PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Madmole, Gazz, Roland?

Is there any kind of information we can get about what kind of changes, other than Vultures, are being made to the Sleeper system? Are Sleeper Volumes going to work differently? The "Sleepers" bullet point at the start of the thread stated "Sleepers 2.0". So I'm wondering if there's any substantial changes to the guts of the sleeper system other than adding new sleeper volume groups of entities (i.e. vultures).

Apologies if this was asked... Thread's gotten a bit long... Can't imagine why... *innocent whistling*

 
Vultures and the best way to deal with them

Warning: Possible spoilers.

Vultures are very hard to attack. They can be very annoying and persistent enemy. Also be fastest way to contract the disease.

Attacking them is very hard because they can fly and present a very small moving target to you.

Just remember that sometimes an enemy's greatest strength can be it's greatest weakness. If you know how to exploit it.

If you see one coming after you. Wait until it is just several meters away. Then sidestep and hit it with your best hand weapon as it passes.

This may take some practice but with a few try's you can knock them right out of the sky.

Also don't worry about it suddenly turning because it simply can't, not when it has committed all that speed into it's dive to get you.

It can only turn slightly as it's moving so fast.

Don't forget to harvest it with a bone shiv or knife for feathers and other loot.

But if you simply want to avoid them. Simply place or go around objects. This will confuse it. Or go into a building, which if can not follow you in.

 
Vultures and the best way to deal with them

Warning: Possible spoilers.

...
Also,

1) don't let them in when they knock

2) ask to see their credentials and their qualifications for representing you in a court of law

3) ask for their track record of the last 5 law suits they handled

Oh, wait, you were talking about the birds?

 
[*]Removed player collision from yucca and aloe to improve travel
I think it should be harder to go off-road, to make you want to stick to the roads and paths. If you want to travel in forest, burned forest or wasteland, you'd have to clear a path for maximum speed/access. I haven't really noticed, but do roads and paths provide speed-buffs as it is?

 
as we all know there is a gore block duping bug that still exist and is noted by TFP even in A16.4. I was testing a standalone MP game with all the default setting and the bug is NOT there, I tested it over and over and it is gone - that is good. But as soon as you run the 7DTD Server (a real server - not a standalone client with MP turned on) the bug is still there.
my question is how is the code different that the bug does not show up in client running as MP vs. Server code?

thanks!
https://7daystodie.com/forums/showthread.php?52805-Developer-Diary-Alpha-16!!!&p=663632&viewfull=1#post663632

There ya go.

Cheers

 
I get banned for talking about addressing bugs in a bug report forum, for speculating when thats all that can be done, and yet Roland gets to post crap like 'juarez's whores horse' and now people are talking nonsense about unicycles and pics of Duke Nukem and that is fine?
What disgusting double standards there are here.

I would like to point out something someone else said on here which was a legitimate question, why aren't vehicles listed (4 wheel)?

MadMole did NOT say vines were in, but *maybe* in the future, but he DID say the 4 wheel vehicles were in. So why the hell are vines and trellises listed as A17 features?

Even getting rid of the vehicles from the discussion isn't it yet more going back on their (Dev/Rolands) words not to post things that aren't definitely in the game? Yet that's exactly what's happened - including things for the A17 build that thusfar are nothing but a *maybe* - just wtf is that?

Also, I would like to point out the sly wording used in the new exp bar. That is a useless addition, experience bar? Why? Doesn't that clutter up the screen with additional useless information? Ah, well thats why the described it as an 'ultra thin' bar.

Why? Becuase they dont want to seem like hypocrites (which they are) arguing hunger and thirst or maps on screen is clutter, yet they add an exp bar which is completely useless.

It may show you how close you are to levelling, but whyhave it at all when reducing clutter is already something theyve done by having the level up as a pop up (which is actually a good thing by the way.)

Having an experience bar doesnt tell you how many points you have, its only a general experience meter and doesnt tell you how much youve advanced in individual skills (mining tools, construction etc). Useless.

I'll wait for the usual complaints. And by the way Roland, instead of banning me to avoid conversation, try talking with me as a person and lets have some positive dialogue.
This is coming from someone who has been (and still is) very critical of the game and TFP's way of doing things in the past: what a.. constructive.. way to start a conversation.

Positive dialogue? Is that when you call TFP hypocrites?

 
I'll wait for the usual complaints. And by the way Roland, instead of banning me to avoid conversation, try talking with me as a person and lets have some positive dialogue.
If you followed this advice I can guarantee you that you would never have been banned. You weren't banned for what you posted. You were incapable of posting without calling someone a name. I've never read a post by you that wasn't rude and had at least 3 paragraphs out how unfairly you were being treated. Maybe stop posting on forums and find something that makes you actually happy because you for sure aren't now.

