PC Dead is dead, 17.1 stable

I've been away. Got back on Monday, played an hour. Played a bit more last night.

I'd just finished looting a house and was weighing up whether or not to raid the post office across the street when thunder cracked. Day 7... horde night... I'd lost all track of time.

Broke in, dealt with the old posties, and got (very crudely) set up by blocking the doors with a single wood frame upgraded to iron. I could strike over them but zombies couldn't get through. I also boarded up the bottom portions of the windows.

It was manic. Horde size 64, I couldn't see past those at the front to shoot any behind them. I just kept swinging my hammer, pulling out the shotgun when dogs came running and once resorted to the pistol when the press of undead pushed their prone companions through my one block defence (about six of them at once!)

At dawn I reflected how lucky I'd been that none of the enemy circled the building to attack the other door. If they had I doubt I'd have been able to defend on two fronts. And that would've been game over.

 
"Priests Home" (or is it "Afterlife"?) is a map I love to hate. I play those two most of the time and about half the time I have to run across about 2 kilometers of wasteland to get to the 4 trader that are all in one area!

About 3-6 dog encounters and sometimes a bear (I never look to see if its a zombie or not), but once I get injured, its the vulture death squads that are on me like I just finished nailing a pound of bacon to my forehead!

The three "Water Works" POI's near the traders keep me in starter weapons and ammo until I can start making shotgun ammo. Do I die much? ... Before A17 I hadn't got to 10 player deaths, now I just hit my 25 deaths "award". :D

 
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