PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

  • Newly Updated

    Votes: 1 100.0%
  • Check out the newest reveals by Madmole

    Votes: 0 0.0%
  • Over 100 new perk books with set collecting and bonuses

    Votes: 0 0.0%

  • Total voters
    1
Status
Not open for further replies.
@roland while I like the separate thread about Dev posts did they have to be removed from here to be posted there? Sometimes it is nice to read them in context.
If no, I still think this is a good idea.
Moving is easier to manage than copying. Copying creates a glut of duplicate posts especially since I will be dealing with more than one staff member.

If you want to experience the interactions of the developers along with all the user reaction, banter, etc. then you’ll have to be more actively reading than once a week.

Clicking on the little arrows near the name of the person a dev quoted will take you back to that part of the discussions thread where you can read about what was being discussed at the time.

 
Could we get a more detailed account of whats holding update 17 up please? what bugs etc what things aren't finished. Just so I can kind of gauge what's worth waiting for and if I should do something else.

 
Could we get a more detailed account of whats holding update 17 up please? what bugs etc what things aren't finished. Just so I can kind of gauge what's worth waiting for and if I should do something else.
It's worth waiting for and you should do something else. The two are not mutually exclusive.

While you are doing something else the wait is more bearable.

 
I'm hoping TFP can work something out before TT closes doors. I'm really exited to see the new Unity update for the console.
Completely agree, I have both PC and console and would love to see what extra could be squeezed out feature and performance wise. Having started playing console again I think the zombie AI could benefit from some work. Really looking forward to A17e. Looks unreal from what I have seen so far.

 
Could we get a more detailed account of whats holding update 17 up please? what bugs etc what things aren't finished. Just so I can kind of gauge what's worth waiting for and if I should do something else.
I’m going to give you the low down.

Alpha 17e could be released today. But if it was people would be REQUIRED to restart every other day or so. They would also have to ignore aspects of the game that are not fully implemented or that are currently under construction (such as Blood Moon night).

They would also have to endure occasional crashes and NREs spamming the console requiring a shutdown of the game.

They would have to play in Navezgane as Random Gen is still under construction.

And finally 99% of the bug reports they would send in would be of already known issues or of unfinished work that isn’t a bug it’s just not finished.

Now, everyone SAYS that they don’t care about that stuff and they just want to help find bugs but the truth is most people just want to play a game that works and they get angry when it doesn’t.

So the owners will determine when the game is to the point that frequent required wipes and restarts are not so frequent as they are now and that the known bugs are mostly fixed so that the reports that come in are actually helpful and not just spam of what they already know.

So when will that be? Any weekend going forward honestly. It’s completely in the minds and hearts of the owners. If I was the owner, I’d have unleashed it already and let you guys burn yourselves out on playing A17 Days 1-10 a couple dozen times by now.

The true owners are kinder than I am.

 
Thanks for the update Roland. Now that you put it so diplomatically I suspect everyone will be happy to wait. :smile-new:

 
I’m going to give you the low down.
Alpha 17e could be released today. But if it was people would be REQUIRED to restart every other day or so. They would also have to ignore aspects of the game that are not fully implemented or that are currently under construction (such as Blood Moon night).

They would also have to endure occasional crashes and NREs spamming the console requiring a shutdown of the game.

They would have to play in Navezgane as Random Gen is still under construction.

And finally 99% of the bug reports they would send in would be of already known issues or of unfinished work that isn’t a bug it’s just not finished.

Now, everyone SAYS that they don’t care about that stuff and they just want to help find bugs but the truth is most people just want to play a game that works and they get angry when it doesn’t.

So the owners will determine when the game is to the point that frequent required wipes and restarts are not so frequent as they are now and that the known bugs are mostly fixed so that the reports that come in are actually helpful and not just spam of what they already know.

So when will that be? Any weekend going forward honestly. It’s completely in the minds and hearts of the owners. If I was the owner, I’d have unleashed it already and let you guys burn yourselves out on playing A17 Days 1-10 a couple dozen times by now.

The true owners are kinder than I am.
Having done testing on stuff in that state before (yes, I used to work for a software company, way back in the days of DOS. ;p ),

I could work with that, as long as I had a list of what was known to be broken and/or not finished.

30+ years of TS, so yeah, bit of insanity and masochism here. lol. :crazy: :loco: :der:

For most people though? It might make it worse, OR it could cause a lot to just shutup.

SEE? We TOLD you it wasn't ready yet. Did you listen? NO!

Now, did you LEARN anything? (one of my dads fav phrases)

heh.

and yeah, I'd release it with the huge caveat and popups of:

Backup your old saves.

Back them up again.

This is gonna break.

Play at your own risk.

etc.

