PC Dev Diary Pruning....

Yes your drone will do it...all you have to do is just stand in the corner of your base...the drones will farm, harvest, build, scavenge and protect you. Very exciting!!
Then don't use it if you don't like it. Cause it's in the game doesn't mean you HAVE to use it lol. Or you can mod it out. Drones are in rl well so are robots to but yeh why stop others having something they would like just cause you don't...

Sounds like vegan talk to me.....

 
Fallout does not have the cornerstone on robots and power armor. You guys might be more active on the forums, but y'all don't speak for the entire player base. This is supposed to be set beyond 2030? DARPA has been working on powered exoskeletons and military bots since before 2012. I say hell yes to the power armor and robots.
Y'all have hijacked the dev diary and ran it way off the rails to the point where I have to visit dev profiles to track their posts. Y'all need to chill.



for me its kinda depends on how they do it.

robot: if they make it into a 8 wheel tread, bipedal(basic) or quadrupedal .robot. that's A Ok cuz that's believable. if they make it into a Robot that is able to walk and able to do some crazy crap . idk about it it just would seam a bit much. (just plz no hovering)

Exo suit/power armor: again same thing if it some what basic. like the Exo suit from stalker. that would be ok or even a fallout style. if its some crazy Exo suit like in the crappy COD games then..... no plz no

 
Some of you guys need to tone back on the unapologetic chin slobbering over anything that a dev says. We're allowed to disagree and have conversational discourse, you don't *HAVE* to agree with design decisions. Just because somebody yells out buzzwords like, " Clunky!, Bad design! , and Streamlined!" doesn't make them automatically correct.

Take a step back and see if you're just smearing lipstick or if your defensive instincts are mis-attributed. We can't all make a quality game like

Code:
Secret Service: Security Breach
but that doesn't mean that our dissent is misplaced or spoken with ill intentions.

A hovering robot is bad because it does not fit thematically. Yes there is flavor text stating 2034 or so, but NOTHING else in the game adheres to that claim. If anything, the lore should revert to 1980's tech and work from there.

 
Some of you guys need to tone back on the unapologetic chin slobbering over anything that a dev says. We're allowed to disagree and have conversational discourse, you don't *HAVE* to agree with design decisions. Just because somebody yells out buzzwords like, " Clunky!, Bad design! , and Streamlined!" doesn't make them automatically correct.
Take a step back and see if you're just smearing lipstick or if your defensive instincts are mis-attributed. We can't all make a quality game like

Code:
Secret Service: Security Breach
but that doesn't mean that our dissent is misplaced or spoken with ill intentions.

A hovering robot is bad because it does not fit thematically. Yes there is flavor text stating 2034 or so, but NOTHING else in the game adheres to that claim. If anything, the lore should revert to 1980's tech and work from there.
havent you figured it out yet?

i thought you were one of the modders. respect to you all by the way, what you will add to this game hasnt even been comprehended yet.

tfp are building a game. thats a condescending word for what it is. its a seed, a seed that has a dna structure that could make a thousand different games. called mods.

the more toys in the box, the more opportunities modders have to create their magic.

and better the game will be. i dont mind playing with prototypes, we are still only in beta.......

 
Some of you guys need to tone back on the unapologetic chin slobbering over anything that a dev says. We're allowed to disagree and have conversational discourse, you don't *HAVE* to agree with design decisions. Just because somebody yells out buzzwords like, " Clunky!, Bad design! , and Streamlined!" doesn't make them automatically correct.
Take a step back and see if you're just smearing lipstick or if your defensive instincts are mis-attributed. We can't all make a quality game like

Code:
Secret Service: Security Breach
but that doesn't mean that our dissent is misplaced or spoken with ill intentions.

A hovering robot is bad because it does not fit thematically. Yes there is flavor text stating 2034 or so, but NOTHING else in the game adheres to that claim. If anything, the lore should revert to 1980's tech and work from there.
Agree about the first two paragraphs, but the game definitely can be set in 2034. After all, it's a post-apocalyptic (though I doubt we will progress too much IRL too until 2034) future set 14 years after the present. Maybe everything went wrong in 2020, or 2025. Then the relatively little amount of tech makes very much sense (aside from some traps and junk turret). A hovering bot could definitely work if it hovered like a drone does. It could have very rudimentary tracking and movement.

