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Darkness Falls: They mostly come out at night...

uhh this is nice! :D was for first time looking for mods for a17 and found this :D i reminds me of valmod :D i like that! since valmod isnt updated :D

will there be added traps at any point? i think thats the thing i miss most from a16 a16/modded lots of traps and spikes that could be upgraded more then just iron :D i miss my big spikes lol.
Probably not, but I DID put the big log spikes back in. :)

They were only missing recipes.

 
Running this on my server & having a really tough time getting a map to spawn that contains compo prefabs, Does anyone have any ideas, A mixer file they use or something, Ive Genned 8 maps on my server all different names & all im getting is 80% of the map is wasteland, No compo prefabs what so ever & road that look like they were laid by a blind guy after a beating with a lump of wood :( lol

 
Having a issue where the game starts but its all whited out. I can see very little (boarders of xp bar). Also, the map comes up perfect. I havent had the mod working yet, just downloaded and installed with the 7d2d mod launcher.

I am seeing a white screen after i loaded the game. I can see the outlines to the xp bar and other items. I can pull up the map and see it perfectly, just cant see anything else.View attachment 27680
These only showed up AFTER I posted, so apologies.

White screen = You're trying to run the mod on 17.2.

It's not for 17.2. It's for 17.1.

17.2 is NOT a stable release and the version of the mod on the launcher is only for stable releases of the game. :)

Running this on my server & having a really tough time getting a map to spawn that contains compo prefabs, Does anyone have any ideas, A mixer file they use or something, Ive Genned 8 maps on my server all different names & all im getting is 80% of the map is wasteland, No compo prefabs what so ever & road that look like they were laid by a blind guy after a beating with a lump of wood :( lol
It's been working just fine for me. But that sounds like you might be using a 16k map. The one I use doesn't really like that and generates huge amounts of wasteland on 16k maps.

 
Since rolling to the newest version, I've been getting more game crashes. Next time it happens I'll pull a log and share, but thought I would put that out there.

---Update---

Log from the last crash. Looks like there are some allocation issues, but I don't know if that is the cause.

https://pastebin.com/DrHp4QYE

 
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so i have been working on get in mod into my server, played one time normally, but i always have a 7d2d server running, so stupid not to use it when i am paying for it:-)

i have a server with spillvert.no and yes its in Norway, the reason for choosing this server provider, is lesser ping when living in Norway. i have wiped the server twice one time installing the mod my self and the second time i got the nice folks working at spillvert to do it for me, the thing is something still seems wrong.

we only start with one book, is this part of the new update?

second and more worrying is that the traders do not seem to have any guards, the captain is there but no other guards.

have we installed the mod wrong or are these things part of the last update?

tried starting a singleplayer game, got 2 books and there was guards at the trader.

are we missing the updates?

the mod is downloaded from the front page here.

if it is because we are missing the updates and we only can do it from GitHub, then how do i get them on to the server?

 
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Scavenging skill is buggy for me and I think mining skill is, too.

I can't level up scavenging by looting even after breaking up cars and putting my own skillpoints in. My mining skill seems to be going up slower than it should, my brother is almost the same level (44, im 48) even though he hasn't been mining or chopping trees at all. Some digging for the farm and breaking down some doors, thats it. I was moving down forests and digging massive holes, making whole buildings to fall.

Since there is no command to level up a certain skill or give skill points do you have any idea what I could do except filling another chest with engines and batteries?

 
Since rolling to the newest version, I've been getting more game crashes. Next time it happens I'll pull a log and share, but thought I would put that out there.

---Update---

Log from the last crash. Looks like there are some allocation issues, but I don't know if that is the cause.

https://pastebin.com/DrHp4QYE
ooooh. There's multiple things going on here. Ok, so this one...

Code:
Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
I'm still not sure what that's from, but it always seems to be worse around electric poles/electric wires.

Code:
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

(Filename:  Line: 372)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
This looks like the game just cleaning up memory leaks.

The last stuff is all related to nVidia PhyisX.... which I didn't even know the game USED. So I'd maybe consider reinstalling your GPU drivers.

so i have been working on get in mod into my server, played one time normally, but i always have a 7d2d server running, so stupid not to use it when i am paying for it:-)i have a server with spillvert.no and yes its in Norway, the reason for choosing this server provider, is lesser ping when living in Norway. i have wiped the server twice one time installing the mod my self and the second time i got the nice folks working at spillvert to do it for me, the thing is something still seems wrong.

we only start with one book, is this part of the new update?

second and more worrying is that the traders do not seem to have any guards, the captain is there but no other guards.

have we installed the mod wrong or are these things part of the last update?

tried starting a singleplayer game, got 2 books and there was guards at the trader.

are we missing the updates?

the mod is downloaded from the front page here.

if it is because we are missing the updates and we only can do it from GitHub, then how do i get them on to the server?
The 2 things you mentioned are intended on servers.

