Scyris
Refugee
Nice so its now 2 blocks out in any direction. so my wppwppwppw is now wppppwppppwppppw.V1.7.4 is up! Few bug tweaks.
- Duplicate icons removed from Mods/SDX/ItemIcons folder.
- Trader guards given silenced weapons, because that was insane (may require new world for them to be properly equipped).
- Working Sink, Working Oven, Metal Workstation and Tailoring Workstation given proper repair items... cos I cocked it up.
- Buckets can now be filled from Working Sinks.
- Numerical stats added to the stat bars (Originally wanted to do this, couldn't get it working, finally worked it out!).
- Water can now be TWO blocks from your plants for farming! (See below)
Ok, so the plant thing has been tested and works. To give you an example, this is how I tested. W for water, P for plant.
P P P P P
P P P P P
P P W P P
P P W P P
P P W P P
P P W P P
P P W P P
P P P P P
P P P P P
That arrangement works great.Hopefully that should help stop some of the farming issues and make people a little happier. It also doesn't seem to cause any extra CPU load, which was the original concern with having plants scan for water.
Also thank you for giving them silenced weapons, they made SO much noise.
Also looking at the classes doesn't the miner seem the best choice overall? you get the forge unlocked, which is ok I guess its only 5 skill points normally, but the bigger bonus is the iron tools unlock that for other classes they need to wait till lv 50 to craft. You can't even repair iron tools like the iron pickaxe till level 50, so buying them off a trader has limited use early game.
As for the hornets do they have any loot? i've killed a few and never seen them drop anything, and all butchering gave me was rotten flesh.
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