Decisions and implementation have been made months in advance. They are not made because number x is y within so many days.A17 is getting finished, not rewritten.
Then what is the flipping point of releasing an experimental?
Hey Survivalist,We’ve just released Alpha 17 Experimental B208 and could really use your help finding the last remaining big issues.
If you’ve played B199 from our previous experimental post see the fixes below for more info.
As always TFP is interested in all constructive criticism and feedback....
Pretty clear to me that TFP says they want to hear feedback. You're coming down to the dungeons (/General) to tell us that feedback doesn't matter, as it won't get incorporated. Which is it? Just lip service?
I can understand not wanting to play with the balancing much, the magnitude of the level gates, the nature of the perks/abilities, but I will not accept the following;
1 LCB active only. This is absolutely devastating for multiplayer PVE and PVP alike. The reason stated for this change creates much worse problems than it "solved". I have yet to see any recognition of this fact.
Death penalty for player inflicted kills. This is insult to injury and greatly inhibits the ability to have an active back/forth competition. You get nerfed for getting killed, and thus the aggressor has an even bigger advantage. Then you can't even pick up the contents of your bag and move, because of the encumbrance system. You stated that you were going to try and remove this from counting for player kills, but it's been a few days now. I've specifically asked you about this on multiple occasions in these threads and have seen you post after that question gets asked. Are you ignoring me, don't care, or just haven't noticed that it's an issue that might be worth discussing?
Xp for anything other than bonking zombies is an exercise in futility.
p.s. I get the impression TFP are so focused on whether or not they could, they never stopped to ask themselves whether or not they should. With the multitude of gameplay mechanics that have been axed or severely modified, with no apparent balancing completed and bravado statements about how this is the "game they envisioned", they clearly have no clue on how a large proportion of their playerbase even plays the game. I would be much more sympathetic if the statement was "we changed this a bunch. we love the direction it's headed, and hope you agree. Give this a whirl and let us know what you think."