Not the concept (the temporary loss of attributes), the implementation (reset to 1, loss of perks, etc.). My speculation is that they made the implementation extreme to gauge the response and adjust from there. The biggest flaw I see is the resetting of the intellect attribute. I can understand temporarily losing strength, fortitude, perception, and agility but the loss of the ability to craft tools/weapons seems a little too much to me. My guess is that the system will end up being a scaling loss of attribute points starting at 1 or similar.