Only early game. I'm day 5 and back where I was in b208.That's exactly why I'm asking. What was the intention of power attacks? Some mods had it in A16 and it was useful but situational. For example, early game it was life extension of a tool that can not be repaired. Or a guaranteed knock down of a dangerous zombie in a confined space. Or saving time mining or looting.
As it stands, unfortunately, power attacks are useless.
My bm's are nightmares but I'm still 2 days away from having one.Anyone try always Nightmare?
I mix power attacks with regular attacks. I usually use power attacks until I’m low on stamina. The power attacks will still cause knockdowns. You may need the stay down perk though.Are you sure about that? XML doesn't list any buffs applied to zombies on secondary attack. Nor is it even possible to use a power attack on knocked down zombie since it takes longer for an attack to trigger than for zombie to get up.
From playing for a few in-game days using power and regular attacks I see absolutely no benefits in power attacks using clubs. And definitely they are counter productive on axes and picks.
I highly doubt it. It's more likely that a QA person couldn't reproduce or verify, so it's "unknown" until they get enough information to do so. Once verified it becomes a known issue.So Bugs previously reported and not listed in known issues are being ignored? Anyone know this?
Delete your world files. Steam main directory Data\Worlds. On my machine it is in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Data\Worlds Delete everything in there except Empty, Navezgane, and Playtesting folders.Why are some of us seeing different map versions loading the world? im getting V 172 someone else said they are getting last updates world number. Wiped everything saves game from PC etc.
Finishing blows when the zombies are on the ground. A quick escape from a room with a locked door. etc.Can devs explain what's the use of power attacks now? If they use 50% more stamina for clubs and 200% more for axes and picks, plus a 1.5-2 s pause in stamina regeneration (an additional 15-20 stamina) just for 2x the damage and no extra benefits?
Roland et al: It might be worthwhile to instruct users to do this when starting a new A17 build. IMHO of course.Delete your world files.
The only ones are see are extra damage against stunned enemies. So it's very limited use. And not a fact that it's any better than 2 regular attacks. And still doesn't help with mining tools.I didn't see that answer before. The bonuses on power attacks were added to existing perks, take a look there.
If you still have the quest in your quest log, delete it by klicking the appropriate "delete" icon above the quest list. Then the trader should have a selection of quests again.I went to a quest (fetch) exclamation point in the middle of the night. It said clean zombies, but I left cause I didn't mean to go by it. But now the next day it just says "clear zombies 0,0" but I don't remember where it was or which house it was. Any way to remove a quest from the trader cause Idk where this one is and I can't get a new one...
The deep cuts one adds bleeding chance and dismemberment chance to power attack, off the top of my head.The only ones are see are extra damage against stunned enemies. So it's very limited use. And not a fact that it's any better than 2 regular attacks. And still doesn't help with mining tools.