PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

  • Newly Updated

    Votes: 1 100.0%
  • Check out the newest reveals by Madmole

    Votes: 0 0.0%
  • Over 100 new perk books with set collecting and bonuses

    Votes: 0 0.0%

  • Total voters
    1
Status
Not open for further replies.
Modders are not rebuilding the foundations of the game that's why. Think about it like this; Modders are the people who come in your house to paint, move furniture around, hang that new 80 inch t.v. and The developers (fun pimps) are the ones designing the house, installing the pipes, sewer lines, electrical, insulation, laying a strong foundation so the house doesn't erode etc.
The Fun Pimps are designing new systems and changing the game on the lowest level.

Modders use that to add stuff in.
Well said and as a modder I can say what I do is no where as hard or time consuming as what the pimps do.

- - - Updated - - -

Royal's reply was far nicer than mine would have been.
The original post just goes to prove the old adage...

"Knowing what you're talking about is not a requirement for having an opinion"
+1000

That quote is spot on.

 
*Perspective* That a situation where you should be thinking you just saved 1 person that night. You did a service! don't be ashamed.
I was thinking of a hangover... what were you thinking of? :p

 
It's not too late for you Playless.

Simply stop playing now, uninstall the game, and stay away from these forums. In a couple of years reinstall the game and browse Steam workshop for all the gigantic mod packs with endless content to find one to try out. Nobody is forcing you to get burnt out on the game before it reaches its potential...

 
This is exactly my thought for some time. No shame to learn coding, but can take too long. The developers of this game [deleted]. Of course this is still the best Zombie survival game out there yet, because the 0 close competition.
Ditto of what I said to Playless for you too, Bub. Nobody is holding your hand to the mouse to keep playing the game while it is in development. No shame in admitting that early access isn't for you. There's lots of things I don't have patience for and guess what? I simply avoid them. If you are jonesing for the finished product with full easy to install mods instead of the journey of watching this game develop over time then for goodness sake please stop torturing yourself and go play something that is done and shelve this game for a couple of years....

 
Warning today the Saltmeter reached critical niveau !!!!

7b2a02-1513792717.jpg


 
Now the good news is that item / buff / skill effects now all feed into the same system using the same properties and syntax.

So 1 system to bugfix instead of 3 systems fighting each other. =)
It sounds so sweet! Working with those buffs/skill effects on the same system allow you guys to manage the buffs in a easy way and expand the options about new buffs/skills effects.

@Gazz, I'm not very happy with the actual material harvest system (overhit + buffs) it will be changed on A17 (I've suggested a change on a thread with a code and some tests)? If not, could you tell me if it can be moded with the new mod friendly version?

Keep up with the good job guys :D

 
Ditto of what I said to Playless for you too, Bub. Nobody is holding your hand to the mouse to keep playing the game while it is in development. No shame in admitting that early access isn't for you. There's lots of things I don't have patience for and guess what? I simply avoid them. If you are jonesing for the finished product with full easy to install mods instead of the journey of watching this game develop over time then for goodness sake please stop torturing yourself and go play something that is done and shelve this game for a couple of years....
Early access means early access...

So yeah.

 
I still think they should talk to some of these modders and work with them or hire them or something. some of these mods are amazing, and would benefit the game hugely. i really like this game, and enjoy playing it with my husband, one MP servers with 20-50 other people. :D

the resource is there, grab it by the bawls pimps! :D

 
Last edited by a moderator:
Funny like
Hey TFP member that was hired from Community, TFP should hire community Members.You are so dumb to miss that chance !
Later....

I still think they should talk to some of these modders and work with them or hire them or something. some of these mods are amazing, and would benefit the game hugely. i really like this game, and enjoy playing it with my husband, one MP servers with 20-50 other people. :D
the resource is there, grab it by the bawls pimps! :D

/Facepalm
536px-Triple-facepalm.jpg


 
I still think they should talk to some of these modders and work with them or hire them or something. some of these mods are amazing, and would benefit the game hugely. i really like this game, and enjoy playing it with my husband, one MP servers with 20-50 other people. :D
the resource is there, grab it by the bawls pimps! :D
What you're missing and others don't want to share is that they've done exactly that.

