Are you adding the flag "-nographics" ? The launcher script should do that for you, but if it's continuing on maybe you just need to wait a while. Mine takes a few minute before it moves on.
yes i'm using the same startserver script from a copy of my working vanilla server.
Mono path[0] = '/df/7DaysToDieServer_Data/Managed'
Mono config path = '/df/7DaysToDieServer_Data/MonoBleedingEdge/etc'
Preloaded 'libMagick.so'
eac_server.so [x64] :: OnLoad()
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libgetrss.so'
Preloaded 'libsteam_api.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libMouseLib.so
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path /df/7DaysToDieServer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.169 seconds
UnloadTime: 0.835979 ms
2021-06-15T14:18:01 0.001 INF [GSM] Singleton Initialized...
2021-06-15T14:18:01 0.005 INF Start harmony loading: /df/7DaysToDieServer_Data/../Mods
2021-06-15T14:18:01 0.014 INF DLL found: /df/7DaysToDieServer_Data/../Mods/0-DarknessFallsCore/Harmony/Harmony-0-DarknessFallsCore.dll
2021-06-15T14:18:01 0.028 INF DLL found: /df/7DaysToDieServer_Data/../Mods/2-SphereIICore/Harmony/Harmony-0-SphereIICore.dll
2021-06-15T14:18:01 0.030 INF DLL found: /df/7DaysToDieServer_Data/../Mods/Extra Tool Slots/Harmony/Harmony-Extra Tool Slots.dll
2021-06-15T14:18:01 0.032 INF DLL found: /df/7DaysToDieServer_Data/../Mods/Larger FOV/Harmony/Harmony-Larger FOV.dll
2021-06-15T14:18:01 0.033 INF DLL found: /df/7DaysToDieServer_Data/../Mods/ScoutsMod/Harmony/Harmony-ScoutsMod.dll
2021-06-15T14:18:01 0.035 INF DLL found: /df/7DaysToDieServer_Data/../Mods/TE_MenuMusic/Harmony/Harmony-TE_MenuMusic.dll
2021-06-15T14:18:01 0.036 INF DLL found: /df/7DaysToDieServer_Data/../Mods/TE_NewBlockTextures/Harmony/Harmony-TE_NewBlockTextures.dll
2021-06-15T14:18:01 0.050 INF Found harmony interfaces: 9
Loading Patch: DFCore_Init
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/data-0x55edd7373e50.so
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/data-0x55edd746db10.so
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32.so
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/kernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32.so
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32.so
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/kernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32.so
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libdl
Adjusting 20 to 100
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Patching UpdateWheelsCollision()
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Done With Patching UpdateWheelsCollision()
Patching OnCollisionForward ()
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Adjusting 0.8 to 10
Done With Patching OnCollisionForward ()
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/data-0x55edd7823170.so
Patch 1
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Patching PUBLIC_SLOTS()
Adjusting 10 to 15
Adjusting 20 to 30
Done With Patching PUBLIC_SLOTS()
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
Loading Patch: SphereIICore_Init
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
Loading Patch: SphereII_CaveProject+SphereII_CaveProject_Init
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
Loading Patch: SphereII_RemoveTraderProtection+SphereII_RemoveTraderProtection_Start
Loading Patch: Khaine_ExtraForgeSlotsPatch+Khaine_ExtraForgeSlots_Init
Adjusting 6 to 12
Done with 6 to 12
Done with 3 to 6 [1]
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Loading Patch: LargerFOV_Init
2021-06-15T14:18:04 2.886 INF Pre-initiliazing configuration values
2021-06-15T14:18:04 2.886 INF /df
2021-06-15T14:18:04 2.889 WRN Loading Patch: mythixscoutsmod+scoutsmod
2021-06-15T14:18:04 2.896 WRN @1
Scoutsmod patch 2
Patching...
Patch done
2021-06-15T14:18:04 2.931 INF Awake IsFocused: True
2021-06-15T14:18:04 2.931 INF Awake
2021-06-15T14:18:05 3.143 INF Version: Alpha 19.5 (b60) Compatibility Version: Alpha 19.5, Build: Linux 64 Bit
2021-06-15T14:18:05 3.144 INF System information:
2021-06-15T14:18:05 3.188 INF OS: Linux 5.4 Ubuntu 20.04 64bit
2021-06-15T14:18:05 3.188 INF CPU: Intel(R) Xeon(R) Gold 6140 CPU @ 2.30GHz (cores: 2)
2021-06-15T14:18:05 3.188 INF RAM: 3936 MB
2021-06-15T14:18:05 3.189 INF GPU: Null Device (128 MB)
2021-06-15T14:18:05 3.190 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
2021-06-15T14:18:05 3.190 INF Last played version: Alpha 19.5
2021-06-15T14:18:05 3.191 INF Local UTC offset: 8 hours
2021-06-15T14:18:05 3.201 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2021-06-15__14-18-00.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml
2021-06-15T14:18:05 3.203 INF Parsing server configfile: /df/7DaysToDieServer_Data/../serverconfig.xml
2021-06-15T14:18:05 3.278 INF Parsing server configfile successfully completed
2021-06-15T14:18:05 3.279 INF Starting dedicated server level=Navezgane game name=My Game
2021-06-15T14:18:05 3.279 INF Maximum allowed players: 8
2021-06-15T14:18:05 3.279 INF Game mode: GameModeSurvival
2021-06-15T14:18:05 3.279 INF Dedicated server only build
2021-06-15T14:18:05 3.280 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-06-15T14:18:05 3.281 INF Starting PlayerInputManager...