The mod only used to give folks 1 class book, no matter which version you played. SP users said they felt the game was too MP focused because of the classes, so I gave the SP version of the game 2 class books while servers remained getting only 1.

The guards have been disabled on servers because it keeps spamming something about Layer 1. I still have no idea what it is, or why it's doing it, but it was causing server lag and making the output_log file quickly grow to 1GB in size. That's why they've been turned off.

Doesn't happen on single player though, which confuses me.

 
ooooh. There's multiple things going on here. Ok, so this one...

Code:
Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
I'm still not sure what that's from, but it always seems to be worse around electric poles/electric wires.

Code:
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

(Filename:  Line: 372)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
This looks like the game just cleaning up memory leaks.

The last stuff is all related to nVidia PhyisX.... which I didn't even know the game USED. So I'd maybe consider reinstalling your GPU drivers.

The 2 things you mentioned are intended on servers.

The mod only used to give folks 1 class book, no matter which version you played. SP users said they felt the game was too MP focused because of the classes, so I gave the SP version of the game 2 class books while servers remained getting only 1.

The guards have been disabled on servers because it keeps spamming something about Layer 1. I still have no idea what it is, or why it's doing it, but it was causing server lag and making the output_log file quickly grow to 1GB in size. That's why they've been turned off.

Doesn't happen on single player though, which confuses me.
ok then we will just play without the server for the time being, the one book we could live with(we are just 2 players.) but the zombies got trough the fence at the traders in 2 places when i finished my beginner quest, so think it will be a lot more difficult to make sure the traders stay put. we do not mind playing on pc server, just keep up the good work we still think this mod is awesome ;-)

 
Not gonna lie, the guard thing is REALLY annoying.

It's almost like it's a debug message, so if I could just turn that off, it'd solve the issue temporarily while I try to work out what the ACTUAL issue is.

 
How do you repair a titanium reinforced club? I have tried almost everything but it always says I am missing the item needed for repair. It flashes an outline of iron but I have that in my inventory and still repair is greyed out.

 
ooooh. There's multiple things going on here. Ok, so this one...

Code:
Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
I'm still not sure what that's from, but it always seems to be worse around electric poles/electric wires.
That is definitely occurring around the electrical wires, so I'm glad to know that is what that is. That one pops up a lot, so good to know what I'm seeing. It also occurs occasionally around painted surfaces,

Code:
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

(Filename:  Line: 372)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
This looks like the game just cleaning up memory leaks.
That was my guess, too. Looked like cpp doing its thing.

The last stuff is all related to nVidia PhyisX.... which I didn't even know the game USED. So I'd maybe consider reinstalling your GPU drivers.
I will give that a go. GeForce has been yelling at me to update anyway. I've been ignoring it. And surprise, the game is sneaky like that. Not sure it will help you any, knowing, but now you know. Thanks, Khaine! I'll let you know how that goes.

---Update---

Three hours, no crash. Good call, Khaine!

 
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How do I craft quests? I have the quill, inkx2 and paper (forget how much was needed, but I put a stack lol) in my inventory, and there is no create option. I also tried in the workbench and writing desk. Am I overlooking something obvious or are these recipes not working right now?

 
@ Lewd .. Yelp .. playing with OLD DRIVERS and you wonder why somethings don't work .. someday people will learning.

Just a thought .. Keep those drivers Updated .. wonder How many other Old Drivers you have … the Old Gamer .. :02.47-tranquillity:

 
@Old Gamer: Yeah, actually that one was the only one. GeForce Experience is so slow to update that I just never sat with it. Changed a bunch of settings so that shouldn't be an issue anymore.

 
How do I craft quests? I have the quill, inkx2 and paper (forget how much was needed, but I put a stack lol) in my inventory, and there is no create option. I also tried in the workbench and writing desk. Am I overlooking something obvious or are these recipes not working right now?
Quests are made in the radio.

Basically think of it as you tuning in to radio broadcasts and writing down crap that people need help with. :)

 
Scavenging skill is buggy for me.
I can't level up scavenging by looting even after breaking up cars and putting my own skillpoints in.

Since there is no command to level up a certain skill or give skill points do you have any idea what I could do except filling another chest with engines and batteries?
Nothing I can do about this? My brother is hosting locally and I use direct connect and his local IP.

 
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