Dedicated Server Death Penalty 1 (Traditional XP) is triggering 2 (Ailments) on respawn in some instances

arramus

Refugee
Version
V2.4 (b6)
Platform
Windows
A Dedicated Server used in console compliant mode has the DeathPenalty value as 1 (Default: Classic XP Penalty) but is triggering 2 (Injured: You keep most of your debuffs. Food and Water is set to 50% on respawn.) in about 20 - 30% of cases upon respawn based on feedback. Since this server is using Insane difficulty, players are able to provide a lot of feedback on this discrepancy due to a higher death rate.
 
Reproduction Steps
Set the dedicated server to DeathPenalty value 1. Possibly observe value 2 upon death and respawn.
Link to Logs
https://pastebin.com/Zn5qrkc8
Link to Screenshot/Video
https://imgur.com/0uwKN5A
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