If I am on the experemental build I assume my bunker should be in the wasteland? As for the bleed, leave it as it is, it happens way to often as it is, and making it take longer to fix will just hurt gameplay. I swear every 2nd hit or so I am bleeding from something. Infection is another issue. Its pretty brutal early game in the mod, with how often I seem to get it. Might just be my bad luck though. I really like the mod though its bascally a16 with a ton of new content with all of a17.3's bell and whistles to make it even better. I do feel the action skills level a tad too fast.
I've also had an odd... issue with the old iron wrench, Unless its a perk doing it, but i've had it randomly go from doing 18/swing to over 40, Just out of the blue, unsure if tier of wrench effects it or not, this happens with no mods in it as well. I figured miner 69'er is probally adding to it as its technacally block damage. Not that I mind, its just weird how it suddendly has a sharp jump in block damage when dissassembling things.
Blessed metal weapon mod makes all attacks do double damage to demons, which are the demonic zombies and the succubus and such. Your kinda meant to have that+a full hazmat suit+some perked/modded out weapons before you step foot in there, preferably a gun.