I have a question about ammo types in Darkness Falls.
The last time I looked in vanilla 7DTD, armour piercing rounds did more damage to armoured targets and much less damage to unarmoured targets while hollowpoint rounds did more damage to unarmoured targets and much less damage to armoured targets. As a result, I dismissed them both as too situational and stuck with normal rounds.
What's the situation like in Darkness Falls, which also has armour piercing and hollowpoint rounds?
I've reached the stage where I routinely encounter more powerful zombies anywhere and everywhere. I did some tier 1 jobs for a trader yesterday just to gain rep with them faster (I've already gained >30 rep with all the others). I was not surprised to be encountering things like behemoths and demonic zombies in tier 1 POIs. Also, as usual in DF, even breathing loudly in a POI results in umpteen zombies smashing their way in to kill you. A bit more firepower would be nice, even if it was only extra against armoured targets (as long as it wasn't also less against unarmoured targets).
I'm not complaining about the difficulty. I like it. A couple of days ago I still had my vanilla 7DTD head on and ignored a screamer or two outside while I looted a POI, dismantling pretty much everything for more electrical parts for more coilrounds. Wouldn't matter at this stage in a vanilla game and I had my vanilla 7DTD head on. I ended up jumping out of an upstairs window and sprinting for my bike to run away, run away!