So, I just want to list some things off.
Bugs/ Possible Bugs:
On night 1 - day 2 in Navezgane, my party encountered a horde with a radioactive military zombie, which with three people, on a roof, using bows and what little ammunition we had finally killed. (Upwards of 150 arrows, 20 7.62, 60 9mm, and 30 shotgun shells with melee mixed in) Not one drop or xp, and his body was impervious to damage from level 2 axes and clubs until it despawned. It destroyed everything in its path, luckily it destroyed the ladder to reach us, but it near leveled a brick building over 15 minutes. This seems a little excessive for Night 1 - Day 2.
If you craft something you are already wearing, it seems to generate into the nether and be gone forever. (So you cannot craft for teammates)
Crafted clothing does not seem to be affected by higher level crafting.
The stamina system tied to food seems ridiculously buggy or maybe its just me. But having to eat like an Olympic swimmer to keep stamina up. Or walking into a cold biome my body starts burning fuel like an old muscle car idling.
The near death de-buff, (Which I despise) Locks your talents. If you have 3 points in intellect and the de-buff knocks it down to 1. You are unable to buy a perk that requires 3 intellect. I cannot wrap my head around that.
Why is the bicycle behind a level 30 gate? Its a bicycle.
Zombies either got alot stealthier or, they are spawning behind us. That is a problem. If I clear a room, I do not want to turn around to have a zombie spawn in magically and attack me.
I do want to add, I appreciate the work into the system that has been done here. The game looks pretty, something I never thought I could say. There is still frame rate issues etc, but there are some great things. I hope this is the right place to put this, as I just registered because the things listed above I needed to get off my chest.