 
I still think they should talk to some of these modders and work with them or hire them or something. some of these mods are amazing, and would benefit the game hugely. i really like this game, and enjoy playing it with my husband, one MP servers with 20-50 other people. :D
the resource is there, grab it by the bawls pimps! :D
Well for me personally, I just don't get the obsessive push on this subject...

The Pimps obviously have there own vision of the game, and this very likely is not exactly what any mod does.

The bigger the team, the harder the logistics. This could easily kill the modders creativity.

Do any modder actually want to join the team as a modder? So not full team member you see...

There are many many more reasons why your suggestion just does not make sense...

Mods are free! For example... Why should TFP hire?

Also, you can just download the mod you like :) . There are many different ones, so game life is extended a lot... Win.

But that's just one man's humble opinion (to quote a great streamer ;) )

 
When you're out drinking and having fun then the morning after comes in and...
Yeah, reality can be rude at times. :p

*Perspective* That a situation where you should be thinking you just saved 1 person that night. You did a service! don't be ashamed.
Somehow, the song "Walk on the Wild Side" seems it might fit in here. :) Maybe Roland will sing it for us.

 
The Pimps obviously have there own vision of the game, and this very likely is not exactly what any mod does.
Bingo. Think of mods as alternate universes. Nobody really wants the game to become just Ravenhearst or Starvation or War of the Walkers or Winter. We want the game that TFP is working towards AND those other alternatives which the current way things are being done is currently delivering.

 
As one of the creators of the above mentioned heavy mods I think it is important to remember one thing: All of us modders should be on our hands and knees THANKING Pimps for allowing us to even alter and redistribute this code. There are other games, like H1Z1 where players would DREAM of getting their hands on that code and being able to mod and alter it but can't.

20 years ago stuff like this was not as readily available to people like me. Id have to seek it out, and then share it amongst a select group. Now everyone embraces modding but it was not always like that, and Pimps do NOT have to allow it. It is a privilege.

Also I fully support the notion that us modders, while making cool stuff, are NOT creating a new game. Without the layers with which we build upon there would be NO Ravenhearst, Starvation or War of the Walkers. We may add things not seen in the game, but in the end we are not developing a game. I am under no delusion that anything I put out is "better" than what the Pimps can do. All I do is take ideas already at play and shape them. Without them it all goes up in smoke.

I think some need to stop acting so entitled. Tomorrow could be the day Pimps forbid modding their code and that's the day we all have to go underground. And if you are unhappy with the current direction give one of the mods a shot and stop resisting it. Coming here to complain about it is time you can be using to explore a whole world of awesome stuff that can reignite your love for the game. Want to play a more challenging version? Try True Survival. Want more end game content with NPCs and Farming? Go with Starvation. LOVE progression and classes and such? Go Valmod. SO many choices if you are THAT upset with Vanilla.

TFP have given us more than enough to occupy our time in between Alphas. It's not their fault you do not want to take advantage of it.

 
Last edited by a moderator:
As one of the creators of the above mentioned heavy mods I think it is important to remember one thing: All of us modders should be on our hands and knees THANKING Pimps for allowing us to even alter and redistribute this code. There are other games, like H1Z1 where players would DREAM of getting their hands on that code and being able to mod and alter it but can't.
20 years ago stuff like this was not as readily available to people like me. Id have to seek it out, and then share it amongst a select group. Now everyone embraces modding but it was not always like that, and Pimps do NOT have to allow it. It is a privilege.

Also I fully support the notion that us modders, while making cool stuff, are NOT creating a new game. Without the layers with which we build upon there would be NO Ravenhearst, Starvation or War of the Walkers. We may add things not seen in the game, but in the end we are not developing a game. I am under no delusion that anything I put out is "better" than what the Pimps can do. All I do is take ideas already at play and shape them. Without them it all goes up in smoke.

