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Darkness Falls: They mostly come out at night...

First of all, thank you Khaine for your hard work and dedication! Your mod is just awesome :)

I have one question: as far as I understand there are only two ways of getting the laser workbench: at the end of the last bunker/lab or buying one from Jen.

Do I have to get Jens faction up for the laser workbench to show up in her stash? I have maxed all skills that improve traders stash, but had no luck until now...

 
Running A20.2 and DF v4.0.

Ablative Armor Mods:

  • only fits in 4/5 pieces of armor. I don't think the boots would take it. Is this by design?
  • cannot be installed in power armor.

    Does power armor have an anti-fire property already?

Power Armor:

  • The descriptions for titanium and power armor both state they are 'the best'. Other than the built-in anti-radiation property of power armor, is there anything else about power armor to make it more compelling than titanium armor?
Demon Fire:

  • (old issue) While raiding the large DF lab I keep getting set on fire from demon fireballs, from seemingly nowhere. Its either coming from outside wandering zeds or from the final room, but by my estimate I was at least two floors or walls away from the latter the last time I got hit (ironically I was running away due to lack of hydration and medical supplies).
Mutated Spiders:

  • What did we do to you to deserve this? (first saw these on a day 56 horde, still got PTSD...nice addition BTW)



 
First of all, thank you Khaine for your hard work and dedication! Your mod is just awesome :)

I have one question: as far as I understand there are only two ways of getting the laser workbench: at the end of the last bunker/lab or buying one from Jen.

Do I have to get Jens faction up for the laser workbench to show up in her stash? I have maxed all skills that improve traders stash, but had no luck until now...


No, you just need secret stash skills and to get lucky.

Running A20.2 and DF v4.0.

Ablative Armor Mods:

  • only fits in 4/5 pieces of armor. I don't think the boots would take it. Is this by design?
  • cannot be installed in power armor.

    Does power armor have an anti-fire property already?

Power Armor:

  • The descriptions for titanium and power armor both state they are 'the best'. Other than the built-in anti-radiation property of power armor, is there anything else about power armor to make it more compelling than titanium armor?
Demon Fire:

  • (old issue) While raiding the large DF lab I keep getting set on fire from demon fireballs, from seemingly nowhere. Its either coming from outside wandering zeds or from the final room, but by my estimate I was at least two floors or walls away from the latter the last time I got hit (ironically I was running away due to lack of hydration and medical supplies).
Mutated Spiders:

  • What did we do to you to deserve this? (first saw these on a day 56 horde, still got PTSD...nice addition BTW)
Ablative armor has been working for other people. Yes, power armor has a better version included already.

The localization needs updating but power armor has better mobility, stamina usage, built in fire resistance and built in rad protection for slightly less protection.

Fireballs aren't fixable. It's that simple. I've done my best to try and reduce it (which players have reported is the case), but you should go in prepared.

Spider was cos I felt like it.

 
Thanks for the responses.

Took me a few attempts to clear the lab due to not having enough medical supplies, water, etc. Just had to plan ahead and learn when to abort a bad situation. I was in a position that I already found the 'research notes from hell' and was just trying to make it to the laser workbench to make one for myself. For some reason neither of the Caitlin's would have one to buy.

I'm assuming the research notes from hell quest is the last of the DF story quests since I've not been given any other quests since. I've taken to shutting down the portal gates in the wasteland to wrap things up before starting a new one.

 
Fireballs aren't fixable. It's that simple. I've done my best to try and reduce it (which players have reported is the case), but you should go in prepared.
Speaking of, they don't go through walls nearly as much, but I've noticed sometimes I'll take chip damage from one (1-5 health lost), then start losing health roughly 3x faster than bleeding. Went from 300 to 154 in a very short amount of time, nothing was near me to harm me. I've had this happen a few times. No icon shows up like bleeding or burning, either.

 
Regarding this next update, does DF update automatically or do I have the option to skip it? I have vehicles for dumb@%$#s and would like to know how to avoid having my game wiped. 

 
So, for some reason my Rice keeps turning into wheat.  It was Rice when I planted it, and the graphic is still Rice, but it's wheat now.

image.jpeg

Edit:  Okay, it was Rice when I picked it.  So it's just the name that is messed up.

 
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Regarding this next update, does DF update automatically or do I have the option to skip it? I have vehicles for dumb@%$#s and would like to know how to avoid having my game wiped. 


Depends if you used the launcher or not.

So, for some reason my Rice keeps turning into wheat.  It was Rice when I planted it, and the graphic is still Rice, but it's wheat now.

View attachment 23805

Edit:  Okay, it was Rice when I picked it.  So it's just the name that is messed up.


Not reproducable.

 
What are the roles of the "survivors" NPC in the game ?

Their movement is kinda dummy and I don't know why their hits keep missing on zombies.

 
Thanks for mentioning the issue with demonic fireballs... they are a bit (lot) excessive atm but if it's non-fixable, ok

How about instead adding some fire resistance mods that can be added to armor (to a max of 75% ish protection)?

Does Ablative Armor already do that?  None has dropped for me, so haven't tested 😕

Weirdness with loot ~ level 200, I'm getting frequent drops of the gyrocopter parts (have 10+ now of each part)... but no motorcycle or other car parts have ever dropped for me :?

What is the plan for Survivors?  Can we harvest them for 'Strange Meat', if nothing else?   lol

 
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What are the roles of the "survivors" NPC in the game ?

Their movement is kinda dummy and I don't know why their hits keep missing on zombies.


World decoration atm.

Thanks for mentioning the issue with demonic fireballs... they are a bit (lot) excessive atm but if it's non-fixable, ok

How about instead adding some fire resistance mods that can be added to armor (to a max of 75% ish protection)?

Does Ablative Armor already do that?  None has dropped for me, so haven't tested 😕

Weirdness with loot ~ level 200, I'm getting frequent drops of the gyrocopter parts (have 10+ now of each part)... but no motorcycle or other car parts have ever dropped for me :?

What is the plan for Survivors?  Can we harvest them for 'Strange Meat', if nothing else?   lol
Ablative armor already does that, but you have to make it.

Gyro has been removed from loot in 4.01.

 
In response to a comment, on 2/15 Khaine posted:  Time to be less picky about your start trader then. And it's the name you use that determines your start point. That's vanilla code I haven't changed.

[SIZE=14.6px]I just wanted to confirm this and clarify - is it the name we assign to this particular playthrough that governs our starting point and [/SIZE]starting[SIZE=14.6px] trader?  Or the name of the character image we select when starting the new game?  Or something else?  I always assumed the starting point was random, and was intrigued that the name selected causes this.   Thanks. [/SIZE]

 
I'm getting frequent drops of the gyrocopter parts (have 10+ now of each part)... but no motorcycle or other car parts have ever dropped for me :?
Gyro parts were dropped by demons since they couldn't be crafted in earlier versions of the mod - do away with them if you already have a gyro or two, no real need to hold onto them.

 
Speaking of moving death machines, I'm assuming the engine isn't capable of something like a moving platform base (thinking of ARK and building on the large dinos) but could something like the 4x4 be made into a area you could place things like the junk turrets? I'm assuming elevation would be the limiting factor there.

Ok... Ablative doesn't work with Power Armor - feature or bug?
Feature, power armor seems to have 100% fire protection with the full set. The mods being put into it would be useless.

Chivalric said:
100% fire protection
By that I mean you don't burn, you still take damage from the fireball itself.

 
It's not localization. I've double and triple checked it. I even went in-game and set the grow time to 3 seconds and it works as intended. 

 
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