PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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So it looks like instead of releasing it on time they decided to add a completely new feature to delay the release of A17E, I mean its good but bad for us who are excited to play it now.
This has already been discussed (but it's buried under PAGES and PAGES of map size debate). Art and bug fixing are separate things done by separate people.

 
I guess you would have to explain exactly HOW a SP character would be screwed if she couldn’t max out all perks. Currently, I don’t believe your premise so let’s start there.

Don’t just say there’s screwage. Show me the screwage.
Is this the part where we start pointing at spots on the doll?

Asking for a friend who recently received a "cease and desist" order from Mattel.

- - - Updated - - -

We’re closing in a month since Joel aka madmole said soon to a new video on twitter
I wonder what his definition of soon is I’d really like to know. Lol
Get back to you with that definition soon.

 
part of the reason why these things keep getting pushed back is that whoever is in charge doesn't know how to say no, and has not enough discipline. feature creep is a real problem and 7D2D is not immune

 
This has already been discussed (but it's buried under PAGES and PAGES of map size debate). Art and bug fixing are separate things done by separate people.
Yeah I cant keep up with every single post because theres alot of pages to go though for everything.

 
part of the reason why these things keep getting pushed back is that whoever is in charge doesn't know how to say no, and has not enough discipline. feature creep is a real problem and 7D2D is not immune
Wow, you know all of that how? You sat in on their meetings? Feature creep isn't really a thing in Alpha. That's what Alpha is. You add more and more features. You pick points that you want wider testing and release those to the Early Access players. That decision is probably pretty fluid by design.

 
Man, september now :( . Im back to uni then, guess I wont be playing till christmas. Thank god for streamers :disillusionment:

 
part of the reason why these things keep getting pushed back is that whoever is in charge doesn't know how to say no, and has not enough discipline. feature creep is a real problem and 7D2D is not immune
Feature creep isn't always a bad thing, especially from a consumer perspective. It's mostly a problem for developers who don't have the money to absorb the development time associated with it. Obviously TFP has the money to continue development in this way comfortably.

 
Man, september now :( . Im back to uni then, guess I wont be playing till christmas. Thank god for streamers :disillusionment:
I feel your pain. When I was a freshman, Portal 2 came out while I was in the middle of a physics class that was way over my head. I desperately wanted to play Portal 2, but I knew that buying it would send my grade the rest of the way down the toilet. As soon as finals were over, I got the game and started playing at midnight. Around 8am the next morning I went to bed.

 
I feel your pain. When I was a freshman, Portal 2 came out while I was in the middle of a physics class that was way over my head. I desperately wanted to play Portal 2, but I knew that buying it would send my grade the rest of the way down the toilet. As soon as finals were over, I got the game and started playing at midnight. Around 8am the next morning I went to bed.
The Wii came out my freshman year. My roommate got one just before finals week. He didn't really have any finals. I had a paper, a project, and two tests. It suuuuuucked.

 
Mad love to Joel, but dude. That dumpster looks really freaking awesome. The Cotton next to it? We settled on vegetation rework enough to get things like Cotton not looking like eye sores?
I thought I saw a post that they're going to make cotton and other plants into 3D models. Idk if that's true, but it would look totally awesome.

 
Let me rephrase the question: any word on upping the radius/range the bedroll has to make the poi fully secure from zombs respawning inside a normal size house? Ive had the bedroll in the middle of the poi on the first floor, on the second floor and they still had a chance of respawning.
You can do this already via serverconfig.xml by adjusting BedrollDeadZoneSize.

To use a serverconfig file as a client/Single Player, just add a launch command line (example: -configfile=serverconfig_mysettings.xml)

This can be used to adjust many properties only found in that file and set defaults different than those game would otherwise have on new game menus.

 
I accept that referring to MOBA's may be premature,but they are certainly preferring multiplayer at the expense of single player. I understand it is all about pleasing your main player base, but i feel a bit screwed in single player if things go as I understand.
How about you wait for this said 'screwing' before claiming to feel screwed. Understand?

 
You can do this already via serverconfig.xml by adjusting BedrollDeadZoneSize.To use a serverconfig file as a client/Single Player, just add a launch command line (example: -configfile=serverconfig_mysettings.xml)

This can be used to adjust many properties only found in that file and set defaults different than those game would otherwise have on new game menus.
Add that command where?

 
You can do this already via serverconfig.xml by adjusting BedrollDeadZoneSize.To use a serverconfig file as a client/Single Player, just add a launch command line (example: -configfile=serverconfig_mysettings.xml)

This can be used to adjust many properties only found in that file and set defaults different than those game would otherwise have on new game menus.
Can’t do this on my unmodded servers as it would push the servers into the modded section. Both are 30 person servers. I also verrrryyyy rarely play SP as it’s boring playing with just myself. However thanks for the info.

 
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