2021-06-15T14:18:05 3.545 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
2021-06-15T14:18:05 3.572 INF Starting UserProfileManager...
2021-06-15T14:18:05 3.698 INF Occlusion: Awake
2021-06-15T14:18:05 3.701 INF Texture quality is set to 3
2021-06-15T14:18:05 3.767 INF [MODS] Start loading
2021-06-15T14:18:05 3.768 INF [MODS] Trying to load from folder: 0-DarknessFallsCore
2021-06-15T14:18:05 3.782 INF [MODS] Loaded Mod: Darkness Falls Core (3.4)
2021-06-15T14:18:05 3.783 INF [MODS] Trying to load from folder: 1-DarknessFallsConfig
2021-06-15T14:18:05 3.784 INF [MODS] Loaded Mod: Darkness Falls Config (1.8)
2021-06-15T14:18:05 3.784 INF [MODS] Trying to load from folder: 2-SphereIICore
2021-06-15T14:18:05 3.785 INF [MODS] Loaded Mod: 0-SphereIICore (19.0.0.1187)
2021-06-15T14:18:05 3.785 INF [MODS] Trying to load from folder: Extra Tool Slots
2021-06-15T14:18:05 3.786 WRN Unknown element found: DMT (file /df/7DaysToDieServer_Data/../Mods/Extra Tool Slots/ModInfo.xml, line 10)
2021-06-15T14:18:05 3.786 INF [MODS] Loaded Mod: Extra Tool Slots (1.0)
2021-06-15T14:18:05 3.786 INF [MODS] Trying to load from folder: Larger FOV
2021-06-15T14:18:05 3.786 WRN Unknown element found: DMT (file /df/7DaysToDieServer_Data/../Mods/Larger FOV/ModInfo.xml, line 10)
2021-06-15T14:18:05 3.786 INF [MODS] Loaded Mod: Larger FOV (1.0)
2021-06-15T14:18:05 3.786 INF [MODS] Trying to load from folder: ScoutsMod
2021-06-15T14:18:05 3.787 INF [MODS] Loaded Mod: ScoutsMod (1.0)
2021-06-15T14:18:05 3.787 INF [MODS] Trying to load from folder: TE_MenuMusic
2021-06-15T14:18:05 3.787 WRN Unknown element found: DMT (file /df/7DaysToDieServer_Data/../Mods/TE_MenuMusic/ModInfo.xml, line 10)
2021-06-15T14:18:05 3.787 INF [MODS] Loaded Mod: TE_MenuMusic (1)
2021-06-15T14:18:05 3.787 INF [MODS] Trying to load from folder: TE_NewBlockTextures
2021-06-15T14:18:05 3.788 WRN Unknown element found: DMT (file /df/7DaysToDieServer_Data/../Mods/TE_NewBlockTextures/ModInfo.xml, line 10)
2021-06-15T14:18:05 3.788 INF [MODS] Loaded Mod: TE_NewBlockTextures (A19 b177)
2021-06-15T14:18:05 3.788 INF [MODS] Initializing mod code
2021-06-15T14:18:05 3.788 INF [MODS] Loading done
2021-06-15T14:18:05 3.789 INF [MODS] Loading localization from mod: Darkness Falls Core
2021-06-15T14:18:05 3.881 INF [MODS] Loading localization from mod: 0-SphereIICore
2021-06-15T14:18:05 4.030 INF Loading permissions file at '/root/.local/share/7DaysToDie/Saves/serveradmin.xml'
2021-06-15T14:18:05 4.054 INF Loading permissions file done.
