Dedicated Server anti-cheating

Blue mame

Refugee
A powerful, all-in-one server-side anti-cheat solution for 7 Days to Die, featuring full player monitoring, packet validation, grief protection, DDoS defense and item traceability to secure your multiplayer server.


Description
This is a powerful, fully server-side anti-cheat server protection mod for 7 Days to Die.
It integrates 66 detection and protection modules to block common cheats, exploits, glitches, grief behaviors and network attacks.
It effectively prevents flying, speed hacking, noclip, god mode, damage modification, item duping, range mining, illegal teleport, unauthorized packet spoofing and various abnormal gameplay.
Comes with complete PVE territory anti-grief system, 8-layer Anti-DDoS connection protection, full item traceability logs, and official vanilla bug fixes.
All functions are highly configurable with adjustable thresholds, punishment modes and admin exemption permissions.
Lightweight performance, no client-side dependency, stable for long-term server operation.

Installation instructions
Download the mod pack.
Unzip the folder and place it in the Mods directory of your server.
Restart your 7 Days to Die dedicated server.
Open your browser and visit http://ip:5/

Main features
Player Status Detection (13 Checks)
Fly, speed, god mode, invisible, noclip, illegal teleport, abnormal health/level/skill points, progression unlock abuse, spectator mode restriction, super jump and map boundary limit.
Entity Damage Detection (6 Checks)
Server-side damage calculation verification, rapid attack limit, PVE/PVP abnormal headshot detection, infinite ammo restriction and abnormal vehicle damage protection.
Block-Related Detection (3 Checks)
Instant block destroy prevention, multi-block destruction limit and range mining/ore wallhack detection.
Item-Related Detection (4 Checks)
Custom item blacklist & whitelist, overstack duping check, illegal item drop filter and long-distance remote loot interception.
Network Packet Detection (10 Checks)
Full illegal packet inspection, entity/vehicle/quest entity spawn limit, malicious game event block, chat spoofing, ACL tampering and ragdoll exploit defense.
PVE Territory Protection (9 Systems)
Block build/destroy protection, container access lock, keystone restriction, locked door permission control, ally behavior monitoring, cheat bypass defense and full access logs.
8-Layer Connection Flood Protection (Anti-DDoS)
IP blacklist, trusted IP pass, global rate limit, burst connection cap, low-frequency attack defense, per-IP restriction, login packet secondary check and silent rejection.
Item Traceability System
Permanent item metadata recording, including source type, creator, time, location and circulation history, support web query.
Practical Chat Commands
One-click quest item cleanup and lost vehicle quick locate & recall.
Built-in Bug Fixes
Armor damage overflow one-shot fix and broken treasure quest point repair for official game versions.

Join us discord




Anti-cheating homepage.png1.png2.png3.png4.png5.png6.png7.png8.png9.png
 
Removed from nexusmods for good reasons.

My internetsecurity barked at it from day 1:
View attachment 39171

No way to 🍪 or (n) to get out of this one :ROFLMAO:
1.png
Look at your smug, condescending face! Can you do anything other than barking nonsense here?

Nexus Mods simply doesn’t allow hosting auto-update files. What the hell do you even know about real security?

I didn’t even want to humiliate you, but you just insisted on shoving your face right in front of me to get slapped.

At the very least, we’ve delivered a reliable anti-cheat solution for 7DTD server admins.

What exactly have you ever accomplished?

All you do is just turn existing commands into fancy graphics?
 
No way to 🍪 or (注) to get out of this one :ROFLMAO:
Let me get this straight. My anti-cheat was taken down only for violating Nexus' auto-update ban, not for safety issues or backdoors. Stop twisting facts to smear my work.


This mod passed Nexus official manual security review before release, fully compliant and verified. The code is not open-source, but it has no malware, no backdoors, no data theft, and zero risky behavior whatsoever.


Your so-called security alert is just a basic false positive, not real proof of vulnerabilities. You pretend to be an expert based only on an antivirus pop-up, labeling my mod unsafe with zero actual evidence. You clearly know nothing about Nexus review rules and are just spreading baseless rumors.


Don’t act arrogant and judge things you don’t understand. Stop using your ignorance as arrogance to slander other developers’ hard work—it just makes you look ridiculous.
 
A lot, for over 10 years now. Difference is, my mod is still available and yours is not 😁 Dont be sad. You just can't help it.
So let me clarify this: we do provide a Discord connection; it’s just that Nexus itself is inaccessible. We have not stopped updating the anticheat or the admin management tools. Has ten years in the scene really turned you into this? I also have over a decade of experience in this space, so what?
Just because you’ve been active on the forum for a long time, does that give you the right to label people however you want and spout baseless rumors out of nowhere? You’ve arbitrarily labeled so many of my previous posts one after another. I let it slide the first few times, but you keep tagging and labeling my replies and posts nonstop. I only responded by using the exact same method to show you how uncomfortable this makes others. You must know exactly what you’re doing—you’re not oblivious at all. Every time I label your replies the way you label mine, you go and retroactively tag my old, outdated posts too.
Do you get some kind of pleasure out of belittling others? Honestly, I’m lucky you’re not a TFP moderator.
 
Back
Top