<player_skill name="FistFighter" icon="run" description_key="FistFighterDesc" title_key="FistFighter" exp_to_level="500" group="health" >
<effect name="StaminaDegradation">
<multiply skill_level="1,5" value="1.00,0.95"/>
<multiply skill_level="5,11" value="0.95,0.91"/>
<multiply skill_level="11,19" value="0.91,0.87"/>
<multiply skill_level="19,32" value="0.87,0.82"/>
<multiply skill_level="32,49" value="0.82,0.77"/>
<multiply skill_level="49,70" value="0.77,0.72"/>
<multiply skill_level="70,100" value="0.72,0.66"/>
</effect>
<effect name="EntityDamage">
<multiply skill_level="1,5" value="1,1.04"/>
<multiply skill_level="5,11" value="1.04,1.07"/>
<multiply skill_level="11,19" value="1.07,1.1"/>
<multiply skill_level="19,32" value="1.1,1.14"/>
<multiply skill_level="32,49" value="1.14,1.19"/>
<multiply skill_level="49,70" value="1.19,1.23"/>
<multiply skill_level="70,100" value="1.23,1.28"/>
</effect>
<effect name="BlockDamage">
<multiply skill_level="1,10" value="1.00,1.32"/>
<multiply skill_level="10,20" value="1.32,1.45"/>
<multiply skill_level="20,30" value="1.45,1.55"/>
<multiply skill_level="30,40" value="1.55,1.63"/>
<multiply skill_level="40,50" value="1.63,1.71"/>
<multiply skill_level="50,60" value="1.71,1.77"/>
<multiply skill_level="60,70" value="1.77,1.84"/>
<multiply skill_level="70,80" value="1.84,1.89"/>
<multiply skill_level="80,90" value="1.89,1.95"/>
<multiply skill_level="90,100" value="1.95,2.00"/>
</effect>
</player_skill>