PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

  • Newly Updated

    Votes: 1 100.0%
  • Check out the newest reveals by Madmole

    Votes: 0 0.0%
  • Over 100 new perk books with set collecting and bonuses

    Votes: 0 0.0%

  • Total voters
    1
Status
Not open for further replies.
Madmole isn't going to sign off on A17 unless and until he can play through several in-game days without encountering a showstopper. He will record at least one of those play-through attempts.

He will release one of those play-through attempts.

Laz will post his spider meme.

Stuff will turn green up above.

Streamers will start streaming on a Friday

People will watch and comment.

People will start playing on a Monday three days after that Friday.

People will start asking about A18 on a Tuesday four days after that Friday....
actually between release and playing the forum crashes lol

 
Madmole isn't going to sign off on A17 unless and until he can play through several in-game days without encountering a showstopper. He will record at least one of those play-through attempts.

He will release one of those play-through attempts.

Laz will post his spider meme.

Stuff will turn green up above.

Streamers will start streaming on a Friday

People will watch and comment.

People will start playing on a Monday three days after that Friday.

People will start asking about A18 on a Tuesday four days after that Friday....
no, they will repeatedly ask for the next patch for the next 3-4 A17.x

 
Madmole isn't going to sign off on A17 unless and until he can play through several in-game days without encountering a showstopper. He will record at least one of those play-through attempts.

He will release one of those play-through attempts.

Laz will post his spider meme.

Stuff will turn green up above.

Streamers will start streaming on a Friday

People will watch and comment.

People will start playing on a Monday three days after that Friday.

People will start asking about A18 on a Tuesday four days after that Friday....
Ok, so Monday he records, Tuesday he releases, and then Laz can post Weds, Streamers get it Friday and we get it on the 6th. Done! ;P

 
I have an older laptop than you. These are the settings I run and it's fine. (And this is with mods)
Resolution: 1600x900 full screen.

V-Sync: Off

Anti-Aliasing: Off

Texture Quality: Full Size.

UMA Quality: Middle Size

Reflection Quality: Off.

Water Quality: High

View Distance: 8

FOV: 75

LOD Distance: 50%

Shadow Distance: Off (This one helps the most)

Tree Quality: Middle

Grass Distance: Normal

Motion Blur: Off

SSAO/DOF/Sun Shafts: Off.

Specs: i7-4800MQ, 20GB RAM (just upgraded from 12GB), GTX 765M. Usually get 80-90fps with those settings.
Thanks for the settings tips. My settings were very similar outside of Shadow Distance: Off. So, I turned Shadow Distance off and I'm at about 40 FPS... That's a decent jump, but far from the 80-90 fps you are getting. I'm sitting at 16 GB of ram and according to the task manager, I was using 77% of my RAM. I could add some more RAM to offer the memory some extra breathing room, but not sure if I would see a fps boost.

I guess I'm stuck waiting to see if the updated Unity and performance enhancements the devs have come up with will give me a decent fps boost. In the meantime if anyone else has tips/tricks to squeeze more fps into the game, I am sure I wouldn't be the only one to benefit! :smile-new:

 
If you have an SSD for your Windows OS drive, I would guess the amount of RAM would not be as important. Just make a nicely sized memory cache on the drive and your good to go! :)

 
If you have an SSD for your Windows OS drive, I would guess the amount of RAM would not be as important. Just make a nicely sized memory cache on the drive and your good to go! :)
Using your SSD as a cache is a great way to ruin your SSD unfortunately, I don't recommend anyone do this unless they have no other choice.

 
Hi Roland!
Something's missing here (addition in RED):

Feat Freeze -> Hitler Vid -> MM gameplay

-> Spider Meme -> Stream Blitz ->

-> Release Candidate -> CRASH THE FORUM -> A17-E

It happens everytime!
Shouldn't it read Relase Candidate -> CRUSH THE FORUM MULTIPLE TIMES -> A17-E

 
Here is a video you might not recommend.
Considering there is a disclaimer saying "NOTE - This video is a joke, but I have switched to only making REAL tech videos, see some here" yeah I would say not.

 
Considering there is a disclaimer saying "NOTE - This video is a joke, but I have switched to only making REAL tech videos, see some here" yeah I would say not.
Well, the next thing you'll say is hitting F5 doesn't help MM release the Kraken.

 
I hope the new unity didnt break more than it did fix. After all the rehauling done it would feel a hit in the nuts if it ment even more bugs.

 
I hope the new unity didnt break more than it did fix. After all the rehauling done it would feel a hit in the nuts if it ment even more bugs.
There's been plenty of time to get rid off all the bugs, so that should be okay I think.

 
Thanks for the settings tips. My settings were very similar outside of Shadow Distance: Off. So, I turned Shadow Distance off and I'm at about 40 FPS... That's a decent jump, but far from the 80-90 fps you are getting. I'm sitting at 16 GB of ram and according to the task manager, I was using 77% of my RAM. I could add some more RAM to offer the memory some extra breathing room, but not sure if I would see a fps boost.
I guess I'm stuck waiting to see if the updated Unity and performance enhancements the devs have come up with will give me a decent fps boost. In the meantime if anyone else has tips/tricks to squeeze more fps into the game, I am sure I wouldn't be the only one to benefit! :smile-new:
As discuss before, A17 improve performance but it add more content and complex logic than a16, so the performance improvement is used to compensate the extra content, so you will get same/similar FPS with a17.

- - - Updated - - -

On Serious Note, It was said that end of july we get Experiemental release, and we understand that timeline goes off due to some problem, but I think MM game play should hit by now, and if not already in next 2 days we should see MM. Because once MM game play is released I guess it still take 15 days to release to public, so how wrong your timeline can go wrong, it is 15 days already huh?

 
As discuss before, A17 improve performance but it add more content and complex logic than a16, so the performance improvement is used to compensate the extra content, so you will get same/similar FPS with a17.
- - - Updated - - -

On Serious Note, It was said that end of july we get Experiemental release, and we understand that timeline goes off due to some problem, but I think MM game play should hit by now, and if not already in next 2 days we should see MM. Because once MM game play is released I guess it still take 15 days to release to public, so how wrong your timeline can go wrong, it is 15 days already huh?
I see you are new here.

I remember Alpha's where the expected release date was postponed 4-5 times. A17 will most likely come somewhere in September, probably nearing the end of it.

 
The last testing branch update was 2 days ago. To me, this usually means either they found a major bug and are stomping it, or everyone is approaching burnout and they took the weekend off. Either way, the weekend of the 4th/5th would be the earliest, so y'all can go take a nice little nap and stop stressing.
well it was weekend, thats why

 
well i just think that a17 is going to be a good build. and i still hold hopes that TFP is going to inadvertently fix all the bugs that make pvp almost unbearable. but we shall see.

 
Status
Not open for further replies.
Back
Top