Good afternoon.
I am trying to copy a multiplayer world created on a 7DTD client into a dedicated server.
We have tried to use the linux dedicated server and are now attempting to use the Windows Dedicated Server.
The server is based in Azure and has 2 CPU and 16 GB of RAM. I have installed 7DTD Dedicated server from the guide on the wiki and can start the server OK. Unfortunately, when we try to run the server with the World file we have, the system failes with SDK Config update request failure.
Log file is located https://justpaste.it/8xwuo - Apologies on the formatting.
We have taken a copy of the 7DyasToDie folder from the machine that generated the world and then uploaded this onto the windows server. We extracted the "East Linageva Territory" folder from Saves and placed this into Data>Worlds.
After researching the error, I have disabled AV (Windows Defender) and the windows Firewall on the machine, there is no outbound natting or filtering on the system.
I have tried removing EOS from the platform.cfg by changing the line "crossplay=EOS" to "crossplay=".
Changing EOS to removed causes the server to fail as apparently, crossplay on EOS is required so I have had to reinstate it.
Regarding the certificate failure, I can browse to the URL api.epicgames.dev/sdk/v1/default?platformId=WIN fine and am greeted with a site that displays a good cert and displays XML.
The log is quite large as it is flooded with hours of the above errors.
Finally, the server never starts, the client is given "Server is still initializing". I have left it running for around 5 hours today and the server never started.
FYI, During using linux, we did not see EOS errors but the server would never load either. I am not sure if this was just the fact that it wasn't logging the EOS errors or that something else is wrong.
I am trying to copy a multiplayer world created on a 7DTD client into a dedicated server.
We have tried to use the linux dedicated server and are now attempting to use the Windows Dedicated Server.
The server is based in Azure and has 2 CPU and 16 GB of RAM. I have installed 7DTD Dedicated server from the guide on the wiki and can start the server OK. Unfortunately, when we try to run the server with the World file we have, the system failes with SDK Config update request failure.
Log file is located https://justpaste.it/8xwuo - Apologies on the formatting.
We have taken a copy of the 7DyasToDie folder from the machine that generated the world and then uploaded this onto the windows server. We extracted the "East Linageva Territory" folder from Saves and placed this into Data>Worlds.
After researching the error, I have disabled AV (Windows Defender) and the windows Firewall on the machine, there is no outbound natting or filtering on the system.
I have tried removing EOS from the platform.cfg by changing the line "crossplay=EOS" to "crossplay=".
Changing EOS to removed causes the server to fail as apparently, crossplay on EOS is required so I have had to reinstate it.
Regarding the certificate failure, I can browse to the URL api.epicgames.dev/sdk/v1/default?platformId=WIN fine and am greeted with a site that displays a good cert and displays XML.
The log is quite large as it is flooded with hours of the above errors.
Finally, the server never starts, the client is given "Server is still initializing". I have left it running for around 5 hours today and the server never started.
FYI, During using linux, we did not see EOS errors but the server would never load either. I am not sure if this was just the fact that it wasn't logging the EOS errors or that something else is wrong.