 
Some of you guys need to tone back on the unapologetic chin slobbering over anything that a dev says. We're allowed to disagree and have conversational discourse, you don't *HAVE* to agree with design decisions. Just because somebody yells out buzzwords like, " Clunky!, Bad design! , and Streamlined!" doesn't make them automatically correct.
Take a step back and see if you're just smearing lipstick or if your defensive instincts are mis-attributed. We can't all make a quality game like

Code:
Secret Service: Security Breach
but that doesn't mean that our dissent is misplaced or spoken with ill intentions.

A hovering robot is bad because it does not fit thematically. Yes there is flavor text stating 2034 or so, but NOTHING else in the game adheres to that claim. If anything, the lore should revert to 1980's tech and work from there.
Exactly my point. Thanks bud!

 
havent you figured it out yet?i thought you were one of the modders. respect to you all by the way, what you will add to this game hasnt even been comprehended yet.

tfp are building a game. thats a condescending word for what it is. its a seed, a seed that has a dna structure that could make a thousand different games. called mods.

the more toys in the box, the more opportunities modders have to create their magic.

and better the game will be. i dont mind playing with prototypes, we are still only in beta.......

The game is, and has been, ultimately a framework for modders to build upon to develop their vision. That's never been an issue. What has been an issue is the erosion of said framework for modders. This has become an increasingly alarming trend, with the microsplat debacle being the forefront of the problem.

Modders can and will make the game into their own vision of what the game should be. Nobody can dispute that.

My point was that a hovering robot is very shortsighted (Joel thinks it "looks cool!") and NPC code has already been modded in as far back as A14. Using it as a talking point while simultaneously hand-waving away the flaws for modders to fix is dis-genuine and from a dev who has boasted about his modding capability in Skyrim, it's borderline disrespectful.

 
Hovering bots are even more mythical than bandits. Don’t act like their first version has already been added to experimental. Joel is just talking about future possibilities and as usual people are taking what he says like it’s gospel or sure prophecy or something.
His point was that IF they were to do an NPC follower it would have to be something that hovers— and faatal added that it would probably have to teleport as well in order for it to be viable.

It’s sad the developers can’t include us in some of their own pimp dream musings without people turning it into the next #gate and predicting the game’s downfall.

Now, let’s just have some fun speculating about possibilities. It doesn’t happen much any more being so close to gold.

I think that there could be certain tech advances put into the game that would make hover bots a reality without necessarily pushing the entire game into high tech sci-fi.

It could be Repulsor technology a la Ironman and it could have other applications like being applied to blocks for a higher tech version of Minecraft’s “pistons”. It could also allow for Repulsor Lifts and finally bring true elevators into base building.

Sometimes technology leaps forward in one area so it isn’t unreasonable to think that some of this might be possible if found in military installations but not among the general populace.

Besides, it sounds fun, could open new applications for modders, and could probably be easily removed if someone didn’t like it.



again it depends on the Execution. if the robot is kinda like the ones we have today ,just a bit more Advance then that's ok imo. but if its something that would take your immersion out. like some crazy bot with miniguns and rockets. that would be silly,

 
again it depends on the Execution. if the robot is kinda like the ones we have today ,just a bit more Advance then that's ok imo. but if its something that would take your immersion out. like some crazy bot with miniguns and rockets. that would be silly,
Do you want me to show you the weapons modern day (current) Tec has lol...... as of today.. pretty sure a Google search on your end would also open your eyes to what we have created this far. Let alone what had my been allowed out of the cage

 
Do you want me to show you the weapons modern day (current) Tec has lol...... as of today.. pretty sure a Google search on your end would also open your eyes to what we have created this far. Let alone what had my been allowed out of the cage
There's a huge difference between retrofitting consumer grade tech and pushing the boundaries of technological achievement.

NASA can send a man into space, do you think you could do the same using an old washing machine and a broken down Pontiac as your starting materials?

