PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Serious Question MM
Do you plan a 16.4 (so far you see it now)
Agree, could you please make the A16.3 more stable and playable for potatoes Pc like mine. this way we could wait for this A17 !

 
Two questions I am curious about:
1. Are there any plans to fix silent enemies? I am all for a challenge but a horde of five silent dogs or wolves/direwolves coming up behind you is pretty much instadeath and pointless from a gameplay standpoint.
I do not see any problem with silent Z in this game, do you want them to send you a SMS before attacking on your personnal smartphone ? Trick: use the console to see how many budies Z are around you !

 
Can we be able to turn off the Blood Moon?, & have a Wandering Horde option instead. I like the old game play with the Zed Ai & Wandering Hordes instead of stressing out on a constant "Gotta rebuild the Base", "Gotta rebuild the Base", "Gotta rebuild the Base". I want my activity to determine when a Horde comes, sound, smell, sight, heat & not the game clock, remember?
This is not a thread about some games you can choose when you will have a horde comming ! They are some (I donc give names). This way what do you tjink about rename this game "the SimZ" ?

About your base you better ask yourself some questions: did I make it good at the very first time, did I choose the right place, material ? Ask to the Three Little Pigs !

 
Praying that larger backpacks are a thing in a17.

This already exist with some moded games. I prefer the idea of pets with backpacks like wolfes for exemple or a side car with the minibike.

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That and a silencer for my rocket launcher would be nice. :)
What about a potato gun ??

 
3. Perhaps start off with a nuclear explosion with a mushroom cloud and the ground shaking blinding light etc. when you first log in perhaps a power plant at 0,0 and have a huge crater and have it irradiate a rather large area.

Only with Hazard gear can you enter.
I like this idea for the start of the game gives you something to accomplish straight out of the gate as well as just surviving, and the power plant could lead to more unravelling of the story of what happened etc.

 
That and a settings option to chill out Screamers. >.<
We are all bothered by the screamers, but first of all I prefer them to fix the fact that when you kill one in a one shot, they just whisper and a horde is comming. Otherwise create a new class called "the whisperer" ...

 
...I want an image of the minibike to paint on a box so I dont have to print labels on 1x1 boards
IMAO I'd like a customisation skill for minibikes, this way you can find yours in a forest of minibikes ... and an extra side car you can coop the minibike (for hunting, killing Z during Blood Moon, extra slots, for instance) ...

 
5 reasons why Airships will be the only practical way to travel the world.
1) With all the radiation zones

5) My Zombie Bear Paratroopers are ready! :)
What about call this game : "Far CryZ" ??

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Check out the new SMX mod, 72 slots! Games4Kickz has a couple videos showing it off.
Yes but he said that he just use this in a entairtenment way or in CM mode way. When he will do a real "survival refresh lets play game" he wont use this ...

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It will be great in the next alpha if you can use the tv item as a monitor to check your cameras and turrent and with a perk or something to the tv, you can move them. well maybe someday. :smile-new:
Agree but what about all the technical issues it will bring ...

 
Nah it's a legit question it was mentioned here by a dev but i totally understand if its been delayed or even dropped due to technical limitations.
yep it should be a new problem to fix. But in another way as even a child could drive an car with automatic gears and about 5 minutes lessons, do you know how hard it is to drive an heli ?? this is maybe the hardest vehicule you will drive in your life ! (before you crash and kill yourself !)

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I like this idea for the start of the game gives you something to accomplish straight out of the gate as well as just surviving, and the power plant could lead to more unravelling of the story of what happened etc.
this is why some people are complaining about no story line in this game. but I like the idea of no story line. The end of this game should be: how and where to find the guy talking to us at the very beginning and says that we can join if we are good enough ...

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Game Zarus i have a feeling we're the only ones awake this morning :p
Hey mate depends in wich side of the planet you are living. For some of us its not "morning" . Ok I live in europe ;) As you can see it with my avatar ... Or it is just a matter of : do you have a job or not ?!

 
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that okey madmole i was really hyped for a16 but some fps issues and sleepers kept me back for sometime issues ..... i still enjoyed it alot. good luck in ure work for alpha 17 and i hope it will be better and faster release :)

all the wishes for TFP

 
Serious Question MM
Do you plan a 16.4 (so far you see it now)
Hooking this question: If yes, are you pushing most bug fixes into branch 17 already? What about important/critical fixes like the dupe bug?

djk

 
Madmole and Team:

Im very Happy you guys are starting the new Alpha and that you got reinforcements for the allready good team.

I appriciate your new Method for showing less but now concrete Material.

I really cant wait for your new Youtube Video Series and im exited as hell to find out wich of your Keyboards you are gonna use :p

 
My first Question:

"Hidden" in your XML Files are Dev-Tools like the Super Diggah for faster Terraforming.

When we unlock it, we need to change the files, making our Server Modded.

Could you please change it and make them accessible on Unmodded/Vanilla Servers too?

Background is: We offer Places for the Community like a Market, Starter Camp and several other attractions like Parcour and Arena. Building them costs lots of time and effort, even in Admin-Creative Mode. So these tools above would really help us.

Cheers,

Rassilon (DU4)

 
I think there is a need for bigger backpacks. Think of when you start, you will need to carry wood, stone, plant fiber, cloth, water, food and bandages, bow and arrows, then toss in the land claim block. Starting out you might not find that great city to have as your base. I spawned in a area that when I followed the road I came to a town that was all houses, a military base, silo and a gas station that didn't have a workbench. That was it.

Traveled to another one and it had all the towers, construction site but no POIs that are needed, working stiff, gun store, pill store (and from videos I have watched lots of times the Phar. tower doesn't have antibiotics) so no chem station. There were lots of destroyed buildings and a couple nice homes but it seems there weren't any that had a pool for water and it was in the plains.

Yes, you can loot and use a chest, but when you have to move on what do you take with you? No minibike schematic and even if you did find one there is no working workbench to use and you will be moving on to find a better town/city so what do you carry? I was playing in one seed yesterday and in three days I saw one boar and that was it. I got three pieces of meat. She is living off canned food and corn, potatoes and blueberries I collect in the towns.

I don't waste space on lead, glass, clothes except a duster and make a poncho as soon as I can. I carry leather, jars of good water and murky water in case I can't find any while traveling, then I can use the pot, if I find one, to make it safe to drink.

Next time I play I am going to write down what I have on me as I travel to find a place to set up a base.

We need to be able to either make one or buy one at a trader and not have to pay a exorbitant price for it. Make one out of leather and have it wear out so we need to repair it, or make a new one. We can have our "old" one as a backup perhaps.

 
This is not a thread about some games you can choose when you will have a horde comming ! They are some (I donc give names). This way what do you tjink about rename this game "the SimZ" ?
About your base you better ask yourself some questions: did I make it good at the very first time, did I choose the right place, material ? Ask to the Three Little Pigs !
The Blood Moon is a NEW FEATURE & some of us prefer the WANDERING HORDES to constantly building & repairing a base because of a predetermined game clock that constantly gives you bigger & bigger Hordes that will destroy your base even more every 7 Days.

I don't want to play like that! I want to have time to explore, build & survive on my terms & not the Game Clock making me run back & defend my base. (Just like returning to the control room in COD Zombies)

I am not talking about other games I am talking about this one & its original concept of trying to survive a Zombie Future alone, in the woods, in my underwear.

Another problem with the BM is I run a server & I would not want to join a server on day 150 with maxed out 7 Day Hordes & try to survive, it would not be possible or fun.

A server needs to be like Day 1 for everyone that joins the server no matter what day count the server is on.

 
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