I’ve been playing since version 2.0 up until now, and I’ve had several saves. Even in the late game, playing with traders, I couldn’t find or buy this blueprint. But here, I barely start the game and can buy it for just 2,400 which is ridiculous. It’s not even hard to get that much money. The mini bike with this mod is as fast as a motorcycle. Sure, it takes 20 books to craft it, but the fact that I can buy it so cheaply on the first day made me immediately lose interest in playing.Why? It's just a schematic, and it's not like you can use it until you have at least a minibike.
It's also not like it's a super good game breaking item. It's a decent QoL, that's it.
Yeah, but the crucible costs 15,000, which is a fair price, while here you have 2,400 for an item that’s more of a late-game thing, and the price is totally inadequate.You're going to be really mad when you can buy a crucible on day 4, then.
It’s not that I don’t like playing with traders, it’s just that it bothers me what kind of items they sell and how cheap they are. I actually enjoy doing quests the rewards are better now than they used to be. I remember you could get level 6 armor and weapons as quest rewards, and I’m glad they nerfed that.If you don't like traders, good news. 3.0 will let you turn them off. I'll probably do that myself.
Here here, I also support that.It’s not that I don’t like playing with traders, it’s just that it bothers me what kind of items they sell and how cheap they are. I actually enjoy doing quests the rewards are better now than they used to be. I remember you could get level 6 armor and weapons as quest rewards, and I’m glad they nerfed that.
Maybe more dukes/less items? If you get dukes, and the trader doesn't have the items you most want, you have to keep questing. Just a thought.Sometimes it can feel a bit underwhelming when, for a level 6 infestation, the best reward you can pick is something like 4 glue, but I still prefer that over things being too overpowered.
True.And since these quests take place in POIs, you end up finding plenty of loot there anyway just by doing them.
As a dedicated crafter, I have always hated it that everyone and their brother can upgrade their equipment/armor/weapons as fast or faster than a crafter can, just by hitting a trader. The only thing that keeps crafting alive (if only just barely), is the lvl 6 restrictions on most things, but even being able to buy/be given lvl 5 stuff is prettly bad.Apparently there’s going to be an option to nerf trader inventories, so I hope I won’t see these kinds of items too early in the game anymore or at least not at those prices.
I don't think schematics need to be that expensive. You still have to be able to craft the items and I think the supercharger needs forged steel, so you're not doing it right away anyhow. Besides, all that does is speed up your vehicle. It doesn't make you stronger or anything.
How? You said it yourself: you don't have to buy it. Someone else will not want to look in every nook and cranny in the game to find one and prefer to purchase it from a trader. So, who should TFP cater to? You or them?which takes away some of the fun of exploring and finding things yourself
I think it still makes a big difference you can feel it just from driving. Vehicles definitely shouldn’t be too fast. I played with some mods for supercars where I was going too fast and ended up crashing into a car on the road that I only noticed afterward.Vehicle charger mode doesnt even give extra top speed lets begin with! Tested vehicles without and with this mod and they moved with same speed! ALso in vehicle window they top speed doesnt even changes now (was working in older versions)
Well thats optimisation problems + i didnt saw speed difference myselfI think it still makes a big difference you can feel it just from driving. Vehicles definitely shouldn’t be too fast. I played with some mods for supercars where I was going too fast and ended up crashing into a car on the road that I only noticed afterward.
The very fact that I even have the option to buy them is just irritating. I don’t have to, but it’s like mind control, because I’m supposed to be searching for them or collecting books and schematics myself, and I don’t feel like doing it when I see them available for purchase. I’m definitely not the only one who feels this way, so TFP certainly won’t be pleasing only me. Maybe 3.0 will change that, I hope, and everyone will be happy.How? You said it yourself: you don't have to buy it. Someone else will not want to look in every nook and cranny in the game to find one and prefer to purchase it from a trader. So, who should TFP cater to? You or them?
As for it being "late game," I'd consider that foreshadowing same as the crucible. A "hey, look what you have to look forward to" kind of thing.
I think I see where you're coming from. It could show up little later in vendor inventory and still act as foreshadowing. In fact, I thought A21's crafting/vendor purchase & reward/exploration balance was pretty good in that regard. You could buy (or be surprised to find) only slightly higher level gear, etc. than you could craft and you were so close to crafting it yourself, it was only a question of patience whether or not you'd buy it instead.I’m supposed to be searching for them or collecting books and schematics myself
And i made traders sell only 1 tier gearThe option coming in 3.0 that will be perfect for you will be max trader tier. I have mine set to tier one so traders won’t sell anything above brown tier. I like to buy the weapons at brown tier to scrap them for parts so I can craft my own.
That’s great, thanks for the info.The option coming in 3.0 that will be perfect for you will be max trader tier. I have mine set to tier one so traders won’t sell anything above brown tier. I like to buy the weapons at brown tier to scrap them for parts so I can craft my own.