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Darkness Falls: They mostly come out at night...

Just make a copy of the game

when i crafted career book i get two book , and seems like all crafting items are doubled  in b36 , is this bug or game balance? 

and in DF Wooden door can sell 20$ only use 4 wood is insan so i can get 40k money only use one day this breaks the game.
You failed to follow the instructions of DELETING the Mods folder before installing the release version

 
Just got started a bit ago. Food was low, risked a can of pears and got food poisoning. Died w/i 30 seconds. Awesome start :)

Can't wait to sink another 200+ hours into the game now that we have the new DF out. Great job as always, Kh. Though i do have to question the sanity of bringing back the cowboy and renaming him what you did... (also love the new effect that radiated zombies have, and the new zombie models)

 
Great works KhaineGB ,a lot of things changed but the text are not update, it may makes players confused who didnt play the mod before.

Here comes bugs report:

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The moldy bread is right.

You get more mold by leaving something moldy near bread with water. I literally googled it to find out. Also, it makes 3

 
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This! I have like 3 copies of my 7 Days directory for diff overhauls and mod combos.  Never work on your original copy of 7 Days, always make a copy, that way you can still play old versions of 7Days/Mods without worrying Steam will update :D

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Then create a shortcut to the new folders' 7DaysToDie.exe using the LOVELY Darkness Falls icon provided (darknessfalls.ico) and bam job done :D
Eh, I prefer launch it from the folder, launching from shortcut causes a massive red sheet of errors in the console. Everything fine if I launch it as I usually do though

 
I came across the visual glitch where assets disappear when you move around. For me it's only doing it when I face southeast, south, and southwest.

I deleted all the mod folders from before and am using the launcher.

Is there a fix for this? I can still interact with the interact-able objects like doors and such, but it starts to become very maddening, very quickly, when your movement is blocked by things like metal shelves that only show up when you look away from the direction you need to walk.

 
I came across the visual glitch where assets disappear when you move around. For me it's only doing it when I face southeast, south, and southwest.

I deleted all the mod folders from before and am using the launcher.

Is there a fix for this?
Turn off occlusion.

The wasteland is def. far, far easier to deal with now, no longer calling in every zombie within miles while mining, and they don't instantly respawn anymore. Demon variants of zombies are spawning at a far higher rate though, on night two I had at least 3 demon zombies spawn with the rest of the radiated/feral and normal ones.

 
Turn off occlusion.

The wasteland is def. far, far easier to deal with now, no longer calling in every zombie within miles while mining, and they don't instantly respawn anymore. Demon variants of zombies are spawning at a far higher rate though, on night two I had at least 3 demon zombies spawn with the rest of the radiated/feral and normal ones.
TY much.

Yeah, I don't think I'm going to jump into wasteland from the start. I ain't THAT good. :)

 
Does anybody knows the German translation of occlusion? Can't find such a thing under options.
umgebende Okklusion


That's what google translate says.

You have to disable it while not in a game.

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Added the pictures in case the translation didn't help.

 
Not sure if it's TFP, the mod improving, or the fact that I'm back on Navezgane after a long time, but the game is running WAY better.

 
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