PC Demolishers and blockdamage on poles

RipClaw

Hunter
I did some testing. I noticed that the demolishers do a lot of damage to poles. Normally they do consistent 500 block damage per hit. But to the poles they do 3000 damage per hit.

Does anyone have an explanation why they do 6 times more damage on poles than on other blocks?

 
Hi,

I did not test this, but I have a possible explanation coming from my tests on cop's explosion in a17:

- The damages depend on the distance (in block) between the exploding cop and the block.

- In the case of a full regular frame, the cop stands on the adjacent hex, so distance >= 1.

- In the case of pole, since the hex is not full, the cop may stand at distance = 0, so more damages.

Not sure how this translates to demolishers - just a guess. You can test this as follows (Demolisher, Block (full), Pole): measure the damages on the 3rd block (Pole vs. full Block), having an intermediate full Block ensuring the distance between demolisher and tested block is always = 2

D B P vs D B B

 
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