PC Delete trader entierly?

Unamelable

New member
Im hearing lots of discussion that trader is unbalanced, and in whole game logic seems out of place.

Why we than delete him, or at least give ppl option to disable him? Because this theme goes by too long to be ignored.

And making timer on quests?! Are in your mind? Imagine have to wait till timer goes out. We already have quest restarts. And i don't think that it will have good consequences in servers due of need to check timer of every player. It will be also easy to abuse due of players leaving and rejoin groups when having still an active quests.

In general for dev's it will be easier to maintain high rewards than useless quests that will make Trader as a game element obsolete in terms of time/grind.

They defenetly have to make dynamic trader rewards somehow to fix this madness. Or make a certain rules more that: Trader opens at 4am; I will give you 5 quests; I restart quests every opening.

 
Wants traders removed completely but mad about a limit on trader reputation for daily quests....

There is no timer on quests. You can still do infinite quests per day. The only limit is how much reputation you can build with the trader per day. There is no complication with tracking quests. Quests can still be done as much as  you want. But after you turn in the set number of rewards you no longer gain rep points towards getting to the next higher tier of quests. It doesn't matter if people leave or rejoin and it can't be abused. You could do two of your own quests and one of mine and get your three points (default) for the day. If you quit and rejoin during the same day you can do more quests of your own or join other players for theirs but you won't gain any more rep points.

It's also completely optional so if you want to rush to tier 5 quests you can select that option just like when you want infinite concrete you can select the creative menu option and get that and when you want to destroy blocks like a boss you can shift the block damage to 300% and have that.

I play with the option set to 1 quest per day earning trader rep since that was what I was restricting myself to doing anyway. I like the game much better with the quest element greatly diminished. I like a slower pace and have been pleased to craft my own bicycle before completing tier 1 and choosing a different reward.

We know you hate all of the RPG elements of this game. Just ignore the trader completely since you want them removed and then it doesn't matter what the setting is for daily reputation from quests.

 
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