KhaineGB
Well-known member
Base damage is 100, mining tools adds 100%, miner 69'er adds another 100% and then mods add more damage but the game has an odd way of calculating mods/perks for damage.A question. I have mining tools 100 and miner 69'er 5. But titanium picaxe with 5 modify does damage to block 375. Should I? In 2.11 was damage to more than 550... In the settings of the game damage on the block 100%.
So yes, that's about right.
Also, more block damage is a BAD THING on tools like fireaxes and pickaxes. It gives you less resources (tested and confirmed in vanilla).
Yeah, I dont recommend using the trader as a base at all. It's good for the first couple of days to store stuff while you build or find anothe POI, but there's too many random things the game does with trader POI's (like randomly resetting them, deleting claim blocks, guards counting against max zombie count, etc) that it's just not a good idea.I was indeed selecting that option.. My guess is since i used the trader POI to build my base i prolly destroyed their spawn blocks. oh well
Thanks btw
Having a great time with this game now that i finaly got to mess with mods XD

What's annoying is it wasnt an issue in A16.
They do spawn demons, especially in DF V2.2. The bottom floor is almost all demons.oh i have seen the red portals in demon bioms that spawn demons but the one in the bunker was white and build with technology so i guess i was expecting something else then just destroying it for loot