Roland
Moderator
Its good to not cater to the wishes of the masses if its a better design. I certainly don't care that my view is a minority view. The current implementation has plenty of warning. I'm fine with Tin's suggestion to change it so the icon pops up and stays up at 25% fullness instead of 10%. I'm not sure why you think that I think having an XP bar is better than having a food bar. They're both crap and unnecessary.Zero downside in eating to determine whether or not you're hungy?
Let me list the ways...
1 - It's ♥♥♥♥ing retarded
2 - I lose that food, which could be more useful when I'm REALLY hungry
3 - Since the speed hunger increase/decreases based on activity, it's still not a good barometer
4 - So knowing I have just a little bit of blue left to level up is better?
5 - Hunger isn't always just about maxing stats, in this game it's a LIFE OR DEATH FACTOR. Unlike, well, pretty much everything else on the screen.
6 - It's ♥♥♥♥ing retarded.
At this point I /know/ you're trolling, so I'll let others take the bait. =)
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...except to say that under the right circumstances, 10% to 0% can happen pretty damn quickly, and you end up not even being able to PLAN around eating... maybe that's it? You're not a planner? Well, I am, and apparently so are a good deal many other people... now I won't sit here and say that "we need it because we're paying customers and it's what we want", but I will say it's ♥♥♥♥ing retarded NOT to cater to the wishes of the masses...
Most popular mod? Hud mods. Why? Because not having the info is ♥♥♥♥ing retarded.
Hunger is a life and death factor which is why we need enough feedback to be able to function. I've learned to function just fine with the only feedback being the hunger pain noise so I absolutely know that the current system is absolutely adequate for hunger feedback if you are paying attention.
I was asked why not have the bar since apparently clutter isn't the real issue. My answer is that the bar is too much information that removes player error in regards to eating and drinking from the game. Without it you have to play with awareness to the signs and you can more easily find yourself in an actual life or death situation which is why we play survival games in the first place. The food and water bars keep us well away from playing to survive. They keep us well within playing keep-the-bar-topped-off.
I'm not trying to troll anyone with this. It is what I believe and I know its unpopular but its also a very interesting subject. I'm also willing to accept the return of the food bar and mod my game if necessary. Who knows? Maybe the xp bar IS just the beginning and its all coming back.