I'm not sure if I've missed a post talking about this (because I'm new to this forum) or if no one really thinks/talks about it, but why is it that the game only allows one backpack spawn at a time? Is this a design choice or would it take up too much memory or something else? Tonight I died, went to get the loot did something stupid and died again. I had a fair amount of loot in my first backpack but lost it all. I like the idea of respawns on a world you like but I find it less fun if I lose a bunch of stuff that I grinded for and it kinda makes me rage quit that world and start a new one (I really only play solo on single player). In games that let you respawn I like to take advantage of that but with losing your stuff like that when you die multiple times makes me tend to play "perma-death". Does anyone else think this is an issue with maybe a possible toggle for backpack counts or am I just being too salty that the game is "beating" me and I need to just suck it up?