 
Do you want me to show you the weapons modern day (current) Tec has lol...... as of today.. pretty sure a Google search on your end would also open your eyes to what we have created this far. Let alone what had my been allowed out of the cage
maybe some people should have raided Area 51

while im no expert on that kinda of stuff and yes a simple google search wont tell me" if we got some drones that make robots from fallout look primitive" but i know that that from what 7dtd is and how it would feel. i just wont make sense if the robots or Power armor is super dupper advance.

example of my idea for the power armor. exo.jpg and yes i cant draw

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There's a huge difference between retrofitting consumer grade tech and pushing the boundaries of technological achievement.
NASA can send a man into space, do you think you could do the same using an old washing machine and a broken down Pontiac as your starting materials?
yes! and use it to punch camels!

 
<snipped for space>
I keep pretty up to date with tech news and I keep searching t'interweb cool stuff. :-)

Most drone weapons are just a bomb strapped to a glorified quad-copter or a small unmanned aircraft. Quads are terrible at firing guns as the recoil completely messes up their aim. The unmanned aircraft type have a far more varied range of weapons that can be fitted but they have many of the drawbacks of their manned counterparts, most notably the need for a substantial runway.

Power armour has three main problems to overcome before the technology becomes viable in combat.

Power : Even with the best battery technology we have the power/weight ratio limits operation to less than a day, far less than what would be required for full battlefield operation.

Heat : All of the motors, servos, batteries and pilots generate heat. Wrapping all of those in enough armour to stop a bullet tends to cook the occupant.

Haptic feedback : Even with sufficient training there's enough delay between moving a leg and the power-assist registering the movement that using power armour can be surprisingly tiring. The VR motion-sickness problem would be a reasonable analogy.

 
maybe some people should have raided Area 51

while im no expert on that kinda of stuff and yes a simple google search wont tell me" if we got some drones that make robots from fallout look primitive" but i know that that from what 7dtd is and how it would feel. i just wont make sense if the robots or Power armor is super dupper advance.

example of my idea for the power armor. View attachment 31032 and yes i cant draw

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[/u]

yes! and use it to punch camels!
The game is set in 2034 lol still 15 years away. Tec advances everyday. We have military compounds (as khaine pointed out to) we habe the red mesa . We have area 51 lol we have pharmaceutical head quarters and ya can't tell me they just made medicines shonkiest company in the apocalypse lol.

But it fits. Xyth makes hovering robots every one is in love with it lol. Tfp want to add a hovering robot everyone up in arms lol.. (ps xyth love your robots )

 
The SphereII bots are still my favorite robot though, but the bee and hoverbot comes close.

 
I keep pretty up to date with tech news and I keep searching t'interweb cool stuff. :-)
Most drone weapons are just a bomb strapped to a glorified quad-copter or a small unmanned aircraft. Quads are terrible at firing guns as the recoil completely messes up their aim. The unmanned aircraft type have a far more varied range of weapons that can be fitted but they have many of the drawbacks of their manned counterparts, most notably the need for a substantial runway.

Power armour has three main problems to overcome before the technology becomes viable in combat.

Power : Even with the best battery technology we have the power/weight ratio limits operation to less than a day, far less than what would be required for full battlefield operation.

Heat : All of the motors, servos, batteries and pilots generate heat. Wrapping all of those in enough armour to stop a bullet tends to cook the occupant.

Haptic feedback : Even with sufficient training there's enough delay between moving a leg and the power-assist registering the movement that using power armour can be surprisingly tiring. The VR motion-sickness problem would be a reasonable analogy.

those are are some petty good points.

and if they want the drones and power armor in the game, thats fine as long as its nothing insane like some crazy titanfall stuff.

but imo those stuff dont really fit. due to one big reason for me. The theme/atmosphere/setting IMO 7DTD has a more "1990s or 2000s vibe due to the cars , army truck , guns , homes , appliances and buildings. it dose not feel like the future really. (aside from the zombies) NOW im not saying make the game into some futuristic world with flying cars. its just nothing suggest thats its the future. (now unless the bombs and outbreak happen around that time i said and the years added up then thats one thing) now there are a few things that are futuristic like the junker/junk turret and stun baton but thats it. and you could just say like me "the stun baton was probably something made perwar that cops/solders used it".

