PC Dead is dead

Just add a couple of thoughts.

Part of the reason peoples experience varies so much on their 7th day horde is day length. A player using 60 min days is going to be a lower level at horde night then a player playing 120 min days. You can't really compare the 2 players experience because the massive difference in play time before experiencing a blood moon. This also makes balancing the difficulty algorithm more problematic.

The settings are there so a player can tailor their game experience. Too many players are forgetting to factor in their chosen game settings and looking to the developers to adapt to the players specific game style. Too hard or too easy? Adjust the settings. Investigate and experiment to find better strategies.

As far as game styles go solo wise. Horde night can be circumvented with minimum risk through good tactics and choice of location. If not dying is your goal, then I certainly wouldn't be expecting to fight the blood moon horde in a majorly meaningful way. That said, I've managed to weather without death both the irradiated spiders and cops using ruined buildings as a base, compound bow for regular zombies and AK47 for the irradiated cops and spiders. Sneaky and avoidance tactics are going to give you the best chance for survival. It's not easy but its doable. Just don't expect to be doing many missions. The new POI are major death traps at higher tiers!

 
Just found out that the difference between 75% loot and 200% loot is something arround 1000% (need some tests, buts thats how it feels)

Its a big difference if you play DiD with 100 Bullets or with 1000

 
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No, my main issue was the fact that not dying makes the gamestage higher than someone who plays with "infinite lives", so what incentive is there to stay alive?
Infinite lives: only penalty is a short debuff, but they get easier BM hordes.

DID (or not dying) get: no reward, only risk, and the difficulty keeps getting worse.

It seems to me that the game is now designed to encourage you to die to keep it balanced?
Why do you care about the lowered difficulty of someone who is not playing with DID rules?

The game stage mechanic is there to keep the game challenging for those who want more challenges. Without it, the zombies become less of a challenge sooner as you progress in the game.

 
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