blacklegion40k
Refugee
I believe I accidentally created two maps with the same seed and RWG world name, but with different % of land masses. These two maps appear to be mashed together in a lot of spots. Wrong biome trees and land is partially overlaid with plant life and height map road issues. I see a lot of trees floating in the air and in God mode can see objects/trees under the map, but bleeding into the top side.
I still have both maps, I believe, but would like to know if I can fix this issue by manipulating the regions and such, but still maintain existing Player structures (both POI take-overs and block built) and character/progression?
I think I saw an article in 2023 that had a similar discussion, but no outcome, back then. I believe they mentioned something about the RWG randomizer caching maps during the build process and not clearing until shutdown/restart.
I've attached some pictures of my current map. I have 4 other players on this map, and we've gone as far as 138 days.
Any assistance/fix possible?
I still have both maps, I believe, but would like to know if I can fix this issue by manipulating the regions and such, but still maintain existing Player structures (both POI take-overs and block built) and character/progression?
I think I saw an article in 2023 that had a similar discussion, but no outcome, back then. I believe they mentioned something about the RWG randomizer caching maps during the build process and not clearing until shutdown/restart.
I've attached some pictures of my current map. I have 4 other players on this map, and we've gone as far as 138 days.
Any assistance/fix possible?