Sarakatunga
Refugee
Hello, I have several doubts that are driving me crazy. I have a dedicated server with Win 7 ultimate 64 bits, fx3850, ssd, 16 gb gs skill ddr3 2133 mhz. Previously I used a 6k map with 18, COMPOPACK A19 CP47 players and new zombie mods, Server tools,Botman,Rat. and had no problem working without lag. Now I decided to make an 8k map made by the game since before it used nitrogen but I did not like how it placed the prefabs. The problem is that when the server is online for 3 hours it begins to have a lot of lag and the ping goes up when the zombies load. I've been deleting some prefabs that were overloaded with objects, Z etc. What I see is that the server when it starts to consume more than 8 gb + of ram begins to give peaks of lag, the processor does not exceed 40% of consumption, it is fixed when it restarts but I do not want to put it to restart every 2 hours is Very little I just want to know why it does not consume all the performance of the pc. Could it be the operating system that is causing conflicts with the ram? I understand with it is an old pc but before I did not have this problem. Edit: The amount I have now of players is 5-10.
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