 
those are are some petty good points.
and if they want the drones and power armor in the game, thats fine as long as its nothing insane like some crazy titanfall stuff.

but imo those stuff dont really fit. due to one big reason for me. The theme/atmosphere/setting IMO 7DTD has a more "1990s or 2000s vibe due to the cars , army truck , guns , homes , appliances and buildings. it dose not feel like the future really. (aside from the zombies) NOW im not saying make the game into some futuristic world with flying cars. its just nothing suggest thats its the future. (now unless the bombs and outbreak happen around that time i said and the years added up then thats one thing) now there are a few things that are futuristic like the junker/junk turret and stun baton but thats it. and you could just say like me "the stun baton was probably something made perwar that cops/solders used it".
Lol the game isn't about adding up to the year 2034 which is the year that mm stated this game was set. It's about the year 2034 onwards. There still be those ♥♥♥♥ty houses etc in the world doesn't mean the world hadn't advanced.

But easiest thing is to let this stuff in cause then you can mod it out or to your liking yet if it not in the code is missed and those that want it can't Get it etc. Or as stated many times ya don't have to use it if you dont lile it. No one forcing ya to.

But why hold others play back cause your own which can be easily modded out but not in style and thoughts. It's like I want this game my way no others thoughts count.

Been many things I haven't agreed with but I have changed those things myself to how I like. Pretty easy to do....

 
The game is set in 2034 lol still 15 years away. Tec advances everyday. We have military compounds (as khaine pointed out to) we habe the red mesa . We have area 51 lol we have pharmaceutical head quarters and ya can't tell me they just made medicines shonkiest company in the apocalypse lol.
But it fits. Xyth makes hovering robots every one is in love with it lol. Tfp want to add a hovering robot everyone up in arms lol.. (ps xyth love your robots )


thats a nuclear silo. area 51/groom lake is a Base thats works on tech or aircraft.

and yes if they get it right and works good with the game. hell yeah! but i have hopes that TFP will make something that would fit into the game.

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The SphereII bots are still my favorite robot though, but the bee and hoverbot comes close.
there better be no camel bots or else!

 
Lol the game isn't about adding up to the year 2034 which is the year that mm stated this game was set. It's about the year 2034 onwards. There still be those ♥♥♥♥ty houses etc in the world doesn't mean the world hadn't advanced.
But easiest thing is to let this stuff in cause then you can mod it out or to your liking yet if it not in the code is missed and those that want it can't Get it etc. Or as stated many times ya don't have to use it if you dont lile it. No one forcing ya to.

 


But why hold others play back cause your own which can be easily modded out but not in style and thoughts. It's like I want this game my way no others thoughts count.


Been many things I haven't agreed with but I have changed those things myself to how I like. Pretty easy to do....
1: i really dont know how to mod/add mods so "the boat kinda sailed on that one"

2: i like the official feeling of the game. unless the mod fits with the game and looks like something that the developer made.

3: if they add that kinda of stuff thats ok. i just like to put my two cents (lack there of) about ideas and stuff, if i made a Yt Channel i would just draw ideas and talk about them in (blank game)

 
1: i really dont know how to mod/add mods so "the boat kinda sailed on that one"
2: i like the official feeling of the game. unless the mod fits with the game and looks like something that the developer made.

3: if they add that kinda of stuff thats ok. i just like to put my two cents (lack there of) about ideas and stuff, if i made a Yt Channel i would just draw ideas and talk about them in (blank game)
Then ask modders to do what you want the game to be. And I am sure a modder would make it for you we happy to take requests.. Well most lol are.

But as I said if the stuff not in it be harder to implement then to have it in and remove. And plus the code that would come with this stuff I am fairly certain could allow bandits and animal followers back in the game til tfp implement them....

Ps: totally for everyone having their opinion as I have mine etc to.. friendly discussions.. just ignore the voodoo doll I have of you and currently torturing haha 😜

 
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