2021-06-15T14:18:06 4.123 INF Looking for mods dll at /df/7DaysToDieServer_Data/Managed/Mods.dll
2021-06-15T14:18:06 4.123 INF Trying to add mods.dll
2021-06-15T14:18:08 7.118 INF UMA Overlay loading took 963 ms
2021-06-15T14:18:09 7.120 INF UMA Slot loading took 2 ms
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
0|Load new texture arrays complete. Elapsed time: 00:00:09.0774879
2021-06-15T14:18:19 18.031 INF WorldStaticData.Init() needed 10.906s
2021-06-15T14:18:19 18.042 INF Started Telnet on 8081
2021-06-15T14:18:20 18.144 INF Started Terminal Window
2021-06-15T14:18:20 18.172 INF Awake done in 15241 ms
ArgumentNullException: Could not open display (X-Server required. Check you DISPLAY environment variable)
Parameter name: Display
at System.Windows.Forms.XplatUIX11.SetDisplay (System.IntPtr display_handle) [0x0042a] in <6528e4a6660e47ef95c4a290865951bf>:0
at System.Windows.Forms.XplatUIX11..ctor () [0x00077] in <6528e4a6660e47ef95c4a290865951bf>:0
at System.Windows.Forms.XplatUIX11.GetInstance () [0x00018] in <6528e4a6660e47ef95c4a290865951bf>:0
at System.Windows.Forms.XplatUI..cctor () [0x00099] in <6528e4a6660e47ef95c4a290865951bf>:0
Rethrow as TypeInitializationException: The type initializer for 'System.Windows.Forms.XplatUI' threw an exception.
at System.Windows.Forms.Theme.get_MenuAccessKeysUnderlined () [0x00000] in <6528e4a6660e47ef95c4a290865951bf>:0
at System.Windows.Forms.SystemInformation.get_MenuAccessKeysUnderlined () [0x00005] in <6528e4a6660e47ef95c4a290865951bf>:0
at System.Windows.Forms.Control..ctor () [0x000ea] in <6528e4a6660e47ef95c4a290865951bf>:0
at (wrapper remoting-invoke-with-check) System.Windows.Forms.Control..ctor()
at System.Windows.Forms.WindowsFormsSynchronizationContext..cctor () [0x00000] in <6528e4a6660e47ef95c4a290865951bf>:0
Rethrow as TypeInitializationException: The type initializer for 'System.Windows.Forms.WindowsFormsSynchronizationContext' threw an exception.
at System.Windows.Forms.Control..ctor () [0x00014] in <6528e4a6660e47ef95c4a290865951bf>:0
at System.Windows.Forms.ScrollableControl..ctor () [0x00000] in <6528e4a6660e47ef95c4a290865951bf>:0
at System.Windows.Forms.ContainerControl..ctor () [0x0000e] in <6528e4a6660e47ef95c4a290865951bf>:0
at System.Windows.Forms.Form..ctor () [0x00007] in <6528e4a6660e47ef95c4a290865951bf>:0
at WinFormConnection..ctor (WinFormInstance _owner) [0x0004d] in <858b342e2ec84f598a70e52b667e9627>:0
at (wrapper remoting-invoke-with-check) WinFormConnection..ctor(WinFormInstance)
at WinFormInstance.windowThreadMain () [0x00000] in <858b342e2ec84f598a70e52b667e9627>:0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00014] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledExceptionEventArgs)
(Filename: <6528e4a6660e47ef95c4a290865951bf> Line: 0)
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32.so
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/Kernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32.so
Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32
2021-06-15T14:18:21 20.047 INF [GSM] GameSparks Connected
2021-06-15T14:18:22 20.951 INF NET: Starting server protocols
2021-06-15T14:18:22 20.953 INF [NET] Disabling protocol: SteamNetworking
2021-06-15T14:18:22 20.964 INF NET: LiteNetLib server started
2021-06-15T14:18:22 20.966 INF StartGame
2021-06-15T14:18:22 20.967 INF NetPackageManager Init
2021-06-15T14:18:23 21.201 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 2
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.5
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 0
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = -1
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 100
GamePref.MaxUncoveredMapChunksPerPlayer = 131072
GamePref.NoGraphicsMode = True
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 0
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 0
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId =
GamePref.PlayerKillingMode = 3
GamePref.PlayerName = Player
GamePref.PlayerSafeZoneHours = 5
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = /root/.local/share/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = A 7 Days to Die server
GamePref.ServerDisabledNetworkProtocols = SteamNetworking
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = My Game Host
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = True
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 8081
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = False
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = /root/.local/share/7DaysToDie
GamePref.WorldGenSeed = asdf
GamePref.WorldGenSize = 4096
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-06-15T14:18:23 21.301 INF [GSM] Skipping me
2021-06-15T14:18:23 21.303 INF StartAsServer
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
Shader 'Custom/Distortion': fallback shader 'Effects/Distortion/Free/CullOff' not found
2021-06-15T14:19:14 72.678 INF Block IDs with mapping
2021-06-15T14:19:14 72.679 INF BlockIDs from Mapping
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
here's the full logs. it runs till here then stops by itself