I think some need to stop acting so entitled. Tomorrow could be the day Pimps forbid modding their code and that's the day we all have to go underground. And if you are unhappy with the current direction give one of the mods a shot and stop resisting it. Coming here to complain about it is time you can be using to explore a whole world of awesome stuff that can reignite your love for the game. Want to play a more challenging version? Try True Survival. Want more end game content with NPCs and Farming? Go with Starvation. LOVE progression and classes and such? Go Valmod. SO many choices if you are THAT upset with Vanilla.

TFP have given us more than enough to occupy our time in between Alphas. It's not their fault you do not want to take advantage of it.
As someone who has been thoroughly enjoying the aforementioned mods, I'm also exceptionally grateful that TFP have been kind enough to allow modders to basically change their game completely.

and truly you hit the nail on the head!

 
As one of the creators of the above mentioned heavy mods I think it is important to remember one thing: All of us modders should be on our hands and knees THANKING Pimps for allowing us to even alter and redistribute this code. There are other games, like H1Z1 where players would DREAM of getting their hands on that code and being able to mod and alter it but can't.
20 years ago stuff like this was not as readily available to people like me. Id have to seek it out, and then share it amongst a select group. Now everyone embraces modding but it was not always like that, and Pimps do NOT have to allow it. It is a privilege.

Also I fully support the notion that us modders, while making cool stuff, are NOT creating a new game. Without the layers with which we build upon there would be NO Ravenhearst, Starvation or War of the Walkers. We may add things not seen in the game, but in the end we are not developing a game. I am under no delusion that anything I put out is "better" than what the Pimps can do. All I do is take ideas already at play and shape them. Without them it all goes up in smoke.

I think some need to stop acting so entitled. Tomorrow could be the day Pimps forbid modding their code and that's the day we all have to go underground. And if you are unhappy with the current direction give one of the mods a shot and stop resisting it. Coming here to complain about it is time you can be using to explore a whole world of awesome stuff that can reignite your love for the game. Want to play a more challenging version? Try True Survival. Want more end game content with NPCs and Farming? Go with Starvation. LOVE progression and classes and such? Go Valmod. SO many choices if you are THAT upset with Vanilla.

TFP have given us more than enough to occupy our time in between Alphas. It's not their fault you do not want to take advantage of it.
Well said Roland tho is spuing you made a better post then he hahahaha :-P. Nah jokes aside not 1 thing in your post I disagree with. It's spot on....

 
I agree with Jax,

For the longest time I played nothing but True Survival Mod by Spider, but spider is now on hiatus. I have played Starvation and Valmod. But I still find myself playing singleplayer vanilla ironman. If I die, I start over. I am also doing this to try new maps with new words for the random world creator. I keep hoping I will see a pattern. Almost near 3000 hours and no pattern.

I have not always been happy when the Pimps change something, but in the end, it is their art and I can play on a mod or even mod it myself if I am so inclined. Alpha 16 is the best version of the game so far. End of story. I have more hours on 16 than any other alpha and that says alot. I have more single player hours on alpha 16 and that says even more. What says the most of all is I am salivating for alpha 17 because of what Madmole has already shown us.

Per hour of entertainment for dollars paid this is the best game I have ever owned and its still in alpha. I do not know how to praise a game any higher. The original Tribes game is the only game I have more hours on and that is because we competed in the world wide ladder as a team and were in the top ten for most of the time. So I had over 10k hours on tribes and 7 Days is a better game than tribes hands down. As a pvp multiplayer Tribes is still my favorite of all time. For a single player survival and multiplayer survival game there is nothing better than 7 Days.

If you cannot deal with early access then please play something else and come back each time a new alpha drops and is updated to about the 4th version of that alpha. At that time servers become more stable and most servers do not need to be wiped often.

Chris

 
Status
Not open for further replies.
Back
Top