Then, when the whining begins, we'd need a few new emojis. Various cheeses (hinta hinta)

Course, it would make your job busier, but, you'd be giggling yer backside off the entire time. (I would be)

:sneakiness:

 
I’m going to give you the low down.
Alpha 17e could be released today. But if it was people would be REQUIRED to restart every other day or so. They would also have to ignore aspects of the game that are not fully implemented or that are currently under construction (such as Blood Moon night).

They would also have to endure occasional crashes and NREs spamming the console requiring a shutdown of the game.

They would have to play in Navezgane as Random Gen is still under construction.

And finally 99% of the bug reports they would send in would be of already known issues or of unfinished work that isn’t a bug it’s just not finished.

Now, everyone SAYS that they don’t care about that stuff and they just want to help find bugs but the truth is most people just want to play a game that works and they get angry when it doesn’t.

So the owners will determine when the game is to the point that frequent required wipes and restarts are not so frequent as they are now and that the known bugs are mostly fixed so that the reports that come in are actually helpful and not just spam of what they already know.

So when will that be? Any weekend going forward honestly. It’s completely in the minds and hearts of the owners. If I was the owner, I’d have unleashed it already and let you guys burn yourselves out on playing A17 Days 1-10 a couple dozen times by now.

The true owners are kinder than I am.

It sounds like you are sick and tired of the wait as much as anyone.

 
I’m going to give you the low down.
Alpha 17e could be released today. But if it was people would be REQUIRED to restart every other day or so. They would also have to ignore aspects of the game that are not fully implemented or that are currently under construction (such as Blood Moon night).

They would also have to endure occasional crashes and NREs spamming the console requiring a shutdown of the game.

They would have to play in Navezgane as Random Gen is still under construction.

And finally 99% of the bug reports they would send in would be of already known issues or of unfinished work that isn’t a bug it’s just not finished.

Now, everyone SAYS that they don’t care about that stuff and they just want to help find bugs but the truth is most people just want to play a game that works and they get angry when it doesn’t.

So the owners will determine when the game is to the point that frequent required wipes and restarts are not so frequent as they are now and that the known bugs are mostly fixed so that the reports that come in are actually helpful and not just spam of what they already know.

So when will that be? Any weekend going forward honestly. It’s completely in the minds and hearts of the owners. If I was the owner, I’d have unleashed it already and let you guys burn yourselves out on playing A17 Days 1-10 a couple dozen times by now.

The true owners are kinder than I am.
wow, for over a year, from what you say there are still so many bugs?

 
better buy desktop next time ;)
gaming notebooks are good enough. i have 70 fps on A16 with high settings but it goes down to 40 because of bad optimalization

- - - Updated - - -

They would also have to endure occasional crashes and NREs spamming the console requiring a shutdown of the game.
cant this error be made to just let play? on A16 it ocassionaly happens and you are forced to restart game

 
according to all the bugs quoted by Roland, you have to wait until 2019 for a stable version :miserable:

 
Last edited by a moderator:
wow, for over a year, from what you say there are still so many bugs?
There are so many bugs BECAUSE they have been adding systems for over a year. The game has become very complex. Plus, as I said a lot of the work is finishing up and polishing systems that were implemented before the feature lock.

For example: faatal added the new pathing system. Now he is working to make sure it works in every instance of the game. Recently he was working on Blood Moon nights. The Blood Moon hordes were not placing the zombies on his new pathing grid so they would fall off the world. That is an important job to finish up before the community gets it.

Another example: faatal added the new vehicles and their physics. But there are a lot of smaller details involving the vehicles that also need to get done in support of the models existing in the game and being drivable. Nailing down the rules of exiting the vehicle was just one recent task that he was working on.

Another example: Randomly Generated Maps technically can be made and played in but there are problems with the process that Kinyajuu is working through and it would be confusing and frustrating to the average user to try and get a random map loaded and more frustrating to play it since it is still being worked on.

Another example: Attributes, skills, and perks were added months ago but just adding the names and the structure to the UI is not enough. Madmole has been working these past two weeks hooking everything up so players actually get the benefits and the descriptions are correct. Until two weeks ago the Intellect attribute was missing completely and no matter how long you played you could only ever craft brown level gear. There was no crafting progression at all.

So yes there is lots of work to be done and yes some of it could be done after A17e is released but would often necessitate wiping and starting fresh on the new build. For the average gamer that causes game fatigue and they get burned out on A17 before it even reaches stable.

So...yes there are enough bugs and tasks so that TFP could work on them into next year if they wanted to get them all before releasing. But I don’t think they will do that. They will get it to an acceptable level in the minds of the owners and then it will be released and they will keep working on all those bugs while we have the experimental version.

As I said, it could be released today in its current state if TFP wanted to do that so just because there is lots to do it doesn’t automatically mean 2019.

All we have from Rick is his statement a few weeks ago that releasing before the end of September was unrealistic.

 
Last edited by a moderator:
Hey Roland! I have a question, now that zombies will have removed the option to use them for bones and fat, will be more animals wandering? Specially in mp

 
Status
Not open for further replies.
Back
Top