 
I get banned for talking about addressing bugs in a bug report forum, for speculating when thats all that can be done, and yet Roland gets to post crap like 'juarez's whores horse' and now people are talking nonsense about unicycles and pics of Duke Nukem and that is fine?
What disgusting double standards there are here.

I would like to point out something someone else said on here which was a legitimate question, why aren't vehicles listed (4 wheel)?

MadMole did NOT say vines were in, but *maybe* in the future, but he DID say the 4 wheel vehicles were in. So why the hell are vines and trellises listed as A17 features?

Even getting rid of the vehicles from the discussion isn't it yet more going back on their (Dev/Rolands) words not to post things that aren't definitely in the game? Yet that's exactly what's happened - including things for the A17 build that thusfar are nothing but a *maybe* - just wtf is that?

Also, I would like to point out the sly wording used in the new exp bar. That is a useless addition, experience bar? Why? Doesn't that clutter up the screen with additional useless information? Ah, well thats why the described it as an 'ultra thin' bar.

Why? Becuase they dont want to seem like hypocrites (which they are) arguing hunger and thirst or maps on screen is clutter, yet they add an exp bar which is completely useless.

It may show you how close you are to levelling, but whyhave it at all when reducing clutter is already something theyve done by having the level up as a pop up (which is actually a good thing by the way.)

Having an experience bar doesnt tell you how many points you have, its only a general experience meter and doesnt tell you how much youve advanced in individual skills (mining tools, construction etc). Useless.

I'll wait for the usual complaints. And by the way Roland, instead of banning me to avoid conversation, try talking with me as a person and lets have some positive dialogue.
Easy there Fella...

The items listed at the front of the thread, in all likelihood, are items Roland actually talked to TFP about or was sitting in on a meeting while they were discussed. So while MM may have said something in the video to the tune of "work in progress" or "may get added", Roland, if he's still the one maintaining the first post, probably has it on good authority that those items are indeed getting added to A17.

On top of that, TFP can write down whatever the hell they want. They really do have the right to say and not say whatever they want. So if they hinted at 4x4's being in A17 but don't want to list it yet, then they won't. If they've hinted at Vines, and want to list it, they will.

Chill out man.

 
ZT. It is against the rules to publicly discuss moderator actions. Your posts are so negative that they result in pages of arguing and disrupt the thread. I’ve warned you about this but here you go again. Friendly banter is okay because it improves community cohesiveness. Insulting the developers and predicting doom and gloom is not allowed. This is a final warning. If you can’t drop what has happened in the past and make a clean start from now then the bans will continue.
As I’ve said in the past I will only add those things that Madmole mentions that I also happen to know are being added to A17. I’m not adding four wheel drivable vehicles until I know they are in for A17. Please keep in mind that I have access to a much longer list of A17 features that are being worked on.
Pst.

Oi.

Rolie.

How much for that list?

 
20 years ago when my oldest daughter was four, we had a VCR where the tape slot would pop out and you could insert the tape and then press it down into the box. She put a peanut butter and jelly sandwich into it, closed it up, and pressed play.

This is an extremely apt analogy for me coding anything into this game.
Don't sell yourself short. You'd follow it up with a glass of milk, too.

 
I do agree that the EXP bar is both useless and contradictory. No reason for it to be there, and of all the things that would likely be permanently added to the HUD that's probably about the least helpful. Pointless clutter at its most obvious.

I have zero problem with not having food/water on there all the time btw. It tells you when you need to know and it takes literally 3 seconds to check if you're unsure, so I think it's fine as it is.

I'd also like to emphasize whoever said a few days ago that sleepers should not be 100% guaranteed in every building for various obvious reasons. It's been discussed and generally agreed with(I think) but I wouldn't want the idea to get lost in all the shuffle about Juarez's whore's horses and whatnot. :)

 
... I have been very impressed as to how careful, thoughtful, and patient Roland has responded to various posters. Hope I can learn to do better myself.
Roland is a King among common men. He is the benevolent law giver. The Godfather of the forum. He is the apple in Gods eye. The Walrus, the Pied Piper and the Tambourine Man rolled into one. He is the ♥♥♥♥ing Batman! May his rule be long, and his days unnumbered!

So Say We All.

 
Roland is a King among common men. He is the benevolent law giver. The Godfather of the forum. He is the apple in Gods eye. The Walrus, the Pied Piper and the Tambourine Man rolled into one. He is the ♥♥♥♥ing Batman! May his rule be long, and his days unnumbered!
So Say We All.
Hear Hear!

 
Roland, what about smell? Will this adding in A17? I can't searching this point in list of featured in firts post of this theme ((

 
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