well have u swing really hard or really heavy item? u body go little bit forward when movement and weight combines.Funny, I've seen so many threads in dead frontier 2 forum complaining about it. It makes no sense, I don't need to walk forward to swing a club
All the time. Unless you are clueless you have proper footing for stability you are not pulled forward.well have u swing really hard or really heavy item? u body go little bit forward when movement and weight combines.
In this video, you can clearly see that the guy is moving his whole body in the direction that he is swinging, which in this case is downward. When swinging something heavy, moving along with the object can increase the kinetic energy of the blow, because effectively you are pushing on it over a longer distance relative to the ground. Work done on an object equal force times distance, work done equals change in kinetic energy, and kinetic energy is a pretty good estimator of how destructive a blow is.All the time. Unless you are clueless you have proper footing for stability you are not pulled forward.
I mean for instance
yesIn this video, you can clearly see that the guy is moving his whole body in the direction that he is swinging, which in this case is downward. When swinging something heavy, moving along with the object can increase the kinetic energy of the blow, because effectively you are pushing on it over a longer distance relative to the ground. Work done on an object equal force times distance, work done equals change in kinetic energy, and kinetic energy is a pretty good estimator of how destructive a blow is.
Yes because you swing a sledgehammer in a downward motion. Again moving your body doesn't mean moving your feet.In this video, you can clearly see that the guy is moving his whole body in the direction that he is swinging, which in this case is downward. When swinging something heavy, moving along with the object can increase the kinetic energy of the blow, because effectively you are pushing on it over a longer distance relative to the ground. Work done on an object equal force times distance, work done equals change in kinetic energy, and kinetic energy is a pretty good estimator of how destructive a blow is.
well main purpose is to fix melee impact. i just sayed that df2 have better physics on melee.im not talking about moving forward.Yes because you swing a sledgehammer in a downward motion. Again moving your body doesn't mean moving your feet.
Yeah its confusing because you saidwell main purpose is to fix melee impact. i just sayed that df2 have better physics on melee.im not talking about moving forward.
i have miss explained it on first post. so thats why u think im talking about exactly same combat system
It makes no sense that you can't swing a melee weapon without walking into a wall in DF2 and its the #1 complaint regarding the melee system.i mean that when u hit enemy u go forward and u need right timing to attack again![]()
Yes but hoping some changes on combat still.. Its better than before in 7 days than couple alphas ago but yes still need tweakingYeah its confusing because you said
It makes no sense that you can't swing a melee weapon without walking into a wall in DF2 and its the #1 complaint regarding the melee system.
madmole have send some videos, how skill perks work etc. there is also skills for melee.so yes skills/perks support melee aswellMelee should feel natural and fluent. Unless your stats don't support that.