Tylertjm09
New member
Oh by the way is the seven days to die darkness falls mod broken because it keeps crashing my game
You said works fine for you but it’s not working for me keeps crashing my game
@KhaineGB
Ty for the reply, and a BIG ty for the mod!
I love 7D (been playing since a18) and your mod has incorporated some features that i thought was missing (mainly the live-stock rearing), and has kept me playing well past my "bored threshold" when i got too far/became too powerful into the vanilla game.
Would it be possible for you to make the mannequin's that the traders sell able to wear (display) armor/clothing sets, and possibly give us demon-mannequin's to display as well? Maybe even have the succubi occasionally drop a spawn for us to take home/tame, like the livestock does? A pet succubus wandering around the confines of your home would help liven the place up, even as just a "display" npc.
This worked perfectly, Thank you! However now whenever she joins my game I get "IndexOutOfRangeException: Index was outside the bounds of the Array." that continues to pop up and won’t go away till she leaves. I’m not very savvy when it comes to computers so I’m wondering if there’s a simple fix or if I screwed when I downloaded?That normally means you just let the launcher update and it didn't actually grab a clean 19.4
Get a completely clean 19.4 from steam and reinstall the mod. Saves fro 3.3 to 3.4 are not guaranteed to work. I did my best to make sure I didn't break anything, but it's still not guaranteed.
It can have many issues.Oh by the way is the seven days to die darkness falls mod broken because it keeps crashing my game
Hello!, Download the mod 3.4 with the launcher, and when I play it the initial and menu texts appear in Spanish (ok!), But within the map, while playing you see the missions and texts in PORTUGUESE, how can I change this to Spanish or, failing that, English?
Thanks!
This worked perfectly, Thank you! However now whenever she joins my game I get "IndexOutOfRangeException: Index was outside the bounds of the Array." that continues to pop up and won’t go away till she leaves. I’m not very savvy when it comes to computers so I’m wondering if there’s a simple fix or if I screwed when I downloaded?
2021-04-17T13:56:18 1209.362 ERR Exception in thread GenerateChunks:
2021-04-17T13:56:18 1209.362 EXC Specified cast is not valid.
InvalidCastException: Specified cast is not valid.
at TileEntityLight.CopyFrom (TileEntity _other) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
at Prefab.CopyIntoLocal (ChunkCluster _cluster, Vector3i _destinationPos, System.Boolean _bOverwriteExistingBlocks, System.Boolean _bSetChunkToRegenerate, Que
stTags _questTags) [0x004a2] in <8acc464c86d74c55af84c07a2c0049a6>:0
at SphereII_CaveTunneler.AddDecorationsToCave (Chunk chunk) [0x0045c] in <7216219ffb014a5c8c5138e4a5ca2148>:0
at SphereII_CaveProject+SphereII_CaveProject_WorldDecoratorBlocksFromBiome.Postfix (Chunk _chunk) [0x00020] in <b76f020cd2aa44018e749ccac3789d1b>:0
at (wrapper dynamic-method) WorldDecoratorBlocksFromBiome.WorldDecoratorBlocksFromBiome.decoratePrefabs_Patch2(WorldDecoratorBlocksFromBiome,World,Chunk,Chunk
,Chunk,Chunk,GameRandom)
at WorldDecoratorBlocksFromBiome.DecorateChunkOverlapping (World _world, Chunk _chunk, Chunk cXp1Z, Chunk cXZp1, Chunk cXp1Zp1, System.Int32 seed) [0x00210] i
n <8acc464c86d74c55af84c07a2c0049a6>:0
at ChunkProviderGenerateWorld.tryToDecorate (Chunk _chunk) [0x000ca] in <8acc464c86d74c55af84c07a2c0049a6>:0
at ChunkProviderGenerateWorld.updateDecorationsWherePossible (Chunk chunk) [0x0003c] in <8acc464c86d74c55af84c07a2c0049a6>:0
at ChunkProviderGenerateWorld.GenerateSingleChunk (ChunkCluster cc, System.Int64 key, System.Boolean _forceRebuild) [0x0018e] in <8acc464c86d74c55af84c07a2c0049a6>:0
at ChunkProviderGenerateWorld.thread_GenerateChunks (ThreadManager+ThreadInfo _threadInfo) [0x0003a] in <8acc464c86d74c55af84c07a2c0049a6>:0
at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x0005d] in <8acc464c86d74c55af84c07a2c0049a6>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
New random map not working to me![]()
We (4 ppl.) play darkness fall at difficulty 2. My toon is lvl 81. While trying to do a clean tier IV with silenced weapons and melee weapons no shooting around during daylight in a woodland biome we got no less than 3 times screamers. The last one calling in a succubus. Which was not killable because it phased through walls, healing up to maximum within seconds. 2 of us got killed, I ran and the 4th managed it to kill the last zombie. We have coil rifles/snipes with AP ammo and blessed metal mods.
Working as intended?
But why do thex spawn that early in the game, thats what I like to ask?I would need more info to even begin to help.
Silenced weapons don't completely remove screamers, especially if you're using auto weapons.
The succubus going through walls i'm PRETTY sure I have fixed locally. Need to do more testing but it seems good.
Not being killable? Yes that's intended. You NEED laser weapons for the Succubus, Incubus and Demonic Behemoth.
Thanks for answering.Because you're in a group. More players = higher gamestage = tougher enemies.
That's just how the game works (and for the record, I hate it)
Megacrush is your friend.Run faster than the slowest member of your party.![]()