I played hundreads of hours ever since A14 and it still feels like the same game basically. Same AI, same graphics except for some new textures here and there, same quests (except for the first part of the main quest as I mentioned). Of course there's some interesting features added with every new alphas, but it still plays the same for the most part."If we only get a part of the main quest (which we already did with the first objective in A15: finding the trader) before the game is released that does sound incomplete. An RPG going gold without even having the main quest in it doesn't sound like a game that only needs polishing (in beta phase).
I played hundreads of hours ever since A14 and it still feels like the same game basically. Same AI, same graphics except for some new textures here and there, same quests (except for the first part of the main quest as I mentioned). Of course there's some interesting features added with every new alphas, but it still plays the same for the most part.
Not at all: I'm well aware that beta means feature locked. Meaning that all main features (including the main storyline) are already in the game. We're not talking about bug fixing and polishing here, but broken AI that makes the game a (seriously fun and addictive) mess.
The game needs much more than some fine tuning. It's as if you told me DayZ and H1Z1 were going to move to beta soon. Both broken games that doesn't seem nearly ready for beta either.
People keep talking about some features like bandits and whatnot that may well be DLC, but I'm talking about some new NPCs (that has custom models, like the new traders) and some solid questing here, which is VITAL to an RPG. Navezgane looks pretty empty without any NPCs to interact with and objectives to follow.
I may not be a game developer, but I've done enough reading to know what alpha and beta means, thank you. And yet again, I don't see the game lacking so many important features going into beta anytime soon.
There's literally no way that someone could post as much as Guppy and ANYone else put together much less TrollandAnd then the younguns like I just shake our first and crow "Yeah!" whenever Gup or any of the devs say anything. And I am not entirely sure that Gup doesn't pull in a paycheck for "forum control" or some such noise. Or he and Roland are the same person.
We have an HTC Vive at home and a room dedicated to it. my son loaded one outdoor VR app and I swear to god I was in 7DTD forest. it was amazing and I kept looking for zombies.Yeah.
It would be really sweet with VR. It was one the Kickstarters goal, right?
I know, man! That stuff is so awesome! I was mesmerized the first time I tried VR.We have an HTC Vive at home and a room dedicated to it. my son loaded one outdoor VR app and I swear to god I was in 7DTD forest. it was amazing and I kept looking for zombies.
It's simple experience. I gather that from years of playing multiple genres of games, including online games and what players are chatting about (speaking of unfiltered worldchat here) reading forums, and yes, watching YouTube videos that are rarely from the same channels. Sorry to burst your bubble here (pun most definitely intended).How could you know that for a fact? Show me statistics, point me to publishers memos about their customer research. If you instead think your friends and forum buddies constitute a reliable source, you should look up the term "filter bubble"
My point is that this part could just stay in the game, would be called a tutorial and nobody would critizise it as the beginning of an unfinished story.
Pfft, that's amateur hour.. I'm roland, madmole, AND doc hussey. With a twist of alloc.And then the younguns like I just shake our first and crow "Yeah!" whenever Gup or any of the devs say anything. And I am not entirely sure that Gup doesn't pull in a paycheck for "forum control" or some such noise. Or he and Roland are the same person.
Pfft, that's amateur hour.. I'm roland, madmole, AND doc hussey. With a twist of alloc.
You think because you have played a couple dozen games and read a few forums you know for a FACT what most users want out of a game? You need to look up the word fact. Because I don't think it means what you think it means.It's simple experience. I gather that from years of playing multiple genres of games, including online games and what players are chatting about (speaking of unfiltered worldchat here) reading forums, and yes, watching YouTube videos that are rarely from the same channels. Sorry to burst your bubble here (pun most definitely intended).
An NPC leading you to a location in the game is not a tutorial. Noah said go there, then what? That's the begining of a storyline.
Let me just stop you right there. Thousands of games is more like it, on most gaming platforms out there. You obviously have no idea of how much experience I was talking about here.You think because you have played a couple dozen games