PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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So, after reading that MM is working on the shaders at the moment (wasn't there a feature freeze 2 months ago?), I think it is time to adjust the expected release date to September.

I mean, I know that the stated expected release dates are not coming from TFP themselves, but are basically Roland's estimates, but if shaders are still being worked on at the moment, a release in August sounds highly unlikely.

 
No no, the feature freeze didn't come from Roland it came from MM.

The thing is MM owns the company and if he decides at the last minute to do something well he can do what he wants to.

Since it seems so last minute to us we might not like it but I believe the game will be better for it and to take it one step further the company will be better off for it and to take it even further the entire gaming industry will be batter for it.

 
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I've never heard of someone not wanting bugfixes, this is the first so congrats on that m8.
Actually I am just first to post maybe, All these people since 2013 are playing game and they are enjoying it because they literally don't care if it is still alpha and has bugs. We all want it to fixed and work on potato, but none of us care, we play in low graphics, and get irritated with bike lost due to poor physics, but still wait for next MadMole's video here .. we are crazy maybe, or just want fun.

 
*Warning this may cause a strong negative reaction in some readers - You have been warned*

Yeah and my way of thinking is if I want to play a bleeding edge game like Far cry 5 the very first thought that goes through my head is can I play this game the way it was intended to be played in it's full glory and for those of you that don't know this that was the whole point of Far Cry when it came out was "this is what is possible with the very best hardware" but back to my point, if my computer can't play the game at 60 FPS at max detail then it's not good enough and I need to find a way to build a new computer even if there isn't a way I need to find a way and I always do and certain games are worth doing that for, Far Cry 5 is one of those games.

So here we are with arguably the most advanced Voxel game ever created when Alpha 17 drops and people are wondering if their potato can play it on high settings at 60 FPS, the answer is no, not maybe, no.

 
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Since it's the middle of the night and no one has responded to my post I will answer the questions that I think people would be thinking and here is the truth.

Xeen "I have the recommended computer hardware so I should be able to play the game at max settings at 60 FPS" The answer is still no.

Xeen "What about Vulkan support IT WILL make my "recommended computer hardware" computer run the game at 60 FPS with max settings" The answer is still no.

I didn't say it would be fair, I just said it's the truth.

 
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What if I told you the game is already PBR, but unity 5 didnt have the best implementation and the upgrade from 4 introduced bugs. To fix said bugs means lots of broken things from migration, and here we are.

 
Since it's the middle of the night and no one has responded to my post I will answer the questions that I think people would be thinking and here is the truth.
Xeen "I have the recommended computer hardware so I should be able to play the game at max settings at 60 FPS" The answer is still no.

Xeen "What about Vulkan support IT WILL make my "recommended computer hardware" computer run the game at 60 FPS with max settings" The answer is still no.

I didn't say it would be fair, I just said it's the truth.
Vulkan will certainly help though. I currently have a EVGA 1080ti FTW3 with a i7-7700k and on ultra the game will dip to slightly above 40 fps in more congested places like the normal forest or big cities. With Vulkan I guarantee it would be slightly above 60 fps at all times, and at the lowest 55 which you can barley tell the difference from 60.

EDIT: Vulkan will also make things more compatible with Linux users to, which I do duel boot Linux Mint so this would be nice to see. The Linux version really needs some love.

 
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Vulkan will certainly help though. I currently have a EVGA 1080ti FTW3 with a i7-7700k and on ultra the game will dip to slightly above 40 fps in more congested places like the normal forest or big cities. With Vulkan I guarantee it would be slightly above 60 fps at all times, and at the lowest 55 which you can barley tell the difference from 60.
I'm not talking about alpha 16 at 1080p or even 1440p, I'm talking about alpha 17 and it's a whole new ball of wax with new 4k assets that will tax even the best hardware if I understand everything correctly, which I may not and I could be completely wrong here.

An important fact to remember, Alpha 17 won't be fully optimized for performance when it comes out and maybe never, which means even with a serious gaming rig it's getting taxed.

 
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huh?

Game is already PBR, but shader has a bug from upgrade. They fixed it now. The requirements arent going to go through the roof because of it.

 
Looks like they have jumped a number of builds in the last few weeks due to bug fixing. I hope they change the ground textures as thats the only thing letting it down on an otherwise great image from MM

 
Looks like they have jumped a number of builds in the last few weeks due to bug fixing. I hope they change the ground textures as thats the only thing letting it down on an otherwise great image from MM
I was just talking to my wife about the ground textures and yeah I agree they need updated to be at least 50% if not 100% higher resolution and that cotton was just killing me it looks really bad compared to everything around it.

 
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I have a graphics question. Looking at the realistic texture on the dumpster. Even the houses, shading and shadow, in the back ground. Will the new shading also apply to the Entities, or does PBR work primarily on metallic or rigid surface refaction.

 
One more question Re: New AI system, after looking at the image of the demolished rangers cabin. Is the new AI now tied in to not just Vector3 coordinates but also structural integrity stress points. Example say after 10 seconds if no vector3 can be resolved down com the pillars?

 
I got a laptop I could be wrong but i don't think it is high end or anything but I don't feel it is junk either. I don't know what ya think.

Processor- Intel® Core™ i7-7820HK Mobile Processor (4x 2.9GHz/8MB L3 Cache) [GT73]

Memory- 16GB [8GB x 2] 2400MHz DDR4 SO-DIMM Laptop Memory - Major Brand

Video Card- NVIDIA GeForce GTX 1080 8GB GDDR5X - VR Ready

Primary Hard Drive- None

Sound Card- HD Audio with Dynaudio system

Network Card- Killer E2500 Gaming Network

Operating System- Windows 10 Home + Office 365 Trial [FREE 30 Day Trial] - (64-bit) COA

USB Ports- Built-in 1x Thunderbolt™ 3 / USB 3.1 Gen 2 Combo Port (Type-C) + 5x USB 3.0 Ports [Laptop]

Webcam- Built-in HD Digital Web Video Camera [MSI]

Internal Wireless Network Adapter- 802.11 a/c Wi-Fi + Bluetooth Combo [M.2] - MSI

Media Card Reader / Writer- Built-in SD Memory Card Reader/Writer [Laptop]

M.2 Solid State Drive- 120GB M.2 SATA SSD

 
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