Dedicated server bind to IP

Hello Everyone!

We are a large hosting company from Brazil and we are deploying 7d2d servers.

While testing we noticed that the game's dedicated server will user the server's main IP. While we understand that under normal usage a server will only have an IP, some server (like ours) will have 10s of IPs for usage.

How can web bind the game to an specific IP? We revised the games server's config multiple times and where unable to find it.

 
I am currently unaware of a way to do this on Windows native outside of sticking the server in a VM.

Can do easy peasy on Linux, and you'll get better performance with longer uptimes as a bonus.

 
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